Dungeon Crawl Stone Soup version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 7556358944184001862 9 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (219 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 219, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 6 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! You are out of magic! You are out of magic! A jackal is nearby! The magic dart hits the jackal. The jackal is almost dead. The jackal barks! You are out of magic! You are out of magic! You are out of magic! A jackal is nearby! The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a staff of air. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...###.##.# ####.....#...#.#####. ..................... ####.†>..#...####.##. ##...###.## ##.## #.# #.# #.# ####.####.# #.@.......# ................# ######.##.##.#.## #. #.##.#.# .. #.##.#.. ### #.##.#..h #...#..h. ### ##### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 156 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring, lexackson_kobold_supper Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 4 Cast: Magic Dart || 12 Armour: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 172 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 172 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts