vishdafish Level 1 of the Dungeon (9, 1, D:1) 5 tomahawks (11, 14, D:1) a +0 leather armour (14, -29, D:1) a +0 mace (19, -23, D:1) a +0 dagger (44, -15, D:1) a +0 club (51, 19, D:1) 7 stones (53, -30, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a stone (1, 24, D:2) a +0 dagger (5, 2, D:2) a +0 club (7, 1, D:2) a +0 scythe (8, 32, D:2) a stone (9, 33, D:2) 2 stones (11, 33, D:2) a stone (11, 35, D:2) a +0 ring mail (12, 1, D:2) a +0 leather armour (13, 33, D:2) a +0 dagger a cursed -3 hunting sling a +0 dagger 16 stones (13, 35, D:2) a +0 scale mail (13, 37, D:2) an uncursed amulet of inaccuracy (14, 35, D:2) a cursed -3 hand axe (18, 0, D:2) a +4 short sword (21, 15, D:2) 5 large rocks (22, 3, D:2) a +0 club (27, 5, D:2) a +0 leather armour (47, 36, D:2) 10 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +3 mace of crushing a +2 scale mail of positive energy (2, -6, D:3) a +0 club (5, -15, D:3) a stone (6, -16, D:3) a stone (6, 8, D:3) a +0 ring mail (7, -18, D:3) a +0 short sword 3 stones (7, 6, D:3) a +0 short sword (11, -24, D:3) a +0 leather armour (13, -15, D:3) a +0 whip a +0 spear (14, -15, D:3) a +0 club (15, -18, D:3) a +0 whip a +0 leather armour (17, 9, D:3) 4 large rocks (25, 16, D:3) 12 bolts (27, 10, D:3) a +0 club (29, 12, D:3) a +0 dagger (34, -6, D:3) a +0 club (still there?) a +0 halberd (still there?) (47, -2, D:3) 23 poisoned needles Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (2, -4, D:4) a +0 club (3, 19, D:4) a +0 club (3, 22, D:4) a +0 spear (4, 12, D:4) a +0 quarterstaff (4, 20, D:4) a +0 whip (4, 21, D:4) a +1 animal skin a +0 club a +0 spear (9, 17, D:4) a +0 war axe (11, 22, D:4) a +0 dagger (13, 22, D:4) a +0 dagger (15, 20, D:4) a +0 club (15, 22, D:4) a +0 dagger (21, 24, D:4) a +0 giant club (22, 14, D:4) a +2 ring mail of cold resistance (23, 2, D:4) 5 stones (25, 7, D:4) a +0 mace (27, 12, D:4) 17 sling bullets a +0 club a +0 hunting sling a +0 dagger (27, 24, D:4) a +0 hand axe (28, 4, D:4) 17 stones (32, -1, D:4) 15 bolts (34, 10, D:4) a +0 club (41, 25, D:4) a cursed -2 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (17, -1, D:5) a +0 dagger a +0 robe (19, 9, D:5) 4 large rocks (22, 5, D:5) a +0 dagger a +0 robe (23, -29, D:5) a +0 dagger (26, -12, D:5) a +0 giant club (33, 8, D:5) a +0 giant club a +0 giant club (37, 13, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 chain mail (3, -17, D:6) 10 stones (5, -3, D:6) a +0 dire flail a +0 robe (6, 0, D:6) a +0 whip a +0 robe (12, -8, D:6) 17 stones (17, 1, D:6) a +0 long sword (23, -9, D:6) a stone (23, 3, D:6) a +0 morningstar a +0 ring mail a +0 club (24, -8, D:6) a +0 club (25, -25, D:6) a +0 dagger (25, -8, D:6) 2 stones (26, -8, D:6) 2 stones (28, -7, D:6) a +0 short sword (33, -9, D:6) a +1 flail of protection (36, 4, D:6) a +0 shortbow Level 7 of the Dungeon Level 9 of the Dungeon [Shop] Luesokh's Book Shop a book of Beasts (770 gold) a book of Beasts (770 gold) a book of Changes (350 gold) a book of Enchantments (700 gold) a book of Geomancy (490 gold) a book