Dungeon Crawl Stone Soup version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 7700706071138207190 8 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (335 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 335, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as you move away! The goblin hits you but does no damage. The goblin attacks as you move away! The goblin barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You see here a +0 club. You see here a bat corpse. Things that are here: a +0 dagger; 4 stones A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ..... ...... ...... ......###### K..........# ...........# .......@).†#### .......###....######### ###.... #.##.).......## #.... #.##........... #.... ..#..'########. #..........##.......## ##.....#..##.#######.# #.....#.##.## ...##.#.##. #### You could see a kobold (asleep). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A goblin (D:1) A frilled lizard (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 271 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 335 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_tromino_v4_a Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Cast: Magic Dart || 11 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 0 | 294 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 0 | 294 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts