vishdafish Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 whip (2, 7, D:1) a +0 club (14, 2, D:1) 16 stones (19, 30, D:1) a +0 hunting sling (21, -6, D:1) a +0 club 2 stones (21, -5, D:1) a +0 dagger a +0 leather armour (21, -1, D:1) a stone (21, 18, D:1) a +0 club (23, -8, D:1) a +0 short sword (24, -7, D:1) a +0 dagger 2 stones (27, -17, D:1) a +0 scale mail (29, -5, D:1) 22 stones (30, 1, D:1) a +0 club (32, 18, D:1) a +0 leather armour (37, -18, D:1) a cursed -2 club (41, 15, D:1) 22 sling bullets (42, 10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 23 stones (5, 1, D:2) a +0 quarterstaff (7, -18, D:2) 6 large rocks (8, 4, D:2) a stone (9, 4, D:2) a stone (10, 14, D:2) 17 stones (14, 5, D:2) a +0 ring mail (17, -12, D:2) a +0 dagger (17, 7, D:2) a stone (18, 7, D:2) 2 stones (19, 13, D:2) a +0 dagger 2 stones (21, -16, D:2) a +0 flail (22, -9, D:2) 15 sling bullets (29, -5, D:2) a cursed +0 ring mail (33, -13, D:2) a +0 falchion (38, -8, D:2) a +0 dagger (39, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, -2, D:3) a +0 trident (27, -28, D:3) 14 stones (30, -27, D:3) a +0 dagger a +0 ring mail (30, 3, D:3) a cursed -1 spear (31, 5, D:3) a +0 club (35, -13, D:3) a tomahawk (37, -22, D:3) a tomahawk (39, -10, D:3) 4 stones a +0 club (40, -18, D:3) a +0 flail a +0 flail (40, -10, D:3) 2 stones (41, -20, D:3) a tomahawk (41, -19, D:3) a +0 dagger (41, -18, D:3) a +0 dagger 2 tomahawks (42, -10, D:3) a stone (43, -7, D:3) 18 stones (45, -19, D:3) a stone (45, -13, D:3) a +0 club (45, -12, D:3) 2 stones a +0 short sword (47, -10, D:3) a stone (47, -9, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 27 arrows (1, -2, D:4) a +0 leather armour (5, 1, D:4) a +0 helmet (7, 31, D:4) a +0 short sword (12, 23, D:4) a +0 dagger (14, 11, D:4) a +0 flail (15, 9, D:4) a +0 ring mail (15, 13, D:4) 15 stones (15, 14, D:4) a +0 trident a +0 ring mail (17, 14, D:4) a +0 trident a +0 scale mail (23, 12, D:4) a tomahawk (24, 11, D:4) a tomahawk (24, 15, D:4) a +0 club (36, 9, D:4) a +0 hand axe a +0 leather armour a +0 club a tomahawk a +0 ring mail (36, 32, D:4) 26 stones (37, 9, D:4) a +0 club a +0 chain mail a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe (43, 9, D:4) a tomahawk (45, 18, D:4) a scroll of identify (47, 13, D:4) a scroll of random uselessness (48, 13, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 12 stones (15, 17, D:5) 22 arrows (17, 28, D:5) 9 poisoned needles Level 6 of the Dungeon [Shop] Kimekus's Jewellery Emporium a +6 ring of strength (643 gold) an uncursed ring of wizardry (330 gold) the ring "Dabammen" {*Tele Dex+2} (205 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+2). an uncursed ring of ice (275 gold) the amulet "Leqowkat" {RegenMP +Fly rElec} (507 gold) [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It lets you fly. an uncursed amulet of faith (440 gold) an uncursed ring of resist corrosion (220 gold) (0, 0, D:6) a +0 shortbow 10 arrows (0, 1, D:6) an arrow (0, 2, D:6) an arrow (0, 4, D:6) 2 arrows (0, 5, D:6) an arrow (0, 6, D:6) an arrow (1, 26, D:6) 13 arrows (3, 45, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 42, D:6) a +0 leather armour (7, 39, D:6) 20 stones (29, 