Dungeon Crawl Stone Soup version 0.21-a0-552-g593960d (webtiles) character file. 11 vishdafish the Charmwright (level 2, 2/22 HPs) Began as a Demonspawn Skald on Dec 17, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (103 turns). vishdafish the Charmwright (Demonspawn Skald) Turns: 103, Time: 00:00:33 Health: 2/22 AC: 3 Str: 11 XL: 2 Next: 17% Magic: 0/5 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused (expiring) A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - 2 potions of heal wounds {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a royal jelly Skills: + Level 2.0 Fighting + Level 2.0 Polearms + Level 0.9 Armour + Level 1.8 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is lightly wounded. The ooze misses you. You barely miss the ooze. The ooze is lightly wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. You kill the ooze! Your Charms skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Your magical infusion is running out. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ....... # #. #.#...# # #.#.###.#...#.# ............. #.#.........#.# #.............. #...........# #K# #@# #.# #.# ###'## #....# #....# #. #....########## #. #.............# #. #.............# #. You could see a kobold. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 102 | D:1 | Reached skill level 3 in Charms 102 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 2/22 MP: 0/5 103 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_e Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.0 Charms | 3 | 3.0 Fighting | | 2.0 Armour | | 0.9 Dodging | | 1.8 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Spear || 25 Cast: Infusion || 1 Stab: Sleeping || 2 Armor: Leather armour || 3 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 6 | 0.0 | 103 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 6 | 0.0 | 103 +---------+---------+-------+---------+---------+-------+---------