vogonpoet Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) a +0 whip (16, 3, D:1) a stone (17, -7, D:1) 5 javelins (22, 5, D:1) a +0 leather armour (23, 7, D:1) a +0 dagger (24, -22, D:1) a +0 club (33, 18, D:1) a +0 ring mail (40, 23, D:1) a +0 dagger (47, -12, D:1) a +0 short sword (47, 10, D:1) a +0 dagger (48, -22, D:1) a +0 mace (50, -10, D:1) a +0 dagger (57, -19, D:1) a +0 scale mail (62, 8, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, 6, D:2) a +0 dagger (12, 20, D:2) a +0 club (17, 29, D:2) 15 stones (24, 40, D:2) a +0 ring mail (25, 38, D:2) a +0 dagger (50, 4, D:2) 22 stones (53, 0, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 15, D:3) a +0 flail (16, 34, D:3) a +0 halberd (41, 30, D:3) a +0 club (48, 0, D:3) 29 stones Level 4 of the Dungeon [Shop] Siusim's Armour Shop a +0 robe (7 gold) the cursed +1 chain mail of Zorr {rElec} (225 gold) It insulates you from electricity. It has a curse placed upon it. a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 buckler (49 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Ekeloch's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Giubrion's Antique Weapon Shoppe a +0 hand axe (87 gold) a +1 whip of venom (290 gold) a +2 falchion of flaming (504 gold) a cursed -2 halberd (2 gold) a +0 spear (87 gold) a +0 club (29 gold) a cursed -3 rapier (2 gold) a +0 dagger (58 gold) a +0 lajatang (435 gold) the +2 hunting sling of Intimidation {venom, Dex+4} (788 gold) It poisons the ammo it fires. It affects your dexterity (+4). a +0 quarterstaff (116 gold) [Shop] Kukuatha's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (8, 3, D:4) a +0 robe Level 5 of the Dungeon (6, 13, D:5) a +0 dagger a +0 robe (13, 16, D:5) a +0 dagger Level 6 of the Dungeon (7, 8, D:6) 19 stones Level 7 of the Dungeon [Shop] Pynith's Jewellery Boutique an uncursed ring of poison resistance (260 gold) an uncursed ring of magical power (260 gold) an uncursed ring of stealth (227 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of fire (325 gold) a +3 ring of evasion (273 gold) (0, 0, D:7) a cursed -3 giant spiked club (7, -24, D:7) a +0 quarterstaff a +0 leather armour (7, -22, D:7) a +0 robe (17, -28, D:7) a +0 shortbow a +0 quarterstaff (28, -28, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Gonokej's Gadget Shop a wand of acid (10) (420 gold) a wand of paralysis (5) (105 gold) a lightning rod (4/4) (600 gold) a phantom mirror (450 gold) a lightning rod (4/4) (600 gold) a wand of acid (9) (390 gold) a sack of spiders (300 gold) a wand of clouds (3) (315 gold) (5, -17, D:8) a cursed +0 dagger (13, 9, D:8) a cursed +0 short sword a +0 robe (16, 13, D:8) a cursed +3 flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour (1, 26, D:9) a cursed +0 leather armour (34, 38, D:9) a +0 ring mail (34, 41, D:9) a +0 scythe Level 10 of the Dungeon [Shop] Tekabaam's Antique Weapon Emporium a cursed -3 glaive (3 gold) a +0 falchion (102 gold) a +4 hand crossbow of flaming (962 gold) a +0 great sword (221 gold) a +0 mace (102 gold) a +0 longbow (153 gold) a +0 dire flail (136 gold) a +0 war axe (119 gold) a +0 trident (119 gold) a +0 short sword (102 gold) a +0 rapier (136 gold) [Shop] Haega's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Vuykaom's Book Emporium a book of Summonings (700 gold) a book of Frost (350 gold) a book of Fire (650 gold) a book of Changes (250 gold) a book of Changes (250 gold) a book of Clouds (450 gold) Sif Muna's Almanac of Ashen Ice (525 