48, D:6) a +0 short sword (30, -1, D:6) a +0 robe (32, 35, D:6) a +0 war axe (38, 31, D:6) a +0 leather armour a +0 quarterstaff (41, 27, D:6) a +0 trident 3 tomahawks (46, 3, D:6) 4 tomahawks (50, 16, D:6) a +0 dagger (57, 34, D:6) a cursed -1 robe (64, 23, D:6) a +0 chain mail Level 7 of the Dungeon (3, -13, D:7) 13 bolts (4, -45, D:7) a +0 rapier (7, 0, D:7) a +0 robe (11, -12, D:7) a +0 short sword (12, -12, D:7) a +0 war axe (12, 5, D:7) a +1 dagger of electrocution (15, -40, D:7) a +0 chain mail (16, -35, D:7) a +0 dagger a +0 leather armour a +2 dagger of electrocution a +0 robe a +0 flail (16, -34, D:7) a +0 short sword (16, -9, D:7) a +0 shortbow 10 arrows (16, -7, D:7) a +0 leather armour (16, -3, D:7) 2 arrows (17, -35, D:7) a +0 short sword (17, -33, D:7) a +0 dagger a +0 robe (17, -7, D:7) a +0 giant spiked club (18, -35, D:7) a +0 club (18, -34, D:7) a +0 hand axe a +0 leather armour (18, -6, D:7) 19 arrows (22, -25, D:7) a +0 chain mail (28, -43, D:7) 21 stones (28, -17, D:7) 19 arrows (32, -39, D:7) a +0 flail a +0 leather armour (33, -41, D:7) a +0 dagger a +0 robe (33, -40, D:7) a +0 falchion a +0 leather armour (33, -39, D:7) a +0 flail a +0 ring mail (35, -8, D:7) 5 poisoned needles (39, -4, D:7) a book of Battle (46, -1, D:7) a +0 morningstar a +0 shortbow 44 arrows (48, -24, D:7) an uncursed amulet of inaccuracy Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (13, -2, D:8) a +0 spear (13, -1, D:8) a +0 halberd (14, -2, D:8) a +1 spear of flaming a +0 scale mail (15, -2, D:8) a +0 flail a +0 flail (16, -6, D:8) a cursed -2 hand axe a +0 animal skin (20, 40, D:8) 24 stones (24, 5, D:8) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (26, 12, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -40, D:9) a +0 giant spiked club a +0 giant spiked club a +0 hand axe a +0 hand axe a +0 hand axe (3, -41, D:9) a +0 hand axe (9, -30, D:9) a +0 great sword of holy wrath (19, -24, D:9) a +0 short sword a stone a +0 short sword a +0 blowgun a +0 dagger 2 curare-tipped needles (19, -23, D:9) 3 stones a +0 club a +0 short sword (20, -23, D:9) 3 stones (20, -16, D:9) a +0 club (21, -23, D:9) a curare-tipped needle (22, -28, D:9) a +0 ring mail (23, -25, D:9) 8 bolts (24, -36, D:9) a +1 leather armour of magic resistance (27, 2, D:9) 19 arrows (28, -16, D:9) a +0 helmet (29, -34, D:9) 20 stones (34, -16, D:9) a +1 war axe of electrocution a +0 leather armour (35, -17, D:9) a +0 leather armour (36, -19, D:9) a cursed +0 flail a +0 leather armour a cursed -3 hand axe a +0 mace a tomahawk a +0 trident a +0 plate armour a +0 dagger a +0 leather armour (36, -18, D:9) a +0 whip a +0 hand axe a +0 club a +0 war axe a +0 chain mail a cursed -1 flail a +0 chain mail a +0 hand axe a cursed -2 short sword a +0 scimitar a +0 chain mail (36, -17, D:9) a +1 mace of holy wrath a +0 leather armour a +0 hand axe a +0 leather armour (36, -16, D:9) a +0 war axe a +0 hand axe a +0 ring mail a +0 whip a +0 dagger a +0 scale mail (37, -19, D:9) 3 tomahawks (37, -16, D:9) a +0 hand axe 5 tomahawks (43, -12, D:9) a +0 robe (51, -33, D:9) a +0 hunting sling (51, -11, D:9) 17 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 leather armour (1, -2, D:10) a +0 mace a +0 plate armour (5, 6, D:10) a +0 hand axe (7, 5, D:10) a +0 dagger a +0 robe (7, 6, D:10) a +0 flail (7, 28, D:10) a +0 ring mail (7, 29, D:10) a +0 mace (8, 5, D:10) a cursed +0 mace (8, 28, D:10) a +0 dagger (8, 29, D:10) a +2 vampiric dagger a +0 robe (9, 30, D:10) a +0 falchion (23, -11, D:10) an arrow (29, -8, D:10) a +0 shortbow 12 arrows (35, 22, D:10) a +0 giant club (40, -15, D:10) a +0 shortbow 11 arrows (42, -14, D:10) 2 arrows (52, 32, D:10) a wand of random effects (8) Level 11 of the Dungeon [Shop] Demnelu's Desiderata Depot a +0 demon whip of venom (300 gold) a +0 dagger (30 gold) a book of the Dragon (1350 gold) an uncursed staff of death (375 gold) a wand of disintegration (18) (330 gold) a +0 dire flail of crushing (120 gold) a +0 demon blade of pain (592 gold) [Shop] Vathraom's Jewellery Emporium a +1 ring of slaying (78 gold) an uncursed ring of fire (325 gold) an uncursed amulet of magic regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of the gourmand (390 gold) the ring of Ashenzari's Reproof {MP+9 Int+6 Slay+2} (1206 gold) [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). [Shop] Bocaiwig's Antique Weapon Shoppe a +0 bardiche (324 gold) a +0 dagger (72 gold) the +7 hunting sling "Arcanum" {freeze, Str+4} (1911 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). a +0 falchion (108 gold) a +0 rapier (144 gold) a +0 spear (108 gold) a +1 war axe of venom (403 gold) a +0 war axe (126 gold) a +0 falchion (108 gold) a +2 morningstar of holy wrath (691 gold) a +0 rapier (144 gold) [Shop] Nias's Weapon Boutique 6 needles of paralysis (36 gold) a +0 war axe (35 gold) a +0 spear (30 gold) 15 stones (15 gold) a +0 morningstar (40 gold) a +0 flail (35 gold) a +3 vampiric whip (245 gold) a +6 giant club (337 gold) a +1 whip of electrocution (132 gold) a +0 spear of flaming (74 gold) a +0 hunting sling (15 gold) 16 stones (16 gold) a +0 dagger (20 gold) [Shop] Ime Lyav's Assorted Antiques a scroll of acquirement (1196 gold) a potion of magic (184 gold) a scroll of fear (80 gold) a scroll of amnesia (80 gold) a scroll of magic mapping (80 gold) a scroll of vulnerability (172 gold) a scroll of magic mapping (80 gold) a scroll of identify (46 gold) a +0 hunting sling (34 gold) [Shop] Huwnovvi's Gadget Emporium a wand of acid (4) (192 gold) a wand of paralysis (8) (120 gold) a wand of digging (6) (240 gold) a sack of spiders (240 gold) a wand of paralysis (6) (96 gold) a wand of flame (23) (150 gold) (0, 0, D:11) a +2 arbalest of flaming (9, 6, D:11) a +3 ring of dexterity an uncursed ring of stealth a -3 ring of protection a +0 ring mail an uncursed ring of ice a +3 ring of strength (9, 8, D:11) 5 arrows (12, -22, D:11) 13 stones (12, 11, D:11) a tomahawk (13, 10, D:11) a +0 leather armour a +0 mace (13, 11, D:11) a tomahawk (13, 12, D:11) a +0 giant club (14, 11, D:11) a cursed -3 hand axe (15, 2, D:11) 5 arrows a +0 shortbow (16, 9, D:11) a +0 club (17, -3, D:11) a cursed -2 giant club (19, -8, D:11) a +0 robe a +0 dagger (20, -8, D:11) a +0 robe a +0 great sword (21, -12, D:11) 2 poisoned needles (21, -9, D:11) a +0 short sword a +0 blowgun 2 poisoned needles (21, -8, D:11) a +0 dagger (23, -8, D:11) 