Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 16407576673451354482 1134 vishdafish the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 6 of the Dungeon. The game lasted 00:06:23 (4231 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 4231, Time: 00:06:24 Health: 52/52 AC: 11 Str: 7 XL: 8 Next: 14% Magic: 17/17 EV: 12 Int: 22 God: Gold: 379 SH: 0 Dex: 12 Spells: 19/20 levels left rFire . . . SeeInvis + G - +2 long sword (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage + (no cloak) rCorr + D - +2 pair of gloves of Tender Moments {Rampage +Inv} Will ..... z - +2 pair of boots {rampage} Stlth ++ j - amulet of regeneration HPRegen 1.08/turn g - ring of resist corrosion MPRegen 0.30/turn r - ring of see invisible @: no status effects A: antennae 1, yellow scales 2, magic regeneration, demonic magic 1 a: Evoke Invisibility You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 379 gold pieces. Inventory: Hand Weapons e - a +0 dagger p - a +1 heavy spear C - a +3 long sword G - a +2 long sword of protection (weapon) Armour a - a +0 robe (worn) z - a +2 pair of boots of rampaging (worn) D - the +2 pair of gloves of Tender Moments (worn) {Rampage +Inv} (You found it on level 5 of the Dungeon) +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Magical Staves y - a staff of conjuration Jewellery g - a ring of resist corrosion (left hand) j - an amulet of regeneration (around neck) r - a ring of see invisible (right hand) E - a ring of protection from fire Wands s - a wand of roots (6) F - a wand of digging (5) Scrolls c - 3 scrolls of enchant weapon {unknown} d - a scroll of vulnerability {unknown} h - 3 scrolls of noise {unknown} k - 2 scrolls of poison {unknown} m - a scroll of fog {unknown} o - 4 scrolls of identify {unknown} u - a scroll of enchant armour {unknown} x - a scroll of silence {unknown} H - a scroll of magic mapping {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} i - 7 potions of curing {unknown} l - 2 potions of might {unknown} n - 2 potions of attraction {unknown} q - a potion of degeneration {unknown} t - a potion of heal wounds {unknown} v - a potion of resistance {unknown} w - a potion of invisibility A - 2 potions of flight {unknown} B - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.5 Spellcasting + Level 7.9 Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 84% 2d7 1% 2 Dazzling Flash Conj/Hex 48% N/A 4% 3 Hailstorm Conj/Ice 24% 3d7 4% 3 Summon Small Mammal Summ 28% N/A 9% 1 Sublimation of Blood Necr 7% N/A 13% 2 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Call Canine Familiar Summ 7% N/A 26% 3 Summon Guardian Golem Hex/Summ 7% N/A 26% 3 Irradiate Conj/Tmut 12% 3d15 43% 5 Ice Form Ice/Tmut 7% N/A 65% 4 Petrify Tmut/Erth 7% N/A 65% 4 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are mostly covered in yellow scales. (AC +3) You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History The magic dart hits the white imp. The white imp is lightly wounded. Malevolent energies surge around you. The white imp suddenly stops moving! The magic dart hits the white imp but does no damage. The white imp is lightly wounded. Malevolent energies surge around you. The white imp is no longer paralysed. The bullfrog hits you. The bullfrog barely misses you. The white imp hits you but does no damage. You slash the white imp! Your weapon exudes an aura of protection. The white imp is severely wounded. The bullfrog closely misses you. The white imp gestures at you. The puff of frost hits you! The bullfrog barely misses you. You hit the white imp. You kill the white imp! The bullfrog closely misses you. The bullfrog barely misses you. You slash the bullfrog! The bullfrog is moderately wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog closely misses you. The bullfrog hits you but does no damage. The magic dart hits the bullfrog. The bullfrog is heavily wounded. Malevolent energies surge around you. The bullfrog suddenly stops moving! The magic dart hits the bullfrog. The bullfrog is severely wounded. Malevolent energies surge around you. The bullfrog is no longer paralysed. The bullfrog barely misses you. x2 You slash the bullfrog! You kill the bullfrog! No target in view! Found a chain mail. Found a stone staircase leading up. An iguana comes into view. An iguana is nearby! An iguana is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........# # .........# #<# .## ........## ##.##..## ..####### #........ ### ########.#..... #####............ ...##.######<#.## ....#...#.......#####..l ..#...#...#...#.@.....# ...###.†...###..#####.# ...# #.###.# #..# #..##'.. ..'##.... #.#...##'##...#.### #.....#.. ...... ####..#. . ......# ...#[ #......# .. ... ..# You could see an iguana (asleep). Vanquished Creatures An ogre (D:5) 2 bullfrogs (D:6) 5 necrophages (D:4) A wight (D:4) A howler monkey (D:5) 3 hounds A human zombie (D:4) A jelly (D:5) 4 iguanas A scorpion zombie (D:4) A hound zombie (D:4) A mummy (D:4) 5 gnolls 5 adders 2 white imps (D:6) 3 ufetubi 2 adder zombies (D:4) A worm (D:2) 4 dart slugs 3 orcs 8 ball pythons 4 bats 3 endoplasms 2 giant cockroaches 11 goblins 7 hobgoblins 2 jackals (D:1) 3 quokkas (D:2) 8 kobolds 4 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 667 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 667 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1585 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1585 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 1629 | D:3 | Found a faded altar of an unknown god. 2332 | D:4 | Reached skill level 5 in Conjurations 2687 | D:4 | Reached XP level 5. HP: 34/35 MP: 6/10 2862 | D:4 | Reached skill level 6 in Conjurations 2862 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/12 3047 | D:4 | Reached skill level 5 in Spellcasting 3075 | D:4 | Found a basalt altar of Yredelemnul. 3090 | D:4 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 3090 | D:4 | Reached XP level 7. HP: 46/46 MP: 2/14 3247 | D:5 | Entered Level 5 of the Dungeon 3480 | D:5 | Identified the +2 pair of gloves of Tender Moments {Rampage | +Inv} 3551 | D:4 | Reached skill level 7 in Conjurations 4134 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 4134 | D:6 | Reached XP level 8. HP: 52/52 MP: 8/17 4231 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, shapermc_ecumenical_altar_starsandcircs D:2: minmay_angry_zag, layout_rooms, minmay_misc_feat_hallway, minmay_increasing_density D:3: layout_basic, nicolae_overflow_ecumenical_swirl D:4: layout_basic, lemuel_mausoleum_altar_yredelemnul D:5: layout_rooms D:6: layout_basic, minmay_temple_entry_water_ring, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.5 Conjurations | 5 6 7 | 7.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Spear | 4 | 7 | || 11 Long sword | | 21 | 37 || 58 Punch | | 1 | 1 || 2 Cast: Magic Dart | 83 | 119 | 107 || 309 Stab: Sleeping | | 1 | 1 || 2 Paralysed | | | 3 || 3 Armour: Robe | 1 | 30 | 38 || 69 Dodge: Dodged | 12 | 53 | 69 || 134 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4261 | 4069 | 192 | 4 | 3340 | 6 | 710.2 | Dungeon | 4261 | 4069 | 192 | 4 | 3340 | 6 | 710.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1292 daAuts D:3: 816 daAuts D:1: 725 daAuts D:5: 674 daAuts D:2: 568 daAuts D:6: 183 daAuts