Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 1375899929419288162 172 vishdafish the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 6 of the Dungeon. The game lasted 00:02:26 (1906 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 1906, Time: 00:02:27 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 27% Magic: 6/10 EV: 12 Int: 21 God: Gold: 102 SH: 0 Dex: 12 Spells: 10/11 levels left rFire . . . SeeInvis . h - +8 trident of the Octopus King {venom, rElec rPois} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: demonic guardian 1, weakness stinger 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons g - the +2 hand axe of vishdafish's Misery {elec, Will++ Str+3 Stlth+} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. h - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Armour a - a +0 robe (worn) Magical Staves k - a staff of conjuration Jewellery f - a ring of fire Scrolls d - 2 scrolls of magic mapping {unknown} e - a scroll of acquirement {unknown} i - a scroll of noise {unknown} m - 3 scrolls of immolation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} j - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:6 1 runed translucent door, Winter's ghost, novice MiFi Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have a tail ending in a sharp stinger. Message History You reach to attack! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 31 gold pieces and 3 scrolls labelled VUJAFU LEACKO. m - 3 scrolls labelled VUJAFU LEACKO You now have 86 gold pieces (gained 15). You now have 102 gold pieces (gained 16). Found a runed translucent door. A bullfrog comes into view. The magic dart hits the bullfrog! The bullfrog is moderately wounded. The bullfrog croaks. The magic dart hits the bullfrog. The bullfrog is moderately wounded. The magic dart hits the bullfrog. The bullfrog is heavily wounded. You reach to attack! You puncture the bullfrog! The bullfrog looks as sick as possible! The bullfrog is almost dead. You kill the bullfrog! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# ####...........## ###..+............. ##................## #................^# #....###..........# #..@##⌠##.........# .......##W..##.......... .###..##..?..##..#####.# ....+...♣!.⌠#..# .# ......##..!..##... ...#...##...##... ##.##...##⌠##... . .....###.. You could see Winter's ghost. Vanquished Creatures A bullfrog (D:6) 5 adders (D:2) 3 worms 2 dart slugs (D:1) 4 endoplasms A giant cockroach (D:1) 6 goblins (D:2) 2 hobgoblins 4 jackals (D:2) 3 quokkas 2 ball pythons 6 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 10 rats 54 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1080 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1080 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1381 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1424 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 1482 | D:2 | Identified the +2 hand axe of vishdafish's Misery {elec, | Will++ Str+3 Stlth+} 1595 | D:2 | Reached skill level 5 in Conjurations 1885 | D:3 | You fall into a shaft and drop 3 floors! 1896 | D:6 | Found a runed translucent door. 1896 | D:6 | Noticed Winter's ghost (novice MiFi) 1901 | D:6 | Noticed a bullfrog 1905 | D:6 | Killed a bullfrog 1906 | D:6 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1906 | D:6 | Reached XP level 5. HP: 35/35 MP: 6/10 1906 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross D:2: layout_basic, serial_bayou_pond_b D:3: corexii_shack_village, layout_loops_ring, mainiacjoe_overflow_alcove_2 D:6: layout_basic, mainiacjoe_overflow_brackets, minmay_temple_entry_ruins, hellmonk_ghost_happy_afterlife, nicolae_fountain_basement, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Tailslap | 3 | || 3 Trident | | 13 || 13 Cast: Magic Dart | 73 | 14 || 87 Stab: Sleeping | | 2 || 2 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 35 | 1 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1836 | 73 | 0 | 1589 | 4 | 477.2 | Dungeon | 1909 | 1836 | 73 | 0 | 1589 | 4 | 477.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1101 daAuts D:2: 770 daAuts D:6: 21 daAuts D:3: 15 daAuts