volk64 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (15, 5, D:1) a +0 club (-14, 8, D:1) a +0 dagger (-41, 12, D:1) 17 bolts (-19, 13, D:1) 18 stones (3, 17, D:1) 23 sling bullets (-22, 23, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (-18, 20, D:2) a +0 club (-15, 22, D:2) a +0 ring mail (-22, 28, D:2) a +0 chain mail (12, 41, D:2) 21 stones (-5, 47, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) 22 arrows (11, 3, D:3) a +0 club (23, 3, D:3) a +0 robe (25, 16, D:3) a +0 leather armour (9, 27, D:3) 32 stones (12, 37, D:3) 21 stones (34, 37, D:3) 2 curare-tipped needles (-1, 41, D:3) a +0 club (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (19, 1, D:4) a +0 helmet (29, 1, D:4) 21 bolts (0, 5, D:4) a +0 ring mail (3, 7, D:4) 25 bolts (5, 7, D:4) a +0 leather armour a +0 flail (41, 10, D:4) 6 bolts of penetration (21, 11, D:4) 9 stones (49, 20, D:4) a +0 chain mail (19, 22, D:4) a scroll of random uselessness (35, 25, D:4) 22 stones (14, 27, D:4) 12 stones (44, 31, D:4) a +0 giant spiked club (9, 33, D:4) a cursed +0 ring mail (33, 35, D:4) a +0 giant spiked club (51, 45, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (20, 1, D:5) 28 arrows (23, 6, D:5) 24 bolts (16, 11, D:5) a +0 helmet (-6, 15, D:5) a +0 shortbow 4 arrows (-22, 16, D:5) a +0 robe (-4, 16, D:5) an arrow (-5, 17, D:5) 3 arrows (10, 17, D:5) 19 stones (19, 21, D:5) a +0 flail a +0 leather armour (2, 27, D:5) a +0 robe (3, 27, D:5) 22 stones (22, 28, D:5) a +0 flail a +0 leather armour (23, 28, D:5) a +0 falchion a +0 leather armour (4, 30, D:5) a +0 giant club (23, 30, D:5) a +0 club a +0 leather armour (26, 30, D:5) a cursed -2 giant club Level 6 of the Dungeon [Shop] Plog's Weapon Boutique a +0 long sword (35 gold) a +0 hand axe (30 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (645 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 scimitar (40 gold) a cursed -3 trident (1 gold) a +0 flail (35 gold) a +0 trident (35 gold) 9 arrows (18 gold) a +0 dagger (20 gold) (0, 0, D:6) 20 stones (15, 5, D:6) a +0 war axe (33, 7, D:6) a +0 helmet (30, 19, D:6) 8 bolts of frost (10, 29, D:6) a +0 dagger (21, 29, D:6) a cursed +0 spear (17, 32, D:6) a +0 flail (16, 35, D:6) 20 stones (59, 42, D:6) a +0 chain mail (53, 49, D:6) a scroll of teleportation Level 7 of the Dungeon [Shop] Alonlowk's Armour Boutique (Shop contents are unknown) (0, 0, D:7) 21 stones (4, 0, D:7) a +0 scale mail (13, 6, D:7) 17 poisoned needles the Ecumenical Temple