vishdafish Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (4, -10, D:1) 12 arrows (22, -5, D:1) a +0 short sword (30, -29, D:1) a +0 leather armour (37, -33, D:1) a +0 club (41, -38, D:1) a +0 ring mail (46, -32, D:1) a +0 club (59, 6, D:1) a +0 chain mail Level 2 of the Dungeon (11, -10, D:2) a +0 club (15, -11, D:2) a stone (16, -12, D:2) a stone (17, -12, D:2) a stone (20, -12, D:2) a +0 short sword (24, -2, D:2) 17 arrows (31, 20, D:2) a +0 quarterstaff (37, 45, D:2) a +0 hand axe (38, 47, D:2) a +0 ring mail (39, -9, D:2) a +0 club (41, -2, D:2) a +0 robe (44, -12, D:2) 16 stones (45, 3, D:2) 26 sling bullets (51, 44, D:2) a +0 ring mail (55, 42, D:2) a +0 club Level 3 of the Dungeon (6, 15, D:3) 26 stones (6, 22, D:3) 20 stones (7, 7, D:3) 20 bolts (7, 19, D:3) 19 sling bullets (10, 39, D:3) a +0 mace (11, 12, D:3) a +0 dagger (13, 25, D:3) a +0 chain mail of fire resistance (15, 12, D:3) a stone (16, 13, D:3) a stone (23, 13, D:3) 22 stones (53, 27, D:3) 15 stones (56, 28, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Onkop's Antique Weapon Emporium the +5 hand axe of Optimality {venom, Int+3} (1089 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). the +3 whip "Zouvvuor" {elec, rC- rN+ Str+4} (878 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. a +0 trident (91 gold) a +0 war axe of chopping (187 gold) a +0 whip (65 gold) a +0 falchion (78 gold) a +4 hand crossbow (663 gold) a +0 hand crossbow (91 gold) a +0 falchion (78 gold) a +0 shortbow (78 gold) a +0 spear of venom (145 gold) a +0 falchion (78 gold) the +1 flail "Niyzoim" {crush, rC+ MP+9} (1120 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). [Shop] Rilehayw's Antique Weapon Shop a +0 quarterstaff (100 gold) a +3 quarterstaff of draining (605 gold) a +2 broad axe of flaming (480 gold) a +0 scimitar (100 gold) a +0 great sword (162 gold) a +0 quarterstaff (100 gold) the +10 falchion "Qulumeree" {slice, rC+} (1712 gold) It inflicts extra damage upon your enemies. It protects you from cold. a cursed +0 short sword (2 gold) a +0 spear (75 gold) a +0 rapier (100 gold) a +7 great sword of electrocution (1330 gold) a +0 hunting sling (37 gold) a +0 quarterstaff (100 gold) [Shop] Ykeozaut's Book Emporium a book of Flames (420 gold) a book of Necromancy (360 gold) a book of Misfortune (240 gold) a book of Air (420 gold) a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a book of Frost (420 gold) the Tome of Transmigration and Attacks (660 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Sticky Flame Conjuration/Fire 4 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Conjure Ball Lightning Conjuration/Air 6 a book of Beasts (660 gold) the Incunabulum of Dislocated Summoning (996 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Shroud of Golubria Charms/Translocation 2 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Disjunction Translocation 8 a book of Power (540 gold) [Shop] Enout's Weapon Emporium the +5 trident of the Eight Dances {pierce, rElec MR+ SInv} (648 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 falchion (36 gold) a +0 long sword (42 gold) the +7 great sword "Taamischu" {freeze, *Noise rElec rF++ Int+4} (997 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It greatly protects you from fire. It insulates you from electricity. It may make noises in combat. a +0 hunting sling (18 gold) a +5 mace of crushing (378 gold) 23 arrows (55 gold) a +7 quarterstaff of speed (588 gold) 25 arrows (60 gold) a +0 trident (42 gold) [Shop] Pobbaarcho's Antique Weapon Emporium a +0 dagger (38 gold) a +1 dagger of speed (247 gold) a +0 dagger (38 gold) a +0 scythe (57 gold) a +0 dagger (38 gold) the +4 Vampire's Tooth {vamp} (1140 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 quarterstaff (76 gold) a +0 hand crossbow (66 gold) a +0 quarterstaff (76 gold) a +3 scimitar of electrocution (513 gold) a +1 longbow of flaming (286 gold) a +0 blowgun (47 gold) a +0 blowgun (47 gold) a +0 falchion (57 gold) a +0 rapier (76 gold) (0, 0, D:4) a +0 falchion a +0 leather armour (15, 7, D:4) a +0 hunting sling (16, -29, D:4) a cursed +0 chain mail (20, -29, D:4) a +0 dagger (20, 19, D:4) a +0 pair of gloves (26, 8, D:4) a +0 giant club (32, 0, D:4) a +0 falchion (36, 1, D:4) a +0 dagger (37, -30, D:4) a +0 trident (38, 24, D:4) a +0 leather armour (41, -8, D:4) 12 stones (44, 12, D:4) 5 javelins Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (1, 1, D:6) a scroll of identify (2, 1, D:6) a leopard gecko corpse