Dungeon Crawl Stone Soup version 0.22-a0-185-ge330310 (webtiles) character file. 9 vishdafish the Skirmisher (level 2, 4/24 HPs) Began as a Demonspawn Fighter on Feb 15, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (69 turns). vishdafish the Skirmisher (Demonspawn Fighter) Turns: 69, Time: 00:00:19 Health: 4/24 AC: 6 Str: 21 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 9 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles f - a ration Skills: + Level 3.1 Fighting * Level 2.1 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You block the jackal's attack. You closely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##...'..<..# .h.. #..##..##.....# #..# #..'...######## #...### #..##..#########....... #..##...lKh.h.?.......# #..##.⌠....h..........# #####...########......# ####...########.....## .........h@............ ....#...########....### ...##...# ###... ####.g... ... #.....# #..#.#.# ?....#.. ....... You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 3 jackals (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 66 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 66 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 69 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_a, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Long sword || 32 Use: Potion || 1 Armor: Scale mail || 19 Dodge: Dodged || 6 Block: Shield || 21 Rpst.: Long sword || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+---------