Dungeon Crawl Stone Soup version 0.30-a0-956-gcec3b41aec (webtiles) character file. Game seed: 8696950710302839539 68 vishdafish the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 30, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:01:48 (1737 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 1737, Time: 00:01:49 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 1% Magic: 8/8 EV: 12 Int: 21 God: Gold: 141 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Rampage . i - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.25/turn j - ring of poison resistance MPRegen 0.22/turn (no ring) @: no status effects A: thin skeletal structure 1, ignite blood 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Jewellery j - a ring of poison resistance (left hand) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} m - a scroll of silence {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - a potion of heal wounds {unknown} l - a potion of mutation {unknown} n - 2 potions of attraction {unknown} o - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Static Discharge Conj/Air 26% 2-4/arc 8% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Vhi's Electric Charge Tloc/Air 6% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Arcjolt Conj/Air 6% 1d16 80% 5 Plasma Beam Fire/Air 1% 2x1d8 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found a hat. A bat comes into view. A bat is nearby! The magic dart hits the bat but does no damage. The magic dart hits the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a bat corpse. n - a sedimented grey potion A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. o - a blue potion n - 2 sedimented grey potions (gained 1) You now have 141 gold pieces (gained 10). p - a scroll labelled RUETHR XALUSA You open the door. Found a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####....# .....######## #.###........ ..# #........ .## #........ .# ######### ########## ## #.. ......... ##### #.# #.....).. ....# #.# #@# ####### ....# #.####.# #.....# ....#######....#.####.###.# ...............#..........# .[..#######....######.######.# ....# #....# #...........# ....# #....# #.###.####### ....# #....###.# #.# ....# #........###.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 ball pythons 2 bats 3 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 3 kobolds A quokka (D:2) 2 frilled lizards 5 rats (D:2) 37 creatures vanquished. Vanquished Creatures (others) 10 plants (D:2) 10 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 356 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 839 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 839 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1696 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1696 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/8 1737 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b D:2: layout_basic, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_end_double, infiniplex_forest_side_room, infiniplex_forest_lined_room_3, infiniplex_forest_clump_large, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_diagonal D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 59 | || 59 Cast: Magic Dart | 73 | || 73 Armour: Robe | 4 | || 4 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1735 | 1635 | 100 | 0 | 1409 | 3 | 578.3 | Dungeon | 1735 | 1635 | 100 | 0 | 1409 | 3 | 578.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 905 daAuts D:1: 717 daAuts D:3: 112 daAuts