Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 15273720336761203032 60 vishdafish the Conjurer (level 3, -14/24 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (1571 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 1571, Time: 00:01:34 Health: -14/24 AC: 9 Str: 7 XL: 3 Next: 82% Magic: 2/7 EV: 12 Int: 23 God: Gold: 92 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +2 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn g - +4 ring of protection MPRegen 0.10/turn (no ring) @: about to teleport A: big brain 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 helmet (worn) Jewellery g - a +4 ring of protection (left hand) Scrolls c - 4 scrolls of identify {unknown} h - a scroll of fog {unknown} i - 3 scrolls of blinking {unknown} k - a scroll of poison {unknown} Potions f - a potion of mutation {unknown} j - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 17% 2 Poisonous Vapours Pois/Air 6% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Animate Armour Summ/Erth 6% N/A 75% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may inflict minor irresistible damage on your foes. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear an angry hiss. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. A water moccasin comes into view. The water moccasin moves out of view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled GEUTUE BULAYL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... . #. .### ## ...#. #)#.# . ##.#.# # #..#....###.# #.....@O....# #........#### .....#####.# ..#. #.# ... #.# .... #.# .....#####.# #....†...# #.###.#### You could see an ogre. Vanquished Creatures An iguana (D:4) A white imp (D:4) An ufetubus (D:4) An orc (D:4) 5 ball pythons An endoplasm (D:2) A goblin (D:1) 4 hobgoblins A quokka (D:1) 2 bats (D:2) A frilled lizard (D:2) 3 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 379 | D:1 | Found a faded altar of an unknown god. 1310 | D:2 | Noticed Sigmund 1333 | D:3 | Noticed Ijyb 1364 | D:4 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1364 | D:4 | Reached XP level 3. HP: 8/24 MP: 5/7 1564 | D:4 | Noticed an ogre 1569 | D:4 | Noticed a water moccasin 1571 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, basic_ecumenical_altar D:2: layout_rooms, uniq_natasha, uniq_robin, uniq_sigmund D:3: layout_basic, grunt_temple_overflow_growth_and_decay, mainiacjoe_overflow_tiny_flanked, minmay_statues_item, serial_bayou_ford_a, minmay_misc_feat_five, nrook_loot_triangle, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_loops_ring, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 13 Touch || 2 Punch || 1 Cast: Magic Dart || 53 Use: Potion || 1 Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1569 | 1482 | 87 | 0 | 1336 | 4 | 392.2 | Dungeon | 1569 | 1482 | 87 | 0 | 1336 | 4 | 392.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:4: 233 daAuts D:2: 178 daAuts D:3: 9 daAuts