Dungeon Crawl Stone Soup version 0.21-a0-584-g185da8e (webtiles) character file. 2 vishdafish the Charmwright (level 1, -3/16 HPs) Began as a Demonspawn Skald on Dec 20, 2017. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (26 turns). vishdafish the Charmwright (Demonspawn Skald) Turns: 26, Time: 00:00:14 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 33% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: - Level 2.0 Fighting * Level 1.9 Polearms + Level 1.0 Armour + Level 1.8 Dodging - Level 2.0 Spellcasting + Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. Waves of light ripple over your body. The gnoll hits you with a whip! Ouch! That really hurt! You die... ......# ......# ....... # ....... #. .......# #. .... ..# ###.###g###.### #.....@.......# #.8%⌠⌠⌠(⌠⌠⌠.8.# #............$# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# You could see a gnoll. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 22 | D:1 | Reached skill level 1 in Armour 26 | D:1 | Slain by a gnoll Vault maps used: D:1: zaba_arrival_water Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 2.0 Polearms | | 1.9 Dodging | | 1.8 Spellcasting | | 2.0 Charms | | 2.7 Action || total -------------------------++------- Melee: Spear || 10 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------