Dungeon Crawl Stone Soup version 0.21-a0-364-gbd1fde4 (webtiles) character file. 2 vishdafish the Charmwright (level 1, 0/16 HPs) Began as a Demonspawn Skald on Oct 14, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (60 turns). vishdafish the Charmwright (Demonspawn Skald) Turns: 60, Time: 00:00:54 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 25% Magic: 0/3 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of brilliance {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 1.8 Axes + Level 0.9 Armour + Level 1.8 Dodging - Level 2.0 Spellcasting + Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. A ball python and a kobold come into view. The ball python hisses angrily. The kobold shouts! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. You hit the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you but does no damage. The jackal bites you. You die... ....##.....#.....#(. ..........+........ . ..#......#.....#.#.. #......#.....#.#.. #......#.....#.#.. #......#.....#.##. ###.............#. ##hh.....######... #@h+#≈≈≈##........ .........#.....#......#. .........≈.....≈......#) ....S....≈..⌠..≈......#. .........#.....#......#. .....K..###≈≈≈###≈≈≈###. ........# .....#.....#.. ........# .?..≈..⌠..≈.. ....§§§<..≈.. You could see 3 jackals, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 60 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_with_view Action || total -------------------------++------- Melee: Hand axe || 13 Cast: Infusion || 1 Armor: Leather armour || 4 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+---------