Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 8176744137863640072 9 vishdafish the Magician (level 2, 7/21 HPs) Began as a Djinni Ice Elementalist on Mar 25, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (354 turns). vishdafish the Magician (Djinni Ice Elementalist) Turns: 354, Time: 00:01:02 Health: 7/21 AC: 2 Str: 7 XL: 2 Next: 12% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Hailstorm Conj/Ice 15% 3d5 34% 4 e - Summon Ice Beast Ice/Summ 15% N/A 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is heavily wounded. The bat misses you. The dart slug bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. The dart slug barely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded) You freeze the dart slug. You kill the dart slug! The bat hits you but does no damage. You have reached level 2! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... ....# ...# .#. ..# ##. .⌠...# ..##..# ....#.#.. ..... ......##..# .##.# ....##..#...#..#..#.#. #...#...##..#...##.## #..b.#..#...#..#.#.# #.....##......##.##. #..@....†.#...#.##.# #....##.##..#...#÷### .........#...#...#..#... .......#...#......##.### .⌠...##....##...##...# ....#...#....#....##.# .... ....#......#...## ### ## ############# You could see a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 354 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 354 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total -------------------------++------- Melee: Short sword || 8 Unarmed || 7 Cast: Freeze || 9 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 354 | 354 | 0 | 0 | 296 | 1 | 354.0 | Dungeon | 354 | 354 | 0 | 0 | 296 | 1 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 354 daAuts