Dungeon Crawl Stone Soup version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 7355456331699512309 523 vishdafish the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Mar 31, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:05:57 (5499 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 5499, Time: 00:05:57 Health: 46/46 AC: 2 Str: 7 XL: 7 Next: 2% Magic: 5/13 EV: 12 Int: 22 God: Gold: 160 SH: 0 Dex: 11 Spells: 5/14 levels left rFire . . . SeeInvis . c - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 1.27/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: hooves 2, ignite blood 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 160 gold pieces. Inventory: Hand Weapons c - a +0 dagger of speed (weapon) Missiles u - a throwing net Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold t - a +6 ring of strength Scrolls f - 6 scrolls of immolation {unknown} g - a scroll of summoning {unknown} h - a scroll of enchant weapon {unknown} l - 6 scrolls of poison {unknown} n - a scroll of torment {unknown} o - 2 scrolls of enchant armour {unknown} p - a scroll of fear {unknown} r - 4 scrolls of identify {unknown} s - a scroll of fog {unknown} x - a scroll of amnesia {unknown} y - a scroll of magic mapping {unknown} A - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of heal wounds e - 3 potions of curing {unknown} i - 4 potions of lignification {unknown} k - a potion of flight {unknown} m - 2 potions of attraction {unknown} q - a potion of might {unknown} v - 2 potions of degeneration {unknown} w - a potion of brilliance {unknown} z - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting - Level 5.4 Conjurations + Level 3.2 Hexes + Level 2.9 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 11% 3d9 19% 4 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 46% N/A 5% 3 Tukima's Dance Hex 18% N/A 9% 3 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Summon Guardian Golem Hex/Summ 11% N/A 17% 3 Call Canine Familiar Summ 4% N/A 32% 3 Vampiric Draining Necr 4% 2d6 32% 3 Passage of Golubria Tloc 17% N/A 32% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 85% 5 Agony Necr 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have hoof-like feet. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History The magic dart hits the iguana. The iguana is almost dead. The iguana barely misses you. The magic dart hits the iguana! You kill the iguana! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an iguana corpse. An ogre comes into view. It is wielding a +0 giant club. Found a grey potion. An ogre is nearby! An ogre is nearby! An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre! The ogre is severely wounded. The magic dart hits the ogre. The ogre is almost dead. The magic dart hits the ogre but does no damage. The ogre is almost dead. The magic dart hits the ogre but does no damage. The ogre is almost dead. The ogre misses you. The magic dart hits the ogre! You kill the ogre! Your Hexes skill increases to level 3! You have reached level 7! Your demonic ancestry asserts itself... Your blood heats up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .~⌠~.'...# ..~..###.###### .....# #..†...##### ##'### ####........ #.# #...##### #.# ##...## # #.# ##.....## ...! #.######.......###..# #..............@)...# #####.###.......##...# ......# ##.....###...# ###########...####...# .................#.#.# ########.....###.#...# # #.##### #.#...###### # #.# #.#......... # #.# ###.#..####### There were no monsters in sight! Vanquished Creatures A black bear (D:5) An ogre (D:4) A hound (D:5) A jelly (D:4) 2 iguanas (D:4) A mummy (Ossuary) 3 adders 7 gnolls A dart slug (D:3) 8 orcs 4 spectral bats (Ossuary) 5 endoplasms 2 giant cockroaches (D:3) 12 gnoll zombies (Ossuary) 6 goblins 7 hobgoblins 6 jackals 5 quokkas 3 ball pythons 3 bats 3 bat simulacra (Ossuary) 2 frilled lizards 2 goblin simulacra (Ossuary) 5 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 6 kobolds 5 kobold simulacra (Ossuary) 3 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 3 rats 2 rat simulacra (Ossuary) A spectral goblin (Ossuary) 2 spectral kobolds (Ossuary) 5 spectral rats (Ossuary) 128 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 3 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 669 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 669 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 926 | D:2 | Found a runed translucent door. 927 | D:2 | Noticed Crazy Yiuf 987 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1706 | D:3 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 1706 | D:3 | Reached XP level 3. HP: 13/24 MP: 4/7 2116 | D:3 | HP: 1/24 [gnoll/+0 whip (8)] 2121 | D:3 | Reached XP level 4. HP: 7/30 MP: 3/8 2283 | D:3 | Reached skill level 5 in Conjurations 2981 | D:4 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2981 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/10 3339 | D:5 | Entered Level 5 of the Dungeon 3378 | D:5 | Found a sand-covered staircase. 3389 | D:5 | Learned a level 4 spell: Fulminant Prism 3394 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3395 | Ossuary | Entered an ossuary 4378 | Ossuary | Reached skill level 1 in Hexes 4415 | Ossuary | Reached skill level 1 in Translocations 4728 | D:5 | Noticed a black bear 4736 | D:5 | Noticed an ogre 4741 | D:5 | Noticed a phantom 4742 | D:5 | Killed a black bear 4743 | D:5 | Reached XP level 6. HP: 32/41 MP: 0/12 5499 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 5499 | D:4 | Reached XP level 7. HP: 46/46 MP: 5/13 5499 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, kennysheep_another_room, minmay_box_of_dots D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_a, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_ring, kennysheep_generic_room_13 D:5: layout_rooms, lightli_ossuary_entry_decrepit_ruins, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.4 Hexes | 2 3 | 3.2 Translocations | 2 | 2.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 134 | 97 | || 231 Unarmed | 6 | | || 6 Kick | 22 | 34 | || 56 Punch | 2 | | || 2 Cast: Magic Dart | 34 | 199 | || 233 Fulminant Prism | | 3 | || 3 Use: Potion | 2 | | || 2 Stab: Sleeping | 3 | 2 | || 5 Armour: Robe | 34 | 26 | || 60 Dodge: Dodged | 88 | 104 | || 192 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5423 | 5259 | 164 | 349 | 4173 | 6 | 903.8 | Dungeon | 4159 | 3995 | 164 | 242 | 3225 | 5 | 831.8 | Ossuary | 1263 | 1263 | 0 | 107 | 948 | 1 | 1263.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1263 daAuts D:4: 1202 daAuts D:3: 1057 daAuts D:2: 912 daAuts D:1: 861 daAuts D:5: 124 daAuts