Dungeon Crawl Stone Soup version 0.30-a0-1016-gfb0d676c02 (webtiles) character file. Game seed: 1256052327542489615 9 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 6, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (289 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 289, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles d - 5 javelins Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You see here a +0 short sword. Found a stone staircase leading down. There is a stone staircase leading down here. f - a scroll labelled CUICWU PONTE You now have 24 gold pieces (gained 14). A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! You hear a shout! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. You are out of magic! You are out of magic! You are out of magic! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. A frilled lizard comes into view. A frilled lizard is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. .. .# .. .### ######## #. ..###l#......##### #..#######..)..#.###.....#. .....#...@# #.###.....#. #.#.#..### #.#......... #...#..# #.#.#.....#. #...## #.........#) ##.## #....#.###.# #...# #####..##.....# .. #...# #.....###.#.#.# #.. #...# #.###.#........ ...##...#####...###.#.#.#.# You could see a frilled lizard (wandering). Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 289 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, serial_park_tiny_pond, minivault_27 Action || total ---------------------------++------- Melee: Unarmed || 4 Throw: Javelin || 1 Cast: Magic Dart || 13 Armour: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 289 | 0 | 0 | 235 | 1 | 289.0 | Dungeon | 289 | 289 | 0 | 0 | 235 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 289 daAuts