vineage Level 1 of the Dungeon (15, 13, D:1) a +0 dagger (17, 22, D:1) a +0 club (26, 3, D:1) a +0 short sword (28, 35, D:1) a +0 club (32, 0, D:1) a +0 club (47, 31, D:1) a +0 club (50, 25, D:1) a +0 club (57, -3, D:1) a +0 whip (61, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -14, D:2) a +0 dagger (13, -5, D:2) a +0 buckler (19, 19, D:2) an orb of energy (23, -7, D:2) the +0 leather armour "Vinoffas" {Rampage rC++ Regen+ Dex-5} Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (24, 12, D:2) a +0 club (25, 2, D:2) 5 javelins (25, 11, D:2) a +0 ring mail (31, 11, D:2) 6 curare-tipped darts (42, -4, D:2) a +0 leather armour (44, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 ring mail (0, 1, D:3) a +0 trident (4, -3, D:3) a +0 short sword 4 poisoned darts (5, -4, D:3) a +0 mace (6, -4, D:3) a +0 club (7, 31, D:3) a scroll of immolation (12, -7, D:3) a scroll of noise a potion of degeneration (13, 43, D:3) a scarf of repulsion (14, 8, D:3) a +0 flail a +4 halberd 11 stones (15, 9, D:3) a +0 spear (17, 34, D:3) a +0 scale mail (32, 37, D:3) a +0 short sword of speed (36, 9, D:3) a +0 robe (47, 13, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (4, -15, D:4) a +0 war axe (9, -18, D:4) the +2 robe of Kapox {*Slow rCorr Str+8 Dex+5} Str: It affects your strength (+8). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (10, 10, D:4) a +0 club 5 stones (20, 4, D:4) 6 stones (24, -8, D:4) a +0 scale mail (37, 21, D:4) a +0 robe (39, 11, D:4) a +0 dagger (40, -2, D:4) a +0 dagger (40, -1, D:4) a +0 short sword 3 stones (44, 41, D:4) a +0 scale mail (44, 44, D:4) 7 stones (60, -5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Buubaloc's Jewellery Shop an amulet of magic regeneration (420 gold) the amulet of Disaster {Spirit rN+ Will+ MP-9 Dex+7} (596 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+7). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Will: It increases your willpower. the ring "Lucvauv" {rPois rC+++ Dex+4} (985 gold) [ring of poison resistance] Dex: It affects your dexterity (+4). rC: It renders you almost immune to cold. rPois: It protects you from poison. a +6 ring of dexterity (504 gold) a ring of flight (245 gold) a ring of protection from cold (350 gold) a ring of resist corrosion (280 gold) a ring of willpower (350 gold) a ring of positive energy (280 gold) a +6 ring of strength (504 gold) (0, 40, D:5) a +0 long sword a +2 robe of willpower (7, 10, D:5) a +0 halberd (7, 11, D:5) a +0 spear (10, 8, D:5) a +0 whip (12, 29, D:5) a +0 hand axe a +0 ring mail (12, 30, D:5) a +0 hand axe a +0 mace a +0 dagger a +0 robe (12, 31, D:5) a +0 club a +0 chain mail (13, 26, D:5) a +0 ring mail (19, 16, D:5) a +0 flail (20, 19, D:5) a +0 leather armour (21, 47, D:5) a +0 falchion a +0 leather armour (27, 32, D:5) 6 stones (31, 9, D:5) a +0 rapier (31, 10, D:5) 4 stones (31, 41, D:5) 6 poisoned darts (35, 31, D:5) a +0 shortbow a +0 long sword (36, 32, D:5) a +0 giant club (40, 26, D:5) a +0 robe (41, 23, D:5) a +0 robe (69, 33, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a jackal corpse (skeletalised by now) (24, 53, D:6) 2 poisoned darts (27, 50, D:6) a hound corpse (skeletalised by now) (29, 29, D:6) a +0 whip (34, 21, D:6) a +2 vampiric spear a +0 ring mail a +0 buckler (35, 52, D:6) a +0 whip (36, 11, D:6) Attaom Vuuvu's Meditations on Battling and the Cure Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Spider Form Transmutation/Poison 3 d - Eringya's Noxious Bog Transmutation/Poison 6 (unseen) (36, 16, D:6) 6 gold pieces (37, 11, D:6) a book of Chaos (37, 15, D:6) 11 gold pieces (37, 16, D:6) Ozocubu's Autobiography (37, 33, D:6) a +0 whip of electrocution a gnoll corpse (skeletalised by now) (44, 28, D:6) a +1 dagger of draining (57, 40, D:6) 17 gold pieces (57, 41, D:6) a +0 halberd a gnoll corpse (58, 30, D:6) a +0 spear a +0 spear 3 boomerangs a gnoll corpse a gnoll corpse (58, 40, D:6) a +0 whip a gnoll corpse (59, 40, D:6) a jackal corpse (60, 31, D:6) a +0 flail 8 stones (60, 34, D:6) a throwing net