vineage Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -1, D:1) a +0 scale mail (11, 8, D:1) a +0 club (11, 15, D:1) a +0 club (11, 24, D:1) 7 stones (13, 11, D:1) a +0 dagger (18, 9, D:1) 9 stones (26, 16, D:1) a +0 dagger (32, 32, D:1) 6 stones (34, 3, D:1) a +0 dagger a stone (35, 3, D:1) a +0 club (43, -4, D:1) a +0 dagger (43, -1, D:1) a +0 dagger (47, 0, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (15, 3, D:2) a +0 robe (17, 17, D:2) a +0 dagger 8 stones (18, -3, D:2) a +0 dagger (33, 30, D:2) 4 boomerangs (40, 31, D:2) a +0 short sword 2 stones (44, -1, D:2) a +0 leather armour (44, 0, D:2) a +0 dagger (48, 9, D:2) a +0 scale mail (51, 41, D:2) a +0 dagger (55, 15, D:2) a +0 robe (55, 19, D:2) 4 stones (59, 37, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (1, 9, D:3) a +0 hand axe (6, 2, D:3) a +0 dagger of electrocution (6, 3, D:3) a +2 dagger of speed a +0 club a +0 club (6, 4, D:3) a +0 club a +0 club a +0 sling a +0 dagger (6, 5, D:3) a +0 spear a +0 animal skin a +0 helmet (10, 0, D:3) a +0 ring mail (15, -8, D:3) a +0 club a +0 ring mail (21, 26, D:3) a +0 ring mail (26, 35, D:3) a +4 quarterstaff (28, 4, D:3) a +0 whip (36, 16, D:3) a +2 rapier (37, -4, D:3) a +0 club (38, -12, D:3) a +0 short sword (38, -3, D:3) the staff of conjuration "Amior" {rC+ rN+ Dex+3 Stlth+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (38, 20, D:3) a +0 hand axe a +0 ring mail a +0 club (39, 18, D:3) a +0 mace a +0 short sword (39, 19, D:3) a +0 leather armour a +0 whip (50, 22, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 7 stones (15, 18, D:4) a +0 dagger (22, -13, D:4) a +0 hand axe (23, -12, D:4) a +0 dagger a +0 ring mail (24, -11, D:4) a +0 club (30, -13, D:4) a +0 ring mail (44, -5, D:4) a +0 club a +0 leather armour (44, 7, D:4) a +0 short sword 8 poisoned darts (47, 3, D:4) a +0 ring mail a +0 mace a +0 ring mail a +0 short sword a +0 club a +0 whip a +0 club (48, 3, D:4) a +0 spear (50, 7, D:4) a +0 falchion (52, -14, D:4) 4 stones (54, 7, D:4) 3 stones (56, -19, D:4) a +0 club (56, 23, D:4) a +1 pair of boots (58, 7, D:4) a +0 hand axe a +0 leather armour (58, 12, D:4) a +0 mace (58, 23, D:4) a +0 chain mail a +0 pair of gloves (59, -18, D:4) a +0 short sword (60, 22, D:4) a +0 club (61, -7, D:4) 3 stones (62, 22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, 12, D:5) a +0 scale mail a +2 flail of protection (4, -1, D:5) a +0 giant club (8, 10, D:5) a +0 rapier (still there?) a +3 leather armour of willpower (still there?) (12, 13, D:5) 6 boomerangs a +0 hand axe (12, 14, D:5) a +0 robe a +4 dagger (13, 13, D:5) a +0 chain mail a +0 hand axe (13, 35, D:5) a +0 leather armour (14, 13, D:5) a +0 ring mail a +0 hand axe (14, 28, D:5) a +0 giant spiked club (15, 13, D:5) a +0 flail (16, 11, D:5) a +0 mace (19, 24, D:5) a +0 dagger (38, 40, D:5) a +0 short sword (47, 40, D:5) the +4 whip "Leviticus" {spect, *Rage rF+ rN+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Level 6 of the Dungeon [Shop] Teuj's Firing Range a +0 triple crossbow (110 gold) a +0 shortbow (33 gold) 3 boomerangs (66 gold) 4 javelins (132 gold) a throwing net (33 gold) 6 poisoned darts (39 gold) a +1 shortbow of electrocution (159 gold) 4 boomerangs (88 gold) (0, 0, D:6) a staff of earth (2, -8, D:6) a +0 spear (2, -7, D:6) a +0 club