5 stones (24, 8, D:11) 2 tomahawks (30, 14, D:11) a +0 flail (33, -1, D:11) 3 stones (36, 8, D:11) a +0 club (36, 9, D:11) a +0 hand axe (36, 10, D:11) a cursed +0 robe a +2 dagger of venom (37, -8, D:11) a +0 club (37, -7, D:11) a poisoned needle (37, -6, D:11) a poisoned needle (37, 8, D:11) a +0 plate armour a +0 dire flail (38, -6, D:11) a +0 robe a +0 hand axe (38, 8, D:11) a +0 mace (38, 9, D:11) a +0 plate armour a +0 long sword (40, 11, D:11) a tomahawk (41, 6, D:11) a +0 robe a cursed +3 spear of freezing (41, 7, D:11) a +0 robe a +0 dagger a +0 flail 2 tomahawks a +0 leather armour (41, 10, D:11) a tomahawk (42, 6, D:11) a +0 robe a cursed +0 trident (42, 7, D:11) a +0 chain mail a +0 war axe (42, 8, D:11) a +0 ring mail a +0 whip (45, 11, D:11) the cursed +3 dagger of the Extremely Mad {pain, rF+ Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It protects you from fire. It has a curse placed upon it. (50, 12, D:11) a +0 short sword (51, 16, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 1, D:12) a +0 longbow a +0 shortbow 20 arrows (1, -1, D:12) a +3 morningstar (1, 18, D:12) a +0 shortbow 18 arrows (4, -1, D:12) a +0 giant club a +0 robe (5, 5, D:12) a +0 long sword a +0 chain mail (9, 13, D:12) an uncursed staff of summoning (17, 22, D:12) a +0 rapier a +0 glaive a +0 ring mail (18, 21, D:12) 3 large rocks (19, 19, D:12) 2 large rocks (20, 14, D:12) a +0 trident (25, -19, D:12) 23 stones (25, 18, D:12) 30 stones (36, -35, D:12) 22 stones (42, -24, D:12) a +0 helmet (42, -22, D:12) a +1 short sword of speed 4 stones (43, -21, D:12) a +0 short sword (44, -21, D:12) a +0 mace (45, -22, D:12) a +0 dagger a cursed +0 robe a cursed -1 whip a cursed -2 short sword a +0 dire flail a cursed +0 chain mail a stone a +4 great mace of draining a +0 leather armour a +0 shortbow a +0 shortbow 42 arrows a +0 giant club (45, -21, D:12) a cursed -3 dagger a +0 robe a cursed -1 blowgun a +0 short sword a +0 short sword 5 stones a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail a +0 shortbow a +0 shortbow a +0 shortbow 42 arrows (46, -22, D:12) a poisoned needle 3 stones 8 arrows (46, -21, D:12) a poisoned needle a +0 whip 2 stones (47, -23, D:12) an arrow (47, -22, D:12) a +1 whip of draining (49, -39, D:12) a +4 dagger of protection a +0 robe (49, -27, D:12) 4 poisoned needles (66, -14, D:12) the +7 quarterstaff of Joip {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (67, -16, D:12) 21 stones Level 13 of the Dungeon (5, -13, D:13) a scarf of spirit shield (7, 9, D:13) 2 arrows (7, 10, D:13) 2 arrows (7, 11, D:13) a +0 shortbow 8 arrows (9, 5, D:13) an arrow (22, -21, D:13) a +1 morningstar of draining (22, 11, D:13) a wand of random effects (19) (23, -18, D:13) a +0 leather armour (26, 13, D:13) a +0 flail a +0 ring mail (26, 15, D:13) a +0 club (27, -15, D:13) a +0 club a +0 leather armour (27, -1, D:13) 23 arrows (27, 14, D:13) a +0 whip (27, 15, D:13) a +0 falchion of draining a +0 leather armour (29, -19, D:13) an arrow (29, -18, D:13) an arrow (29, -16, D:13) an arrow (29, -11, D:13) a +0 great sword a +0 robe a +0 great mace (29, -10, D:13) a +0 leather armour (29, -8, D:13) a +1 battleaxe of freezing a +2 robe