Dungeon Crawl Stone Soup version 0.22-a0-185-ge330310 (webtiles) character file. 29 vishdafish the Skirmisher (level 3, 28/29 HPs) Began as a Demonspawn Fighter on Feb 15, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (650 turns). vishdafish the Skirmisher (Demonspawn Fighter) Turns: 650, Time: 00:00:49 Health: 28/29 AC: 8 Str: 16 XL: 3 Next: 1% Magic: 3/3 EV: 6 Int: 10 God: Gold: 30 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +1 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) h - a +1 pair of gloves (worn) Scrolls g - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} Potions d - a potion of curing {unknown} e - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} k - a potion of flight {unknown} Comestibles f - 2 rations Skills: + Level 3.2 Fighting * Level 2.4 Long Blades + Level 2.9 Armour + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History The bat closely misses you. You miss the bat. Your kick misses the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat but do no damage. The bat is heavily wounded. You block the bat's attack. You closely miss the bat. Your kick misses the bat. The bat is heavily wounded. The bat hits you but does no damage. You block the bat's attack. The bat barely misses you. The bat hits you. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ####### .. .. ##### # #. #...# ####### .#.###############.#.. #.....# ..#.#.#.#.#.#.#.#.... #.##.## ##...............##.. #.##.# #..........#......### ..##.# ##..@†...#.......##.. ..##.# #......#....#.....#.# .###.# ##...#......)....##.# ## #.# #..#...#.#.#.#....#.# #.#########...............##.# #.[......#...#..#.<.#..#...#.# ########.##.^.............##.# #.#....#.#.#.#...#..#.# #.##...........#...##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) A bat (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 5 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 649 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 649 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 650 | D:1 | Quit the game Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.4 Fighting | | 3.2 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 57 Kick || 8 Use: Potion || 1 Armor: Scale mail || 31 Dodge: Dodged || 9 Block: Shield || 36 Rpst.: Long sword || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 17 | 0.0 | 650 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 42 | 0.0 | 0 | 17 | 0.0 | 650 +---------+---------+-------+---------+---------+-------+---------