Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 10842490964100719113 8 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (217 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 217, Time: 00:00:37 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Canine Familiar Summ 2% N/A 45% 3 Portal Projectile Hex/Tloc 4% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Leda's Liquefaction Hex/Erth 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. A jackal is nearby! A jackal is nearby! A jackal is nearby! You are out of magic! You are out of magic! You can't go up here! You climb downwards. There is a stone staircase leading up here. An endoplasm is nearby! Found 9 gold pieces. An endoplasm comes into view. The magic dart hits the endoplasm but does no damage. You are out of magic! You are out of magic! You start resting. HP restored. You start resting. Magic restored. A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. An endoplasm comes into view. The magic dart hits the ball python. You kill the ball python! The endoplasm quivers. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# #### #.###..# ####.....@# #.<...##.......J. #.J.##..##......... #.## #..##......... .. #............. ... #..#........## .. .............# . ...........$.. ....#.... You could see an endoplasm. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) 2 ball pythons A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 217 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 217 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, kennysheep_nondescript D:2: layout_rooms, chequers_serial_rivers_marsh, kennysheep_generic_room_6 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 12 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 29 | 145 | 2 | 108.0 | Dungeon | 216 | 216 | 0 | 29 | 145 | 2 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts D:2: 48 daAuts