Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 vishdafish the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on July 15, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (146 turns). vishdafish the Sneak (Vampire Enchanter) Turns: 146, Time: 00:00:35 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 3 curare-tipped needles Armour b - a +0 robe (worn) Scrolls e - a scroll of recharging {unknown} f - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} Potions d - a potion of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: * Level 1.2 Short Blades + Level 2.2 Dodging * Level 4.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is heavily wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. The jackal bites you. You die... #..%...#######. #.........h.... #....h.#######. #......# ###h#### #.# #h## #.h# ##@# #.# #.# .. #.# .. #.# .. #.# #.# .. #.## .. #..# .. You could see 3 jackals. Vanquished Creatures 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vishdafish the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 15 Dodge: Dodged || 11