Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 12837439481361827664 56 vineage the Trooper (level 3, -1/30 HPs) Began as a Merfolk Fighter on May 10, 2023. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (1458 turns). vineage the Trooper (Merfolk Fighter) Turns: 1458, Time: 00:01:27 Health: -1/30 AC: 6 Str: 18 XL: 3 Next: 97% Magic: 3/3 EV: 9 Int: 7 God: Gold: 40 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of willpower Potions d - a potion of might e - a potion of heal wounds {unknown} g - a potion of attraction {unknown} h - a potion of brilliance {unknown} i - a potion of mutation {unknown} j - 2 potions of curing {unknown} Skills: * Level 4.0 Fighting * Level 3.8 Polearms + Level 2.4 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Blade Hands Tmut 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History HP restored. You start waiting. Done waiting. You climb downwards. The gnoll barely misses you. The gnoll throws a stone. The stone hits you. You block the gnoll's attack. There is a stone staircase leading up, spattered with blood here. You completely miss the gnoll. The gnoll throws a stone. You block the stone. The gnoll closely misses you. You barely miss the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 halberd! You closely miss the gnoll. The gnoll misses you. The gnoll barely misses you. You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +0 whip. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll closely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You see here a rat skeleton. The gnoll barely misses you. The gnoll attacks as you move away! You block the gnoll's attack. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... .# #.# #..............########. ## #.# ##.#.##.#...#####....... #.# #.#..............###### #.# #.####.##.######## #.# #.# #.##.# #.# #.# #.##.# ####.## #.# #.##)# ♣♣.#..# #.# #.##.# ♣.♣.♣8### #.####@##.# .⌠.♣♣.°☼# #.....g)..# ..⌠♣§♣♣†########÷g..# ∩..§§♣..†.......>##.# ....⌠○♣♣###########.# <.∩..♣♣ #.# ....⌠♣ #.# ∩..⌠.♣ #.# ..⌠♣.♣♣# ######.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:1) An adder (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vineage the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 726 | D:1 | Reached XP level 3. HP: 22/30 MP: 3/3 1176 | D:1 | Reached skill level 4 in Fighting 1458 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_crossroads, kennysheep_small_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.8 Fighting | 4 | 4.0 Armour | | 2.4 Shields | | 3.3 Action || total ---------------------------++------- Melee: Trident || 88 Use: Scroll || 3 Armour: Scale mail || 69 Dodge: Dodged || 58 Block: Buckler || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1481 | 1447 | 34 | 565 | 637 | 2 | 740.5 | Dungeon | 1481 | 1447 | 34 | 565 | 637 | 2 | 740.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1346 daAuts D:2: 134 daAuts