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Magma Conjuration/Fire/Earth 5 the Handbook of Unstable Sinister Arts (475 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Petrify Transmutation/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Death Channel Necromancy 6 [Shop] Ferchan's General Store a +0 leather armour (26 gold) a wand of iceblast (12) (208 gold) an uncursed ring of protection from cold (325 gold) a book of Battle (520 gold) a scroll of remove curse (39 gold) 17 stones (22 gold) 11 poisoned darts (57 gold) a +2 halberd of freezing (249 gold) a scroll of vulnerability (97 gold) a scroll of remove curse (39 gold) (0, 0, D:10) a +0 shortbow (13, 3, D:10) a +0 shortbow (15, -6, D:10) the cursed +3 great sword of Teasses {chaos, *Corrode rN+ MR- Dex+8} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+8). It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (15, -5, D:10) the +1 scythe of Trial by Ordeal {pain, rPois Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It makes you more stealthy. (28, 36, D:10) a +0 club (28, 37, D:10) a +0 ring mail (28, 38, D:10) a +0 mace a +0 leather armour (29, 37, D:10) a +0 war axe a +0 scale mail (29, 38, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 27 stones (44, -11, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (7, 3, D:12) a +2 amulet of reflection a +0 scimitar (9, -25, D:12) 7 stones (20, -2, D:12) a +0 ring mail (21, -31, D:12) a +0 giant spiked club a +0 great mace (38, -25, D:12) a +0 scale mail a cursed -3 club Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (10, -1, D:13) an uncursed ring of resist corrosion Level 14 of the Dungeon (0, 0, D:14) a cursed +2 war axe a +0 robe (2, 2, D:14) a +3 mace a +2 robe of cold resistance (3, 2, D:14) a +0 short sword of protection a +0 robe a +0 short sword a +0 robe (16, 31, D:14) a +0 dagger a +0 robe a +0 trident (16, 45, D:14) 22 stones (17, 40, D:14) the +10 chain mail of Buonut {MR- rCorr Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (17, 41, D:14) a +0 hand axe a +0 robe (18, 41, D:14) a +0 dagger (18, 44, D:14) 2 large rocks (19, 36, D:14) a +0 dagger a +0 robe (20, 43, D:14) a large rock (21, 0, D:14) 5 large rocks (25, 39, D:14) a +0 dagger a +0 robe (25, 40, D:14) a +0 leather armour a cursed +0 hand axe a +0 ring mail (25, 41, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 morningstar (9, -7, D:15) a +1 mace of crushing (14, 28, D:15) a +2 great sword of draining a +0 leather armour (20, 26, D:15) a scroll of amnesia (23, -19, D:15) a +0 leather armour (32, 29, D:15) a +0 scimitar (33, 25, D:15) a +0 halberd (33, 28, D:15) a +0 flail (41, 24, D:15) a +0 troll leather armour Level 1 of the Orcish Mines (3, -7, Orc:1) a +0 dagger (4, -9, Orc:1) a +0 dagger (25, 19, Orc:1) a +0 short sword (25, 21, Orc:1) a +0 robe a +0 dagger (27, 21, Orc:1) 2 large rocks (44, 33, Orc:1) 165 sling bullets (46, 19, Orc:1) a +1 shortbow of velocity Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 leather armour a +0 club (5, 4, Orc:2) a +0 plate armour 8 boomerangs a +0 glaive (6, 4, Orc:2) a +0 leather armour (9, 2, Orc:2) a +0 flail (10, 2, Orc:2) a +0 ring mail a +0 dagger (11, 3, Orc:2) a +0 giant club (15, 1, Orc:2) a +0 short sword (15, 2, Orc:2) a +0 chain mail a +0 war axe a +0 plate armour a +0 hand axe (16, -1, Orc:2) a +0 chain mail a +0 glaive (17, 0, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest a +0 mace (18, -1, Orc:2) a +0 robe a +0 hand axe (20, -2, Orc:2) a +0 plate armour a +0 flail (22, -4, Orc:2) a cursed +0 robe a +0 dagger of venom (23, -6, Orc:2) a +0 plate armour a +0 flail (23, -5, Orc:2) a +0 scale mail a +0 hand axe of electrocution (33, -4, Orc:2) a +0 short sword (unseen) (35, -2, Orc:2) a +0 glaive a cursed +0 chain mail (36, -3, Orc:2) a +0 long sword a +0 chain mail (40, -1, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 battleaxe (41, 3, Orc:2) a cursed -2 club a +0 chain mail (43, 6, Orc:2) a +0 club (45, -20, Orc:2) a +0 dagger of freezing (unseen) (46, -19, Orc:2) 3 bolts (46, -18, Orc:2) a +0 trident of piercing (unseen) (46, -17, Orc:2) a +0 dagger a +0 leather armour (48, -18, Orc:2) a +0 dagger (unseen) (49, -23, Orc:2) a +0 club (unseen) (49, -18, Orc:2) a +0 flail (unseen) (49, -17, Orc:2) a +0 leather armour (unseen) (49, -16, Orc:2) a +0 dagger (unseen) (49, -15, Orc:2) a +0 dagger (49, -3, Orc:2) a +0 falchion (49, -2, Orc:2) a +0 dagger a +0 robe (50, -24, Orc:2) a datura-tipped dart (50, -18, Orc:2) a +0 dagger (unseen) (51, -18, Orc:2) a +0 hand axe (unseen) (51, -5, Orc:2) a +0 dagger a +0 robe (51, -1, Orc:2) a +0 hand axe (52, -1, Orc:2) a +0 chain mail a cursed -2 hand axe (53, -2, Orc:2) a +0 war axe a cursed +0 chain mail a +0 short sword (53, -1, Orc:2) a +0 leather armour a +0 hand axe (54, -7, Orc:2) a +0 dagger (unseen) (54, -2, Orc:2) a +0 trident (58, -16, Orc:2) a +0 whip a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (2, -2, Lair:1) a +0 long sword (3, -41, Lair:1) a +0 chain mail (4, -3, Lair:1) a +0 long sword (6, -49, Lair:1) a +3 ring of strength a +2 ring of dexterity (18, -36, Lair:1) the +3 mace "Jellybane" {chaos, rF+} Each time it hits an enemy it has a different, random effect. It protects you from fire. (19, -13, Lair:1) a cursed -1 rapier (30, -4, Lair:1) a cursed +0 robe (33, -5, Lair:1) 5 large rocks (46, -51, Lair:1) a +0 chain mail (51, -48, Lair:1) a +0 dagger (52, -18, Lair:1) the +1 robe of Qazlal's Castigation {rF+ rN+++ Int-5 SInv} It affects your intelligence (-5). It protects you from fire. It renders you almost immune to negative energy. It lets you see invisible. (56, -48, Lair:1) a +0 club Level 2 of the Lair of Beasts (32, -35, Lair:2) a +0 longbow (32, -21, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (56, 24, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (38, -5, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 chain mail (16, -24, Lair:5) a +0 scale mail (17, -13, Lair:5) 18 stones (18, 12, Lair:5) the +1 robe "Rihiloo" {Regen+} It increases your rate of regeneration. (27, -24, Lair:5) the +1 robe of Sywnoik {rC+ rCorr Dex-2} It affects your dexterity (-2). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (31, 18, Lair:5) a +0 pair of gloves (33, -9, Lair:5) a +0 mace (38, 4, Lair:5) a +0 leather armour (42, 0, Lair:5) a +0 leather armour (51, 1, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shortbow (1, 0, Lair:6) an uncursed ring of resist corrosion (3, 2, Lair:6) a +0 scale mail Level 1 of the Swamp (19, 21, Swamp:1) a +0 dagger (39, 19, Swamp:1) a +0 battleaxe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 flail (3, -5, Spider:1) a datura-tipped dart (4, -5, Spider:1) a ration Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 ring mail of the New World {rF+ MP+9 Dex+3 Stlth+} It affects your dexterity (+3). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. (7, -9, Slime:5) the cursed -4 helmet "Junuaru" {rCorr Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it.