vishdafish Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -37, D:1) a +0 dagger (10, -14, D:1) 17 bolts (18, -14, D:1) a +0 dagger a +0 ring mail (20, -13, D:1) 19 stones (22, -18, D:1) a +0 club (24, -44, D:1) a +0 hunting sling (26, -38, D:1) a stone (28, -35, D:1) a +0 buckler (30, -1, D:1) 14 stones (37, -41, D:1) a +0 robe (40, -23, D:1) a +0 cloak (47, -38, D:1) a +0 club (47, 0, D:1) a +0 club (55, -46, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 27, D:2) 4 stones (7, 30, D:2) a stone (7, 31, D:2) a +0 dagger (8, 28, D:2) a stone (9, 27, D:2) a stone (9, 32, D:2) a +0 dagger a +0 hunting sling 7 stones (10, 25, D:2) a stone (16, 18, D:2) a +0 club (23, 15, D:2) 10 stones (23, 36, D:2) a +0 ring mail (24, 12, D:2) 7 stones (24, 21, D:2) a +0 club (32, 16, D:2) a +0 leather armour (35, 9, D:2) 16 stones (35, 10, D:2) a +0 ring mail (35, 26, D:2) a cursed -3 hand axe (41, 4, D:2) an uncursed ring of teleportation (51, 36, D:2) a +0 hand axe (53, 3, D:2) a +0 whip (53, 7, D:2) a stone (55, 37, D:2) a cursed ring of teleportation Level 3 of the Dungeon (0, 0, D:3) 8 stones (6, 14, D:3) a +0 war axe (10, -9, D:3) a +0 whip a +0 leather armour (17, -1, D:3) a +0 whip (18, -2, D:3) a +0 club a +0 club (18, 4, D:3) a +0 robe (31, 6, D:3) a +0 dagger a +0 robe (38, 23, D:3) 23 sling bullets (42, -3, D:3) a +0 club Level 4 of the Dungeon (5, -1, D:4) a +0 scythe a +0 robe (13, 13, D:4) 14 bolts (17, 8, D:4) a +0 scale mail a +0 hand axe (18, 1, D:4) a +0 robe (18, 7, D:4) a +0 club a cursed +0 ring mail a +0 club a +0 mace a +0 dagger a +0 robe (20, 17, D:4) a +0 leather armour a +0 flail a +0 ring mail a +0 dagger (20, 38, D:4) a +0 giant club (23, 47, D:4) the +7 hand axe of Change {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). (28, 27, D:4) 15 arrows (29, 10, D:4) a +0 rapier (35, 39, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, -7, D:5) a cursed -1 robe (13, -16, D:5) a +0 cloak (28, -29, D:5) a -2 ring of evasion an uncursed ring of attention (28, 7, D:5) a +0 dagger a +0 robe (28, 8, D:5) a +0 dagger a +0 robe (28, 9, D:5) a +0 short sword a +0 ring mail (29, 9, D:5) a +0 club (30, 11, D:5) a +0 dagger a +0 robe (32, 2, D:5) a +0 hand axe (40, 3, D:5) a +0 chain mail (46, -4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Nypnutt's Serpentskin Sales 5 curare-tipped needles (30 gold) 3 poisoned tomahawks (30 gold) 8 poisoned tomahawks (80 gold) 7 poisoned tomahawks (70 gold) a +2 shield of poison resistance (185 gold) 11 poisoned needles (44 gold) a +0 blowgun (25 gold) (0, 0, D:6) a +0 ring mail (5, -2, D:6) a +0 hand axe (7, 15, D:6) 20 stones (9, 1, D:6) a +0 halberd (18, 0, D:6) a +0 hunting sling (27, -3, D:6) a +0 short sword (38, 23, D:6) a +0 giant club (39, 31, D:6) a +0 club (42, 33, D:6) a +0 flail 4 tomahawks of returning a +0 leather armour a +0 battleaxe a +0 chain mail (42, 35, D:6) a +0 shortbow 13 arrows (43, 33, D:6) a +0 club a +0 ring mail (50, 21, D:6) a +0 short sword (58, 5, D:6) a +0 falchion (66, 26, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 stones (15, 1, D:7) a +0 dagger an arrow (16, 1, D:7) 2 arrows (18, 0, D:7) a +0 shortbow 22 arrows (19, 19, D:7) a potion of lignification (24, -8, D:7) a +0 hand axe a +0 leather armour (25, 10, D:7) a +0 shortbow 22 arrows (25, 11, D:7) a +0 giant club (26, 15, D:7) 3 curare-tipped needles (26, 16, D:7) 10 gold pieces (26, 17, D:7) 14 gold pieces (26, 18, D:7) a potion of heal wounds (26, 19, D:7) a +0 leather armour (27, -5, D:7) a +0 club (27, 15, D:7) 20 gold pieces (27, 18, D:7) 13 gold pieces (27, 19, D:7) 10 gold pieces (27, 31, D:7) a +0 pair of boots (27, 32, D:7) 22 stones (37, 8, D:7) a +0 plate armour (43, -3, D:7) a +0 flail (43, -2, D:7) a +0 chain mail (45, -5, D:7) a +0 mace a +0 plate armour (45, 25, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Nonefihu's Weapon Shoppe 22 stones (33 gold) the cursed +2 morningstar of Niatetrophu {flame, +Fly MR+ Str+4} (559 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +1 spear of venom (159 gold) a +0 trident (52 gold) 9 bolts (27 gold) a +0 halberd (60 gold) a +0 halberd (60 gold) 22 stones (33 gold) a +0 rapier (60 gold) (0, 0, D:8) 7 gold pieces (6, -14, D:8) a +0 large shield (7, -15, D:8) 21 bolts (13, -9, D:8) a +0 giant club an ogre skeleton (16, -1, D:8) a +0 dagger (18, -14, D:8) 12 stones (21, 7, D:8) a scorpion corpse (22, 8, D:8) 14 arrows a +0 rapier (33, 6, D:8) a poisoned needle (34, -17, D:8) a +0 dagger a +0 ring mail a +0 hand axe (35, -20, D:8) a +3 short sword a +0 robe a cursed +0 halberd a +0 robe (35, -16, D:8) a +0 hand axe (36, 7, D:8) 3 stones (37, 6, D:8) a stone (38, 6, D:8) a poisoned needle (39, 6, D:8) 2 stones a +0 short sword a +0 dagger (40, 6, D:8) a +0 dagger a +0 blowgun 12 poisoned needles (43, -23, D:8) a cursed +0 falchion a +0 robe the Ecumenical Temple