Dungeon Crawl Stone Soup version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 7993024379714267447 8 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (313 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 313, Time: 00:00:23 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sting Tmut/Pois 8% 1d3 17% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Poisonous Vapours Pois/Air 4% N/A 26% 2 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Olgreb's Toxic Radiance Pois 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Magic courses through your body. The jackal misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. You see here a jackal corpse. A bat comes into view. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######..# ...............>###### ...b................. #.........####.#..... #.........+....#.#### #.........###..#.#... #..#................#... ........#+###.#.#####.#. .########@#.##........#.#. ..........#.#...#.###.#.#. ...#####..#.#.#.#.# #.#.#. ##†.#...#.#.# #.#.#. #.##...#.#.#.#.###.#.#. #...............##.#.#. ##.>#..#.#.#.#.#.....#. ##.#...........######. .. #.#..#.#.#.#.#...†... You could see a bat (asleep). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 3/19 MP: 1/5 313 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, hangedman_decor_points, st_stairs_9, minmay_misc_feat_doors, minmay_misc_feat_pillars Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Magic Dart || 12 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 313 | 0 | 0 | 265 | 1 | 313.0 | Dungeon | 313 | 313 | 0 | 0 | 265 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts