Dungeon Crawl Stone Soup version 0.22-a0-348-gd16d139 (webtiles) character file. 30 vishdafish the Charmwright (level 3, 13/27 HPs) Began as a Demonspawn Skald on Apr 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (517 turns). vishdafish the Charmwright (Demonspawn Skald) Turns: 517, Time: 00:01:13 Health: 13/27 AC: 3 Str: 11 XL: 3 Next: 3% Magic: 6/6 EV: 12 Int: 15 God: Gold: 31 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... h - amulet of regeneration HPRegen 0.49/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 20 sling bullets Armour b - a +0 leather armour (worn) Jewellery h - an amulet of regeneration (around neck) Scrolls e - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions i - a potion of might {unknown} Comestibles d - 2 rations Skills: + Level 2.1 Fighting + Level 2.1 Polearms + Level 1.4 Armour + Level 2.0 Dodging + Level 2.1 Spellcasting + Level 3.1 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The jackal barks! The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal completely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#################..### ######## ##.... ##### #### .. #######.. ... ........######..# #.....@h...# #.....†h...# #...)......# #..........# ## #####..##### .## ... #....# #.(. # .... #..#.## ..# ## .....####.##.# ##..# #. .>....††..##.# ##...# ##. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 152 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 152 | D:1 | Reached XP level 2. HP: 7/22 MP: 5/5 414 | D:1 | Reached skill level 1 in Armour 460 | D:1 | Reached skill level 3 in Charms 511 | D:1 | Reached XP level 3. HP: 16/27 MP: 6/6 517 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_cavern_e Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 | 2.1 Armour | 1 | 1.4 Charms | 3 | 3.1 Dodging | 2 | 2.0 Fighting | | 2.1 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Spear || 101 Armor: Leather armour || 27 Dodge: Dodged || 72 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 43 | 0.0 | 0 | 22 | 0.0 | 517 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 22 | 0.0 | 517 +---------+---------+-------+---------+---------+-------+---------