vishdafish Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 10, D:1) a stone (2, 11, D:1) a stone (4, 11, D:1) 3 stones (5, 53, D:1) a +0 club (7, 15, D:1) 18 stones (12, 17, D:1) a +0 dagger (16, 48, D:1) a +0 ring mail (19, 35, D:1) a +0 club (30, 31, D:1) a cursed +0 plate armour (44, 2, D:1) a +0 whip (47, 33, D:1) a +0 dagger a +0 dagger (47, 36, D:1) a +0 hand axe Level 2 of the Dungeon (3, -18, D:2) a +0 leather armour (10, 3, D:2) a +0 dagger 5 stones (11, 6, D:2) 11 stones (16, 12, D:2) a +0 halberd (17, 12, D:2) a +0 whip a +0 club (19, 12, D:2) a +0 whip (19, 14, D:2) a +0 club (32, 4, D:2) 7 tomahawks (34, -21, D:2) a +0 club (52, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (7, -16, D:3) a +0 helmet a +0 animal skin a +1 dagger of flaming (8, -17, D:3) a +0 club (9, 5, D:3) a +0 hunting sling (15, -23, D:3) a +0 leather armour (20, -19, D:3) a +0 leather armour (22, -12, D:3) a +0 war axe (25, -6, D:3) a +0 chain mail (27, -17, D:3) 12 stones (31, 8, D:3) a poisoned needle (31, 9, D:3) a poisoned needle (36, 9, D:3) a +0 club a +0 short sword 12 poisoned needles (36, 10, D:3) a +0 dagger (39, -20, D:3) a +0 helmet (40, -19, D:3) a +0 scale mail (41, 14, D:3) a +0 trident (42, 13, D:3) 15 poisoned needles (46, 10, D:3) a +0 pair of boots (49, 7, D:3) 18 stones (49, 10, D:3) a +0 club (51, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Jiudol's Antique Armour Shop a +0 chain mail (99 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (688 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) the cursed +0 leather armour of Perpetual Drought {rF++ rC+} (671 gold) It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 cloak (99 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) (0, 0, D:4) 16 stones (6, 17, D:4) 19 sling bullets (8, 29, D:4) a book of Changes (10, 16, D:4) a scroll of immolation (12, -3, D:4) 22 bolts (14, 13, D:4) a +0 dagger (19, 14, D:4) 17 stones (21, -1, D:4) 12 stones (23, 17, D:4) a +0 war axe (26, -2, D:4) a +3 whip (30, 27, D:4) a +0 dagger a +0 dagger a +0 club (32, 26, D:4) a +0 leather armour a +0 short sword (32, 27, D:4) a +1 dagger of draining (33, 28, D:4) a +0 dagger a +0 robe a +0 war axe (37, 6, D:4) a +0 scale mail (38, 16, D:4) a +2 dagger of venom a +0 robe (39, -1, D:4) a +0 short sword (41, -3, D:4) a +0 hand axe (49, -4, D:4) an uncursed ring of teleportation Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 25, D:5) a +0 club a +0 leather armour (5, 27, D:5) a book of Conjurations (6, 24, D:5) a +0 hand axe (7, 25, D:5) a +0 mace (18, 3, D:5) a +2 hand axe of chopping (23, 5, D:5) a +0 giant spiked club (24, -11, D:5) a +0 club (24, -9, D:5) a +1 scimitar of protection a +0 chain mail (24, 2, D:5) 15 stones (25, -9, D:5) a +0 plate armour a +0 war axe (25, 18, D:5) 28 stones (26, -8, D:5) a +0 leather armour (34, 11, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 20 stones (7, -16, D:6) a +0 hunting sling (10, -10, D:6) an uncursed ring of attention (19, -3, D:6) a +0 dagger a +0 robe (22, -6, D:6) a +0 dagger a +0 robe (22, -4, D:6) a +0 mace (25, -18, D:6) a +0 shortbow (28, -15, D:6) a +0 scale mail (46, 2, D:6) a +0 fustibalus Level 7 of the Dungeon (0, 0, D:7) a +0 shield (1, 2, D:7) a +0 shortbow (3, 4, D:7) a +0 giant club (3, 13, D:7) a +0 robe (7, -10, D:7) a +0 shortbow (7, -9, D:7) a +0 great sword a +0 shortbow (9, 32, D:7) a +0 leather armour (11, -10, D:7) a +0 hand axe (12, -10, D:7) a +3 short sword a +0 dagger a cursed -1 robe (12, -6, D:7) a +0 spear (13, -10, D:7) a +0 mace a +0 leather armour (16, -9, D:7) a +0 mace (17, -18, D:7) 14 stones (24, -1, D:7) a +0 leather armour (30, 29, D:7) 2 javelins (31, 12, D:7) a +2 glaive of