Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 15145499478116757662 28 vishdafish the Conjurer (level 3, 10/24 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (844 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 844, Time: 00:01:01 Health: 10/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 12 Int: 21 God: Gold: 68 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots Scrolls c - a scroll of identify {unknown} f - a scroll of noise {unknown} h - a scroll of blinking {unknown} i - a scroll of fear {unknown} Potions e - a potion of might {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The magic dart hits the jackal. You kill the jackal! The jackal bites you. The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal misses you. x2 The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You barely miss the jackal. Your touch misses the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ####### ##### #.....# ....#### #.##.##### ..#....## ##........# ..#.##..###......†#.####. ..... ....>...........@h'...... ####### ..#.######.......†#.....###..~... ..#.#......#......# ######.~~~○~. ..#.#†.....#....(.# #..~.~~~ ..#........#......# #...~.. ...........#......# ### ###### '####......#......# ##..# #~.≈# ...........#......# #.#..# ##'## .........[.#...#### #....####...# You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 844 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 844 | D:1 | Reached XP level 3. HP: 10/24 MP: 0/7 844 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, nrook_campfire Action || total ---------------------------++------- Melee: Unarmed || 11 Touch || 2 Cast: Magic Dart || 44 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 844 | 0 | 0 | 743 | 1 | 844.0 | Dungeon | 844 | 844 | 0 | 0 | 743 | 1 | 844.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts