vogonpoet the Dungeon (3, 1, D) a +0 robe a +0 hand axe (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales (7, 7, D) 2 potions of invisibility (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (50, 36, D) a manual of Long Blades (50, 37, D) the ring "Jatagrik" {+Fly rF- rC+ rN+} [ring of protection from cold] It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. (51, 36, D) a book of Beasts (51, 37, D) a +3 trident of venom (51, 44, D) an arrow 2 large rocks (52, 37, D) a fan of gales (52, 42, D) a +1 spear of distortion (unseen) (52, 43, D) an uncursed staff of poison (unseen) (52, 44, D) 5 large rocks (still there?) a +0 longbow (still there?) an arrow (still there?) (53, 36, D) a +2 cloak of magic resistance (53, 37, D) a +3 ring mail of magic resistance (53, 43, D) an arrow a bolt (53, 44, D) an arrow a large rock (54, 41, D) a +0 arbalest (unseen) (54, 42, D) a bolt a +0 shortbow 13 arrows (54, 44, D) a +0 shortbow (still there?) 5 javelins of penetration (still there?) 4 javelins of penetration (still there?) 3 javelins of penetration (still there?) (55, 44, D) 2 arrows a large rock (57, 42, D) a +1 long sword a +4 arbalest of freezing a +0 robe (58, 42, D) a cursed +2 long sword a +0 robe (59, 37, D) a +2 battleaxe of holy wrath (59, 43, D) the +6 falchion "Xecate Ulusch" {drain, +Fly rPois rC- MR-} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. The Shining One disapproves of the use of such an item. a +0 robe a +0 dire flail (59, 44, D) a +0 robe (60, 8, D) a +4 ring of dexterity (61, 8, D) a +0 halberd of chopping (61, 16, D) a cursed staff of poison (61, 26, D) a +6 spear of piercing (61, 32, D) a ball python corpse (skeletalised by now) (61, 33, D) a black mamba corpse (skeletalised by now) (61, 37, D) a +2 robe of magic resistance (62, 1, D) a book of Necromancy (62, 17, D) a +1 war axe of venom (62, 27, D) a +0 hand crossbow of flaming (62, 28, D) a +3 plate armour of poison resistance +5 fire dragon scales (62, 37, D) a +0 pair of gloves of archery (63, 26, D) an uncursed staff of power (63, 36, D) a +0 dagger (64, 16, D) a +1 hand axe of flaming (64, 26, D) a +1 rapier of flaming (64, 28, D) the +2 scale mail of the Jabberwock {rPois rF- rN+ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (69, 0, D) a book of Death (69, 8, D) a +5 plate armour a +3 scimitar of holy wrath a +5 battleaxe (69, 42, D) a +0 trident a tomahawk (70, 8, D) a +1 spear of flaming (70, 11, D) a +0 long sword (70, 36, D) a +1 dagger of electrocution (70, 37, D) an uncursed staff of fire (70, 41, D) a cursed -3 trident (71, 11, D) a +3 halberd of venom (71, 12, D) a +0 short sword a +0 shortbow a +0 leather armour a +4 vampiric hand axe (71, 13, D) a +0 long sword (71, 16, D) an uncursed staff of earth (71, 26, D) a cursed ring of attention (71, 37, D) an uncursed staff of earth (71, 41, D) a +3 antimagic whip a +0 shortbow a +0 trident (71, 42, D) a hippogriff corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (71, 43, D) 2 tomahawks (72, 8, D) a +4 chain mail of magic resistance (72, 16, D) a +5 antimagic trident (72, 26, D) a +2 chain mail of cold resistance (72, 27, D) a +3 leather armour of cold resistance (72, 36, D) a +2 scale mail of poison resistance (72, 41, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 42, D) 4 tomahawks (73, 1, D) a +0 hand axe of electrocution (73, 17, D) a +1 dagger of venom (73, 26, D) a +4 whip of electrocution (73, 37, D) a +4 spear of freezing (73, 41, D) a +0 trident of flaming (74, 18, D) the ring of Lizaidie {rF+ rN+ Int+4 Slay-5 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It protects you from negative energy. It lets you see invisible.