protection 14 stones a +0 plate armour (32, 11, D:7) a +0 dagger (34, 11, D:7) a +0 dagger a cursed +0 robe (36, 27, D:7) a +0 mace Level 8 of the Dungeon [Shop] Xaricwug's Gadget Shoppe a fan of gales (440 gold) a phial of floods (440 gold) a wand of paralysis (10) (132 gold) a wand of iceblast (8) (132 gold) a wand of paralysis (9) (121 gold) a crystal ball of energy (220 gold) a fan of gales (440 gold) a box of beasts (220 gold) a wand of random effects (17) (104 gold) a box of beasts (220 gold) a wand of disintegration (13) (187 gold) (0, 0, D:8) a +0 scale mail of poison resistance a +0 hand axe (1, -2, D:8) a +0 spear (16, -7, D:8) a +0 ring mail (17, 15, D:8) a +0 chain mail a +0 battleaxe (17, 16, D:8) a +0 robe a +0 dagger a +0 flail (17, 17, D:8) a cursed -2 spear (17, 35, D:8) a +0 giant club (23, 12, D:8) a +0 leather armour a +0 robe a +0 dagger (24, 13, D:8) a +0 robe a +2 dagger of speed (25, 14, D:8) 8 javelins (28, 12, D:8) a +2 animal skin a -1 halberd of venom (30, 6, D:8) 17 stones (39, 10, D:8) a sling bullet (39, 12, D:8) a +0 quarterstaff a +0 hunting sling of flaming a +0 ring mail 25 sling bullets (44, 30, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Ukag's General Store a scroll of remove curse (33 gold) a scroll of enchant armour (82 gold) a +0 pair of boots (49 gold) a ration (55 gold) a +0 club (11 gold) a ration (55 gold) 27 stones (29 gold) a wand of acid (8) (264 gold) a scroll of amnesia (38 gold) the +5 mace of the Wraith {crush, Fragile +Blink rElec rN+} (540 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It lets you blink. It will be destroyed if unequipped. (0, 0, D:9) a +0 dagger of venom a +0 robe (1, 40, D:9) a +0 dagger a +0 robe of magic resistance (2, 41, D:9) a +0 club a +0 trident a cursed +0 plate armour (8, 0, D:9) a +0 club a +0 short sword (9, -1, D:9) a +0 hand axe (9, 0, D:9) a tomahawk (11, -2, D:9) a tomahawk (25, -2, D:9) a +0 short sword a +0 leather armour (26, -2, D:9) a +0 dagger a +0 robe (26, -1, D:9) a +0 club a +0 leather armour (35, 0, D:9) a +0 dagger (37, 45, D:9) a +0 robe Level 10 of the Dungeon (1, 4, D:10) a +0 shortbow (3, 11, D:10) a cursed -3 club (4, 19, D:10) a +0 giant spiked club a +0 giant club (14, -17, D:10) 23 bolts (18, -2, D:10) 21 sling bullets (24, -13, D:10) a +1 chain mail of fire resistance (26, 6, D:10) a +1 centaur barding (28, -3, D:10) a +0 helmet (37, 3, D:10) a +0 giant club a +0 giant club (38, 3, D:10) a +0 giant club (38, 17, D:10) a +0 giant spiked club a +0 giant club (41, -11, D:10) 12 sling bullets (50, -8, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +1 robe of magic resistance (2, -8, D:11) a +0 giant spiked club (4, -34, D:11) a +0 trident (8, -4, D:11) a +0 dagger (12, -3, D:11) a cursed +0 ring mail (15, -36, D:11) 29 stones (18, -12, D:11) a +0 leather armour a +0 dagger of freezing a +0 robe of positive energy (18, -11, D:11) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour (20, -14, D:11) a +2 chain mail of cold resistance (21, -35, D:11) a +0 falchion (22, -36, D:11) a +0 club a +0 ring mail (22, -35, D:11) a +2 ring mail of fire resistance (23, -37, D:11) a cursed +0 club (23, -36, D:11) a +0 flail (23, -33, D:11) 11 stones (30, -10, D:11) a +0 giant club (33, -33, D:11) a +0 mace Level 12 of the Dungeon [Shop] Esosch's Assorted Antiques a scroll of remove curse (84 gold) a +0 dire flail (112 gold) a wand of enslavement (12) (392 gold) a potion of flight (84 gold) a potion of berserk rage (140 gold) +0 shadow dragon scales (2240 gold) the cursed +0 hand axe of the Boar {venom, +Blink MR+ Int+4} (800 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a scroll of magic mapping (98 gold) the +3 