Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 9952867063616024938 80 vishdafish the Conjurer (level 4, 18/30 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:37 (1345 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 1345, Time: 00:01:38 Health: 18/30 AC: 3 Str: 7 XL: 4 Next: 18% Magic: 8/8 EV: 12 Int: 22 God: Gold: 73 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . i - +1 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, rugged brown scales 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 short sword i - a +1 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) n - a +0 helmet Jewellery k - an amulet of guardian spirit Scrolls b - a scroll of brand weapon {unknown} c - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} p - a scroll of fear {unknown} Potions d - 2 potions of curing h - 2 potions of brilliance {unknown} m - a potion of resistance {unknown} o - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in rugged brown scales. (AC +1, +3% HP) You may rarely emit foul miasma when damaged in melee. Message History Things that are here: a +2 dagger of venom; 4 stones; a kobold corpse Found a stone. You now have 65 gold pieces (gained 8). o - 2 puce potions (gained 1) You now have 73 gold pieces (gained 8). Found a stone staircase leading down. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Terence the Incautious comes into view. He is wielding a +0 trident. Terence is nearby! Terence is nearby! A kobold comes into view. It is wielding a +0 dagger. Terence shouts! The kobold shouts! Terence hits you with a +0 trident! You hit Terence but do no damage. Terence misses you. You hit Terence but do no damage. Lightning courses through Terence! Your headbutt misses Terence. Terence is severely wounded. Terence barely misses you. The kobold hits you with a +0 dagger. Terence says, "Don't bother to defend, it's senseless." Terence barely misses you. You barely miss Terence. Terence is severely wounded. You closely miss the kobold. The kobold hits you but does no damage. Terence hits you with a +0 trident. You hit Terence but do no damage. Your headbutt misses Terence. Terence is severely wounded. You hit the kobold. Lightning courses through the kobold! You kill the kobold! Terence misses you. You completely miss Terence. You headbutt Terence, but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Lightning courses through Terence! You kill Terence! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# .....# .....# .....# ##.### #. #.# #######... ##.# #.......# ##.# ###.....# .#.##### #...@).# .......# #.#.)..# ##.###.# ##.#....# #.# #.# #..#....# #.# #.#####.##....# #.###..<....##....# #......>######....# ######### ###### There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 dart slugs 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins 7 jackals 2 quokkas 3 ball pythons 5 bats 3 frilled lizards 6 kobolds 6 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 626 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 626 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1335 | D:2 | Noticed Terence 1344 | D:2 | Killed Terence 1345 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1345 | D:2 | Reached XP level 4. HP: 18/30 MP: 8/8 1345 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: layout_basic, serial_shops, shop, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Short sword | 18 | || 18 Hand axe | 71 | || 71 Headbutt | 9 | || 9 Cast: Magic Dart | 38 | || 38 Use: Potion | 2 | || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 45 | || 45 Dodge: Dodged | 98 | || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1351 | 14 | 0 | 1045 | 2 | 682.5 | Dungeon | 1365 | 1351 | 14 | 0 | 1045 | 2 | 682.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 422 daAuts