of magic resistance (29, -5, D:13) a +5 morningstar a cursed +0 robe (30, -15, D:13) an arrow (30, -13, D:13) a cursed +0 shortbow 18 arrows (33, -8, D:13) a +0 dagger a +0 robe (36, -5, D:13) a +0 pair of gloves (37, 13, D:13) a +0 giant spiked club a +0 giant spiked club (38, 20, D:13) a +0 giant club a +0 giant club (49, 5, D:13) a +0 war axe (51, -19, D:13) a +0 leather armour a +0 short sword a +0 chain mail (51, -18, D:13) a +3 dagger of venom a +0 robe (52, -18, D:13) a +0 hand axe (53, -19, D:13) a +0 hand axe (53, -18, D:13) a +0 giant club (56, -10, D:13) a +0 hand crossbow (57, -3, D:13) a lightning rod (4/4) (61, -23, D:13) 9 stones Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (1, -6, D:14) a +0 long sword (2, 0, D:14) a +0 giant spiked club a +0 giant spiked club (6, 4, D:14) a +0 buckler (9, 48, D:14) a +0 dagger a +0 blowgun 15 poisoned needles (10, 47, D:14) a +0 whip (11, 33, D:14) 16 stones (11, 47, D:14) 2 poisoned needles a +0 short sword (11, 48, D:14) a +0 short sword (14, -6, D:14) a +0 club (16, 15, D:14) a +0 mace (17, 16, D:14) a +0 dire flail (20, 22, D:14) a +0 short sword (21, 31, D:14) a +0 shortbow 9 arrows (26, 14, D:14) a +0 troll leather armour (27, 22, D:14) a +0 battleaxe (42, 10, D:14) a +3 great sword a +0 plate armour (43, 10, D:14) a +0 whip a +0 club (43, 12, D:14) a cursed -3 short sword (48, 30, D:14) a +0 dagger a +0 robe (51, 24, D:14) a +2 plate armour of cold resistance (51, 26, D:14) 20 arrows (52, 25, D:14) a +2 amulet of reflection (57, 46, D:14) an uncursed ring of protection from cold Level 15 of the Dungeon (0, 0, D:15) a large rock (1, 1, D:15) a large rock (2, 2, D:15) 2 large rocks (3, 30, D:15) a +0 shortbow 21 arrows (10, 13, D:15) a +0 longbow 22 arrows (10, 17, D:15) 6 large rocks (13, 34, D:15) a potion of blood (14, 9, D:15) a +0 mace (15, 23, D:15) a +2 vampiric battleaxe a +0 scale mail (17, 25, D:15) a +0 troll leather armour (18, 3, D:15) an arrow (20, 7, D:15) an uncursed ring of magical power 4 potions of haste 3 scrolls of vulnerability (20, 8, D:15) a cursed -1 chain mail (21, 1, D:15) a +0 shortbow 19 arrows (21, 3, D:15) a +0 rapier (21, 18, D:15) a large rock (23, 21, D:15) 2 large rocks (24, 19, D:15) a large rock (24, 20, D:15) a large rock (24, 22, D:15) a cursed -1 scimitar a +0 chain mail (25, 11, D:15) a cursed -2 great mace a +0 arbalest 25 bolts a +0 plate armour a +0 battleaxe a +0 ring mail (25, 19, D:15) a large rock (26, -4, D:15) a +3 scimitar of flaming (28, 4, D:15) a ration (28, 7, D:15) a +0 longbow 12 arrows (29, 26, D:15) a +0 halberd (31, -2, D:15) a +0 arbalest 19 bolts (31, 5, D:15) a +0 ring mail (31, 26, D:15) a +0 rapier (32, 10, D:15) a +4 broad axe a +0 chain mail (32, 23, D:15) a tomahawk (33, -2, D:15) a +0 great sword of flaming (33, 2, D:15) a +0 rapier (33, 22, D:15) a +0 battleaxe of freezing a tomahawk (33, 23, D:15) a +0 hand axe 3 tomahawks a cursed +0 plate armour (34, 22, D:15) a tomahawk (34, 24, D:15) a +0 dire flail a +0 great mace (36, 18, D:15) a +0 dire flail (36, 29, D:15) an uncursed ring of flight an uncursed ring of protection from magic an uncursed amulet of faith (36, 33, D:15) 17 stones (37, 20, D:15) a tomahawk a +0 giant spiked club a cursed -1 giant club (38, 4, D:15) a +0 shortbow of flaming 10 arrows (38, 21, D:15) an arrow (38, 22, D:15) a +0 longbow 18 arrows (38, 34, D:15) a +0 dire flail (39, 5, D:15) +0 fire dragon scales an arrow (39, 17, D:15) a cursed ring of protection from magic (39, 18, D:15) 2 arrows a +0 falchion of holy wrath (40, 6, D:15) an arrow (40, 34, D:15) a +0 scale mail (41, 29, D:15) a phial of floods (41, 34, D:15) a +0 fustibalus (42, 28, D:15) a phial of floods (44, 34, D:15) 14 poisoned needles (46, 23, D:15) a +0 chain mail (46, 34, D:15) a +4 ring mail of fire resistance (47, 31, D:15) 2 large rocks (47, 32, D:15) the +10 flail "Duameid" {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. the +2 broad axe "Banisher" {freeze, +Inv rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. the Ecumenical Temple (25, 23, Temple) a +0 club a +0 leather armour a +0 leather armour a cursed -1 dagger (26, 22, Temple) a +0 scale mail a +1 mace of protection (27, 22, Temple) a +4 quarterstaff of chaos a +0 cloak Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 club (0, 1, Orc:1) a +0 chain mail 6 tomahawks of returning a +0 short sword (0, 22, Orc:1) a +0 giant club (0, 23, Orc:1) a +0 trident a +0 ring mail a +0 buckler (0, 24, Orc:1) a +0 spear (1, 1, Orc:1) a +0 short sword (1, 23, Orc:1) a +0 dagger a +0 robe a +0 glaive of pain a cursed +0 plate armour a +0 giant club (1, 24, Orc:1) a +0 whip (2, 23, Orc:1) a +0 club (2, 24, Orc:1) a +0 whip a +1 hand axe of electrocution a +0 dagger a +0 dagger a +0 robe (3, 22, Orc:1) a +0 club (3, 24, Orc:1) a +0 dagger a +2 robe of the Archmagi a +0 hand axe a +0 long sword a +0 chain mail a +0 dagger a +0 robe (4, 24, Orc:1) a +0 club (9, 2, Orc:1) a +0 robe a +0 dagger (9, 3, Orc:1) a +0 club (9, 4, Orc:1) a +0 whip (10, 3, Orc:1) a cursed +0 ring mail a +0 club a +0 mace (10, 4, Orc:1) a +0 plate armour a +0 halberd Level 2 of the Orcish Mines [Shop] Cuik Dyg's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Yphothag's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Uryb Hen's Armour Shoppe a +0 cloak (76 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +3 chain mail of magic resistance (450 gold) a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +2 helmet (280 gold) a +1 pair of gloves (195 gold) [Shop] Muyddum's Armour Emporium the cursed +1 plate armour of Norotz {rC+ MR+ Dex+3} (814 gold) It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 large shield (264 gold) a +0 chain mail (72 gold) a +0 shield (72 gold) a cursed +0 robe (1 gold) a +0 hat (64 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) +1 shadow dragon scales (1392 gold) a cursed +0 robe (1 gold) a cursed +0 cloak (24 gold) (0, 0, Orc:2) a +0 whip (0, 19, Orc:2) a +0 plate armour 5 tomahawks a +0 short sword (0, 20, Orc:2) a +0 whip (1, 1, Orc:2) a +0 whip a +0 leather armour a +0 mace a +0 plate armour (1, 2, Orc:2) a +0 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword a +0 trident (1, 3, Orc:2) a +0 scimitar a +0 plate armour a +0 dire flail a +0 chain mail a +0 flail a +0 chain mail a +0 dire flail a +0 chain mail (1, 19, Orc:2) 2 tomahawks a +0 chain mail a +0 short sword