salamander hide armour {+Rage rF++} (1260 gold) It greatly protects you from fire. It lets you go berserk. a +0 hand axe (84 gold) a scroll of remove curse (84 gold) (0, 0, D:12) a +3 short sword (0, 1, D:12) 5 stones (0, 3, D:12) a +0 whip (1, -1, D:12) a stone (1, 0, D:12) 5 stones (1, 1, D:12) a +0 short sword (1, 2, D:12) a +0 short sword (2, 1, D:12) a +0 short sword a +0 blowgun (4, 0, D:12) 8 stones an uncursed amulet of the gourmand (5, -31, D:12) a +0 battleaxe (5, -1, D:12) a stone (5, 1, D:12) 5 stones (6, -4, D:12) a stone (21, -35, D:12) 17 stones (23, -22, D:12) a +1 dagger of distortion (28, -24, D:12) a +0 ring mail (33, -2, D:12) a +0 dagger (unseen) (35, -1, D:12) a +0 plate armour (unseen) (35, 0, D:12) 2 scrolls of random uselessness 3 potions of degeneration a +2 war axe of flaming a +1 robe (37, 3, D:12) a +0 flail (39, -17, D:12) an uncursed amulet of the gourmand (41, -11, D:12) a +0 giant club (50, -35, D:12) a +0 giant club (61, -8, D:12) 4 tomahawks (61, -7, D:12) a +0 flail a cursed -2 war axe a +0 leather armour (61, -6, D:12) a +0 scimitar a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Mauginut's General Store a +0 giant spiked club (26 gold) 6 tomahawks (42 gold) a ration (70 gold) a scroll of remove curse (42 gold) 22 arrows (61 gold) an uncursed staff of cold (350 gold) a scroll of remove curse (42 gold) a potion of resistance (140 gold) an uncursed ring of magical power (280 gold) a potion of brilliance (56 gold) 21 arrows (58 gold) a scroll of blinking (105 gold) a ration (70 gold) a wand of disintegration (16) (280 gold) (0, 0, Orc:1) a tomahawk (3, -1, Orc:1) a +0 battleaxe a +0 chain mail (5, -4, Orc:1) a +0 hand axe (5, -3, Orc:1) a +0 giant club a +0 plate armour a +0 mace (5, -2, Orc:1) a +0 dagger a +0 robe a +0 club (5, -1, Orc:1) a +0 leather armour a +0 club (6, -2, Orc:1) a +0 dagger a +0 robe a +0 flail (7, -3, Orc:1) a +0 robe a +0 dagger (7, -1, Orc:1) 2 tomahawks a +0 hand axe (7, 0, Orc:1) a +0 chain mail of magic resistance a +0 mace (7, 2, Orc:1) a +3 chain mail a +0 falchion (8, -4, Orc:1) a +0 giant spiked club (8, -2, Orc:1) a +1 chain mail of cold resistance a +0 trident (10, 2, Orc:1) a tomahawk (22, 3, Orc:1) a +0 flail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 short sword a +2 leather armour of cold resistance (1, 0, Orc:2) a +0 flail of crushing a +0 dire flail a +0 chain mail (2, -15, Orc:2) a +0 mace a +0 dagger a +0 robe (3, -16, Orc:2) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (3, -15, Orc:2) a +0 dagger a +2 robe of positive energy a +0 mace a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (4, -16, Orc:2) a +0 whip a +0 ring mail (4, -14, Orc:2) a cursed -3 glaive a +0 plate armour an orc corpse (skeletalised by now) (5, 10, Orc:2) a cursed -3 flail a +0 club a +0 leather armour a +0 short sword a +0 ring mail (5, 11, Orc:2) a +0 club a +0 leather armour a +0 leather armour a +0 giant spiked club a +0 hand axe a +0 flail a +0 battleaxe a +0 chain mail (5, 13, Orc:2) a +0 flail a +0 leather armour (7, 10, Orc:2) a +0 mace a +0 morningstar a +0 dagger a +0 robe a +0 dire flail a +0 giant spiked club (7, 11, Orc:2) a +0 club a +0 ring mail (7, 14, Orc:2) a +0 leather armour (8, 15, Orc:2) a +0 flail (9, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +1 robe of positive energy (11, 9, Orc:2) 2 tomahawks (13, 19, Orc:2) a +3 trident a +0 chain mail (14, 18, Orc:2) a +0 ring mail a +0 dagger a +0 robe (15, 7, Orc:2) a throwing net (unseen) (15, 8, Orc:2) a +0 long sword (17, 6, Orc:2) a +0 long sword a +0 plate armour a +0 glaive a +2 chain mail of fire resistance a cursed -2 war axe a +0 leather armour a +0 mace a +0 scimitar a +0 plate