Dungeon Crawl Stone Soup version 0.21-a0-348-ga060c75 (webtiles) character file. 28 vishdafish the Charmwright (level 3, 19/27 HPs) Began as a Demonspawn Skald on Oct 6, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (627 turns). vishdafish the Charmwright (Demonspawn Skald) Turns: 627, Time: 00:01:29 Health: 19/27 AC: 3 Str: 11 XL: 3 Next: 0% Magic: 0/6 EV: 13 Int: 15 God: Gold: 11 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn k - +1 ring of evasion MPRegen 0.10/turn (no ring) @: infused A: nightstalker 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery k - a +1 ring of evasion (left hand) Scrolls e - a scroll of identify {unknown} f - a scroll of remove curse {unknown} g - a scroll of fear {unknown} Potions h - a potion of berserk rage {unknown} i - a potion of flight {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration j - a meat ration Skills: - Level 2.0 Fighting * Level 2.5 Polearms - Level 1.0 Armour + Level 2.1 Dodging - Level 2.0 Spellcasting + Level 3.0 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. When hurt, damage is shared between your health and your magic reserves. Message History The ooze closely misses you. You hit the ooze but do no damage. The ooze is severely wounded. The ooze barely misses you. You hit the ooze. The ooze is severely wounded. The ooze barely misses you. You hit the ooze. The ooze is almost dead. The ooze hits you. You hit the ooze. You kill the ooze! Your Charms skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##### #....... #....# #[<..### #....#.# ####...# ###.# #.# #@# #h# #h# .!. ..... #...... #.[...J. #......h. #........# You could see 2 jackals. Vanquished Creatures An ooze (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals A bat (D:2) 2 goblins (D:1) 3 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 61 | D:1 | Reached skill level 1 in Armour 202 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 626 | D:2 | Reached skill level 3 in Charms 626 | D:2 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 626 | D:2 | Reached XP level 3. HP: 19/27 MP: 0/6 627 | D:2 | Quit the game Vault maps used: D:1: lightli_molten_gateway D:2: roderic_serpentine_path Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 | 2.5 Armour | 1 | 1.0 Dodging | 2 | 2.1 Charms | 3 | 3.0 Fighting | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 74 Cast: Infusion || 6 Armor: Leather armour || 10 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 41 | 0.0 | 0 | 17 | 0.0 | 627 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 13 | 0.0 | 592 D:2 | 0 | 12 | 0.0 | 0 | 4 | 0.0 | 35 +---------+---------+-------+---------+---------+-------+---------