a +0 plate armour a +2 dire flail (1, 21, Orc:2) a +0 robe a +0 dagger a +0 leather armour a cursed -3 dagger a +0 club (2, 1, Orc:2) a +0 flail 5 poisoned tomahawks a +0 plate armour (2, 2, Orc:2) a +0 halberd a +0 leather armour (2, 20, Orc:2) a +0 scale mail (2, 21, Orc:2) a +0 ring mail a +0 flail (3, 1, Orc:2) a +0 mace a cursed +0 plate armour (3, 2, Orc:2) a +0 dire flail 6 tomahawks of returning a +0 chain mail (3, 3, Orc:2) a +0 trident 6 tomahawks a +0 chain mail (3, 4, Orc:2) a +0 halberd a +0 plate armour (4, 2, Orc:2) a +0 scimitar a +0 plate armour a +0 flail of protection a +0 chain mail a +0 war axe a +0 plate armour a +0 war axe a +0 leather armour (4, 4, Orc:2) a +0 trident a +0 ring mail (9, 3, Orc:2) a +0 dagger a +0 leather armour (11, 2, Orc:2) a silver tomahawk (14, 1, Orc:2) a +0 hand axe (14, 2, Orc:2) a +0 falchion (15, 0, Orc:2) a silver tomahawk (16, 0, Orc:2) a silver tomahawk a +0 short sword (18, 4, Orc:2) a +0 short sword of electrocution a +0 chain mail (19, 0, Orc:2) a +0 club (19, 1, Orc:2) a +0 flail (19, 2, Orc:2) a +0 club a +0 chain mail (20, 1, Orc:2) a +0 dagger a +0 ring mail (20, 2, Orc:2) a +0 flail a +0 leather armour (21, 1, Orc:2) a +0 flail (21, 2, Orc:2) a +0 club (22, 0, Orc:2) a +0 short sword a +0 chain mail (22, 1, Orc:2) a +0 dagger a +0 leather armour (23, 0, Orc:2) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (23, 1, Orc:2) a +0 mace a +0 leather armour a +0 falchion (23, 18, Orc:2) a +0 robe a +0 dagger a +0 leather armour (23, 19, Orc:2) a +0 leather armour a +0 flail of protection a +0 morningstar a +0 whip (24, 0, Orc:2) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe a +0 ring mail a +0 broad axe a +0 chain mail a +0 hand axe (24, 1, Orc:2) a +0 glaive a +0 plate armour (25, -1, Orc:2) a +0 flail (26, -2, Orc:2) a +2 flail of draining a +0 mace a +0 flail a +0 hand axe a +0 leather armour (26, -1, Orc:2) a +0 hand axe a +0 chain mail a +0 mace of protection (27, -1, Orc:2) a +0 hand axe a +0 leather armour (32, 2, Orc:2) a +0 dagger a +1 robe of positive energy (34, 1, Orc:2) a +0 falchion (35, 6, Orc:2) a +3 longbow of flaming 7 arrows a +0 centaur barding (42, 12, Orc:2) 6 arrows a +0 giant spiked club (42, 13, Orc:2) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 halberd a +0 chain mail of cold resistance (1, -4, Lair:1) a +0 glaive (3, 16, Lair:1) 16 stones (11, 1, Lair:1) a +0 battleaxe (13, -20, Lair:1) 20 stones (13, 13, Lair:1) 8 stones (25, 23, Lair:1) a +0 falchion (26, 18, Lair:1) a +0 spear (32, 16, Lair:1) a +0 quarterstaff (40, -20, Lair:1) a cursed -2 animal skin a +1 halberd of protection (49, -1, Lair:1) 28 arrows (50, 0, Lair:1) 19 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (1, 25, Lair:2) 10 poisoned needles (3, 12, Lair:2) 14 stones (5, 6, Lair:2) 12 stones (8, 6, Lair:2) 3 curare-tipped needles a +5 blowgun a +3 dagger of venom (8, 8, Lair:2) a curare-tipped needle (11, -6, Lair:2) 12 stones (15, -11, Lair:2) a +0 hand axe (20, 11, Lair:2) 21 stones (23, -1, Lair:2) a +2 trident of flaming (29, -6, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (37, -4, Lair:2) a +0 robe (39, 2, Lair:2) a +0 dire flail (43, 28, Lair:2) a +0 spear (44, 8, Lair:2) a cursed +0 robe (44, 28, Lair:2) a +0 spear (45, 28, Lair:2) a +0 trident (46, -12, Lair:2) a +0 hand axe a +0 scale mail (46, 29, Lair:2) a +0 trident (52, 19, Lair:2) 13 bolts (55, 14, Lair:2) a +3 long sword of holy wrath a +5 hunting sling of freezing a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, 30, Lair:3) a +0 helmet (3, 23, Lair:3) a +0 trident (15, 30, Lair:3) a +0 morningstar (15, 38, Lair:3) 29 bolts (35, 30, Lair:3) 17 arrows (39, 48, Lair:3) a +0 shortbow (43, 27, Lair:3) 5 stones (50, 19, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) the +4 quarterstaff of Prudence {vamp, rC+ MR+ Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It protects you from cold. It affects your resistance to hostile enchantments. (17, -37, Lair:4) a +0 buckler (26, -47, Lair:4) 16 stones (27, -25, Lair:4) a +0 dagger (38, -5, Lair:4) a +0 pair of gloves (46, -35, Lair:4) the cursed +0 robe "Ycitt" {rPois rC+++ rN++ Str-4} It affects your strength (-4). It renders you almost immune to cold. It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (46, -29, Lair:4) 13 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a tomahawk of returning 79 sling bullets (6, 9, Lair:5) a +0 plate armour (22, -11, Lair:5) a +0 blowgun Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (0, 25, Lair:6) an uncursed amulet of guardian spirit (9, 36, Lair:6) 20 sling bullets (17, -1, Lair:6) 15 stones (18, 11, Lair:6) a +4 dagger (18, 19, Lair:6) 28 sling bullets (29, 9, Lair:6) an uncursed ring of wizardry (30, 3, Lair:6) 17 poisoned needles (31, 4, Lair:6) a +0 plate armour (32, 4, Lair:6) a +1 leather armour of cold resistance (34, 9, Lair:6) a +0 helmet (34, 17, Lair:6) 12 bolts (35, 9, Lair:6) the amulet "Kyckerri" {Acrobat -Tele rPois Dex+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. an uncursed ring of ice (37, 17, Lair:6) an uncursed staff of death (50, 46, Lair:6) a +2 ring of intelligence the +5 mace of Conversion {drain, +Blink rPois Str+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It lets you blink. (50, 47, Lair:6) 3 scrolls of random uselessness (57, 34, Lair:6) a +0 ring mail (57, 50, Lair:6) the amulet of the Marlin {Spirit rPois Str+2 Int-3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (-3). It protects you from poison. Level 1 of the Spider Nest (7, 21, Spider:1) 28 arrows (9, 0, Spider:1) a wand of random effects (15) (12, 29, Spider:1) a +0 rapier (12, 30, Spider:1) a scroll of identify (13, 29, Spider:1) a cursed +0 ring mail (unseen) (13, 30, Spider:1) a +0 pair of gloves (19, 43, Spider:1) a +0 trident (27, -8, Spider:1) a cursed +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) 12 stones (2, -10, Spider:2) an uncursed amulet of magic regeneration (2, 3, Spider:2) an uncursed amulet of faith (4, -11, Spider:2) a potion of haste (6, -4, Spider:2) 20 arrows (28, 0, Spider:2) 18 stones (29, -20, Spider:2) a +0 long sword Level 3 of the Spider Nest (12, -21, Spider:3) 3 scrolls of vulnerability (13, -19, Spider:3) 22 arrows (19, -15, Spider:3) 14 stones (19, 12, Spider:3) a +1 demon blade of freezing (still there?) 4 throwing nets (still there?) (21, 10, Spider:3) a spark wasp corpse