vishdafish Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (1, 0, D:1) a stone (3, 0, D:1) a stone (5, -2, D:1) a stone (6, -18, D:1) a +0 club (10, -30, D:1) a +0 short sword (11, -29, D:1) a cursed +0 club (21, 1, D:1) a +0 short sword (22, -3, D:1) a +0 hand axe (24, -32, D:1) a +0 dagger (25, -11, D:1) a +0 dagger (32, -4, D:1) a +0 leather armour (35, -20, D:1) a +0 plate armour (40, -29, D:1) a +0 dagger (41, -31, D:1) a +0 club (41, 7, D:1) 8 poisoned needles (43, -16, D:1) a +0 club (43, -1, D:1) a +0 dagger (44, -10, D:1) a stone (48, -15, D:1) a +0 club (54, 16, D:1) a +0 club (57, -6, D:1) a +0 dagger Level 2 of the Dungeon (1, -7, D:2) 15 stones (2, -2, D:2) a +0 rapier (4, 11, D:2) 19 stones (5, 10, D:2) a +0 club (6, 10, D:2) a +0 short sword (14, -4, D:2) a +0 club (17, -5, D:2) a +0 trident (26, 22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -40, D:3) a +0 whip (2, 0, D:3) an uncursed amulet of inaccuracy (7, -10, D:3) a +0 hunting sling (9, -7, D:3) 16 poisoned needles (15, -23, D:3) a +0 club (18, -53, D:3) a ration (20, -49, D:3) a +0 club (still there?) a +0 flail (still there?) (22, -18, D:3) 29 bolts (23, -28, D:3) a jackal corpse (skeletalised by now) (24, -26, D:3) a jackal corpse (skeletalised by now) (25, -38, D:3) a +0 whip a gnoll corpse (skeletalised by now) (25, -26, D:3) a jackal corpse (skeletalised by now) (26, -31, D:3) a rat corpse (skeletalised by now) (28, -34, D:3) a +0 short sword (31, -23, D:3) a tomahawk (32, -23, D:3) a +0 short sword a +0 flail a +0 leather armour a +0 dagger a +0 robe a tomahawk a +0 dagger a +0 leather armour (43, -37, D:3) a +0 pair of gloves (49, -42, D:3) a +0 hand axe (51, -20, D:3) a jackal corpse a jackal corpse (52, -20, D:3) a +0 club (61, -26, D:3) a +0 mace (63, -19, D:3) a +0 robe