Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 8601967599169627766 9 vishdafish the Conjurer (level 2, 18/19 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (205 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 205, Time: 00:00:23 Health: 18/19 AC: 2 Str: 13 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn d - +6 ring of strength MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 sling. You open the door. Found a stone staircase leading down. f - a scroll labelled MIAWUO AMNABB 2 jackals come into view. There are monsters nearby! There are monsters nearby! Found a stone staircase leading down. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the jackal. You kill the jackal! The kobold shouts! The jackal barks! The magic dart hits the jackal. The jackal is almost dead. You are out of magic! You are out of magic! You are out of magic! You reach to attack! You closely miss the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.......# # #.##.......# .. #..........+ #. #..#.......# #..#.......# #..#.......# #......#..... ########.##.###.###.# ....K..@....# .# .# #..†......### .# ..###...#.# #.#.#.# ..#.#.# .....#.# ..# ###.# >.# You could see a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 205 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Action || total ---------------------------++------- Melee: Trident || 9 Punch || 1 Cast: Magic Dart || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 206 | 196 | 10 | 0 | 158 | 1 | 206.0 | Dungeon | 206 | 196 | 10 | 0 | 158 | 1 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts