Dungeon Crawl Stone Soup version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 4876781047458060043 9 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (208 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 208, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of fire Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The kobold is severely wounded. The kobold barely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! You see here a +0 dagger. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. There are monsters nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ### ... ........####..'. #.. #........)..### #.. #.####.#.####.. #####..###.# #.#.####.. ...........# #.#.##...) ...........# #.#.#(.#.. #.......# #.#....#.. #@## #.######.. ##.######.# #.. #........# #.. ##.######.# #.. #..###.#######.# #.. #.......)....# #.. ############## ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 208 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 7 Short sword || 5 Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 151 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 151 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts