Dungeon Crawl Stone Soup version 0.30-a0-956-gcec3b41aec (webtiles) character file. Game seed: 12355197286021965934 8 vishdafish the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (538 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 538, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 19 God: Gold: 32 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of magical power Scrolls d - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Beastly Appendage Tmut 4% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Imp Summ 2% N/A 26% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Wereblood Tmut 2% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Spider Form Tmut/Pois 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Magic courses through your body. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 32 gold pieces (gained 14). 2 jackals come into view. Found an escape hatch in the floor. There are monsters nearby! There are monsters nearby! The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#####..###.# #. #............# #. ########.##### #. #...# ## #...###### #........# # #####...####.# ##.##.###............### ......†@................ ....#h###............### . >. #####...####.### #.h #........... ... #...#####.## .# #...# #.#. ##.## #.#. ######.######... #......##......# You could see 2 jackals. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 538 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 538 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 538 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 17 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 538 | 0 | 0 | 480 | 1 | 538.0 | Dungeon | 538 | 538 | 0 | 0 | 480 | 1 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 538 daAuts