Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 3271329171515939402 8 vishdafish the Conjurer (level 2, 4/19 HPs) Began as a Demonspawn Conjurer on Mar 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (699 turns). vishdafish the Conjurer (Demonspawn Conjurer) Turns: 699, Time: 00:00:32 Health: 4/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 19 God: Gold: 21 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} f - a scroll of butterflies {unknown} i - a scroll of identify {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} e - a potion of attraction {unknown} g - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Animate Dead Necr 2% N/A 86% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You barely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.#...# ##### ##.#.#.######## .............># ..##.#.######.# #..#.#.# #.##+#+#+## ##...#.# #.#.......# ###..#.# #.#.......# ÷......### #.#..†....# ...#.....# ##'##@# ...#.#.#.###.....# ...#.#.#...#.....# ...#.#.###.#.....# .....#.# #.##+##.# .#####.# #....##.# .......# ###..##.# # .###########.....#.# .##...........#....# #.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 699 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 699 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 699 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 17 Armor: Robe || 2 Dodge: Dodged || 11