a +0 robe a +0 halberd (2, -6, D:6) a +0 club a +0 club a +0 flail (8, -14, D:6) 6 stones (15, -42, D:6) a +0 dagger (18, -40, D:6) an atropa-tipped dart (18, -38, D:6) a stone (19, -38, D:6) a poisoned dart (19, -3, D:6) a +0 ring mail (20, -38, D:6) a poisoned dart (21, -39, D:6) a stone (21, -38, D:6) a stone (22, -38, D:6) a poisoned dart (23, -39, D:6) a stone (23, -38, D:6) a stone a stone (31, -13, D:6) a +3 plate armour of willpower (34, -20, D:6) a +0 rapier (42, -19, D:6) a wand of charming (8) Level 7 of the Dungeon (0, 0, D:7) a staff of air (3, 5, D:7) 4 boomerangs (4, -1, D:7) a +0 morningstar (5, -1, D:7) a +0 dagger a +0 robe (19, 11, D:7) a +2 short sword of speed (19, 13, D:7) a +0 robe a +3 great sword of freezing (19, 15, D:7) a +0 robe a +0 short sword (20, 11, D:7) a +0 giant spiked club (20, 13, D:7) a +0 robe a +2 morningstar of freezing (21, 9, D:7) a +0 sling (24, 17, D:7) a +0 whip (47, 37, D:7) a +0 ring mail (51, 37, D:7) a +0 shortbow (56, 26, D:7) a +3 short sword of distortion (57, 23, D:7) a +0 dagger (58, 23, D:7) a +0 short sword (65, -8, D:7) 5 stones Level 8 of the Dungeon (1, 0, D:8) a +0 dagger (1, 21, D:8) 15 gold pieces (1, 22, D:8) 3 stones (2, 22, D:8) 5 stones (3, 22, D:8) 17 gold pieces (3, 31, D:8) +0 steam dragon scales (3, 32, D:8) a +0 dagger (4, -6, D:8) a +0 scale mail (4, 22, D:8) a +0 leather armour (4, 45, D:8) 3 stones (5, 21, D:8) 13 gold pieces (5, 22, D:8) a wand of quicksilver (9) (14, 16, D:8) a +0 shortbow (26, 14, D:8) a +0 helmet (26, 20, D:8) a +0 robe (27, 19, D:8) a +0 hand axe (27, 20, D:8) +0 acid dragon scales (28, 38, D:8) a +0 ring mail (32, 14, D:8) 4 stones (34, 24, D:8) a +0 whip (35, 17, D:8) 7 stones (36, 6, D:8) a +0 robe (37, 10, D:8) a +1 scimitar a +0 robe a +0 dagger 2 poisoned darts a +4 hand axe a +0 robe a +0 dagger a +0 robe (37, 11, D:8) a +0 dagger a +0 leather armour (38, 14, D:8) a +0 flail a +0 robe (40, 17, D:8) a +0 mace a +0 club 8 poisoned darts (43, 28, D:8) a +0 war axe (45, -2, D:8) a +0 scale mail (47, -1, D:8) a +0 falchion (56, -1, D:8) a +0 robe (56, 29, D:8) a +1 dagger of venom a +0 leather armour (57, 12, D:8) 8 stones (58, 11, D:8) a +0 flail (58, 29, D:8) a +0 mace a +0 arbalest a +0 chain mail (59, 29, D:8) a +0 short sword (61, 40, D:8) the +2 chain mail of Honesty {rElec rN+ Int+2 Stlth-} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (7, 10, D:9) a +0 robe (12, -4, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -3, D:9) a +0 dagger a +0 robe a +1 dagger of venom an orc corpse (skeletalised by now) (16, 18, D:9) a +0 shortbow (16, 19, D:9) a +0 shortbow (19, 16, D:9) a +0 dagger a +0 ring mail (20, 9, D:9) 6 stones (20, 13, D:9) a +0 giant club a +0 giant spiked club (20, 15, D:9) a +0 war axe (20, 16, D:9) a +0 club the +0 plate armour of the Blessed Realm {rN+ Will+ rCorr Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 halberd a +0 chain mail a scroll of noise (21, 16, D:9) a +0 war axe (27, 38, D:9) a +1 short sword of holy wrath a +0 short sword 6 poisoned darts a kobold corpse (28, 38, D:9) a +0 short sword a +0 club 4 stones a kobold corpse (50, 1, D:9) a +0 whip a +0 whip 7 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, 2, D:9) a +0 whip a +0 short sword 2 poisoned darts a kobold corpse the Ecumenical Temple