of Misfortune (280 gold) a book of Changes (350 gold) the Catalogue of Congealing Transformation (714 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Hydra Form Transmutation 6 [Shop] Faud's Book Boutique the Guide on Bewitching Envenoming (824 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spectral Weapon Hexes/Charms 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Discord Hexes 8 a book of Minor Magic (240 gold) a book of Necromancy (360 gold) a book of Ice (780 gold) a book of Maledictions (300 gold) a book of Flames (420 gold) a book of Death (840 gold) a book of Necromancy (360 gold) a book of Conjurations (360 gold) a book of Power (540 gold) a book of Changes (300 gold) a book of Changes (300 gold) [Shop] Neizuogh's General Store a wand of acid (13/15) (544 gold) 18 stones (28 gold) a +0 short sword (48 gold) 9 sling bullets (72 gold) a scroll of immolation (56 gold) a +5 morningstar of protection (508 gold) a cursed ring of loudness (72 gold) a wand of clouds (1/9) (240 gold) a bread ration (80 gold) [Shop] Busch's Antique Armour Shoppe the +4 plate armour "Rukiroox" {*Drain +Blink Str+6} (2112 gold) It affects your strength (+6). It lets you blink. It causes draining when unequipped. a +0 plate armour (759 gold) a +0 pair of boots (148 gold) a +0 leather armour (66 gold) the +0 pair of gloves "Dinlaek" {SInv} (518 gold) It lets you see invisible. a +0 pair of gloves (148 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) the +1 robe "Adweydah" {*Contam rC++} (811 gold) It greatly protects you from cold. It causes magical contamination when unequipped. (0, 0, D:9) a cursed +0 giant club an ogre corpse (1, 3, D:9) a +0 chain mail (2, -1, D:9) a +2 falchion of electrocution (7, -34, D:9) a +0 hand axe (7, 1, D:9) a +3 falchion of slicing (8, -35, D:9) a +0 hand axe (8, -33, D:9) a +0 hand axe (9, -34, D:9) a +2 hand axe of chopping (9, -1, D:9) a bullfrog corpse (10, -27, D:9) a +0 chain mail (12, 4, D:9) a crocodile corpse (20, -38, D:9) a +1 mace of crushing (21, -4, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a cursed +0 scale mail (21, 2, D:9) a +0 long sword (22, -17, D:9) a +0 morningstar (24, -24, D:9) a poisoned needle (28, -24, D:9) 2 stones (29, -24, D:9) 2 poisoned needles a stone (30, -24, D:9) 3 stones a +0 ring mail a +0 club (31, -24, D:9) a +0 blowgun 15 poisoned needles a stone (33, -1, D:9) 15 stones (36, -38, D:9) a +0 dagger (38, -11, D:9) a +0 whip (38, 1, D:9) a +0 club (48, -27, D:9) a +0 club (51, -12, D:9) a +0 club a +0 club a +0 robe Level 10 of the Dungeon (0, 0, D:10) a meat ration (19, -2, D:10) 18 stones a bailey (0, 0, Bailey) a tomahawk of returning (2, -3, Bailey) an arrow (unseen) (2, -2, Bailey) 2 arrows (unseen) (3, -3, Bailey) an arrow (unseen) (3, -2, Bailey) an arrow (unseen) (4, -6, Bailey) an arrow (4, -4, Bailey) an arrow (5, -5, Bailey) an arrow (5, -3, Bailey) an arrow (6, -6, Bailey) 2 arrows (unseen) (6, -4, Bailey) 2 tomahawks of returning (unseen) (7, -7, Bailey) an arrow (7, -4, Bailey) an arrow (unseen)