Dungeon Crawl Stone Soup version 0.21-a0-278-ga722497 (webtiles) character file. 9 vishdafish the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Sept 23, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (610 turns). vishdafish the Grave Robber (Demonspawn Necromancer) Turns: 610, Time: 00:00:50 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded, chance to defeat MR: 75%) The ooze writhes in agony! The ooze hits you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead, chance to defeat MR: 75%) The ooze writhes in agony! You kill the ooze! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..............#.# ###.####.#...##..# #.###......# ..# #.##.......##.# ####.#..........# .............#.## ####.#.......#.# ####...........### .........รท......@# ##########...###.# ##.## #.# #.# #.# #.# #.# #.# #.# ######.# #.# #......# #.# #.###### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A bat (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 331 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 331 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 610 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxorama, minivault_4 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.1 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 11 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 4 | 0.0 | 610 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 4 | 0.0 | 610 +---------+---------+-------+---------+---------+-------+---------