armour a +0 leather armour a +0 club a +2 hand axe of electrocution a cursed +0 chain mail a +0 dagger a +0 robe a +0 halberd a +0 plate armour a +0 scimitar a +0 chain mail a +0 dagger a +1 robe a +3 great sword of freezing a +0 chain mail a +0 battleaxe 11 tomahawks a +2 chain mail of fire resistance (18, 6, Orc:2) a +0 short sword a +0 falchion a +0 ring mail a tomahawk (19, 6, Orc:2) a +0 club a +0 chain mail (20, 7, Orc:2) a +0 dagger a +0 scale mail (21, 7, Orc:2) a +0 hand axe a +0 leather armour a cursed +0 dire flail a +0 plate armour (22, 6, Orc:2) a +0 chain mail (unseen) (23, 5, Orc:2) a tomahawk (23, 6, Orc:2) a +3 scimitar of electrocution a +0 plate armour (24, 1, Orc:2) a large rock (24, 2, Orc:2) a large rock (unseen) (24, 3, Orc:2) a large rock (24, 4, Orc:2) a +0 dagger (still there?) a large rock (still there?) (24, 5, Orc:2) a +0 dagger (unseen) (24, 6, Orc:2) a +0 dagger (unseen) (25, 0, Orc:2) a large rock (26, -2, Orc:2) 2 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (28, 34, Lair:1) 3 needles of sleeping (32, 45, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (7, 45, Lair:2) the +3 leather armour of Makhleb's Wrath {+Blink rF- rN+++ Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you blink. (8, -7, Lair:2) a +0 ring mail (13, 6, Lair:2) a cursed -1 long sword (18, 22, Lair:2) a +0 quarterstaff (27, 40, Lair:2) a +0 plate armour (31, 44, Lair:2) a +0 rapier (32, 25, Lair:2) a +0 mace (35, 9, Lair:2) a potion of degeneration (44, 15, Lair:2) 23 stones (46, 15, Lair:2) 3 javelins (47, 8, Lair:2) 16 sling bullets (48, 32, Lair:2) 25 stones (59, -3, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (15, 35, Lair:3) a +0 hand axe (17, -17, Lair:3) 17 stones (18, 28, Lair:3) 8 poisoned needles (20, 21, Lair:3) a cursed -2 mace (24, -16, Lair:3) 2 scrolls of noise (24, 30, Lair:3) a +0 spear (29, 26, Lair:3) an uncursed ring of protection from magic the +9 great sword of Bapeadgh {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (34, -9, Lair:3) 20 stones (47, 16, Lair:3) a +0 trident of protection (48, -13, Lair:3) a +0 leather armour (51, -9, Lair:3) 19 sling bullets (53, -2, Lair:3) a +4 long sword (54, -2, Lair:3) a +4 scale mail of fire resistance (54, -1, Lair:3) 2 javelins (54, 0, Lair:3) a javelin (55, 0, Lair:3) a javelin (60, -13, Lair:3) the +3 leather armour of Anaesthesia {+Inv rCorr MP+9 Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (63, -5, Lair:3) a +0 pair of boots (66, 13, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) 29 stones (6, -1, Lair:4) a potion of degeneration (34, 13, Lair:4) a +0 long sword (36, 19, Lair:4) an uncursed ring of poison resistance (44, 34, Lair:4) a +0 hand axe (51, 28, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (14, -28, Lair:5) 16 stones (17, -33, Lair:5) a +0 scale mail (17, -20, Lair:5) a +0 blowgun 10 curare-tipped needles 223 arrows (17, -19, Lair:5) a +0 broad axe (19, -52, Lair:5) a +0 hand axe (23, -16, Lair:5) a cursed -3 club (49, -36, Lair:5) 14 stones (51, -8, Lair:5) a scroll of noise (54, -45, Lair:5) 8 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 quarterstaff (20, 14, Lair:6) a cursed -3 mace (21, 15, Lair:6) a +0 morningstar (21, 32, Lair:6) a +0 ring mail (27, 36, Lair:6) a +0 short sword (28, 14, Lair:6) a +1 falchion of holy wrath (28, 22, Lair:6) +0 steam dragon scales (28, 43, Lair:6) 27 arrows (31, 5, Lair:6) a +0 flail (31, 8, Lair:6) an uncursed ring of fire (32, 15, Lair:6) a +0 short sword (36, 20, Lair:6) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (39, 34, Lair:6) 23 stones (47, 33, Lair:6) a scroll of random uselessness (48, 31, Lair:6) 20 arrows (56, 36, Lair:6) 15 sling bullets