vineage Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (11, 14, D:1) 5 stones (19, 30, D:1) a +0 short sword (21, -6, D:1) a +0 whip (22, -16, D:1) a +0 sling (26, -12, D:1) 4 stones (27, 29, D:1) a +0 club 3 stones (28, -9, D:1) a +0 dagger (31, 10, D:1) 5 stones (40, 40, D:1) a +0 club (43, 42, D:1) a +0 short sword a stone (50, 5, D:1) a +0 dagger (57, 0, D:1) a +0 club (58, -9, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (4, -17, D:2) 6 stones (7, -30, D:2) 3 large rocks (8, -28, D:2) a +0 scale mail (25, -2, D:2) 5 poisoned darts (31, -12, D:2) a +0 robe (32, -35, D:2) a +0 robe (38, -15, D:2) a +0 mace (43, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Cined's Distillery a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of curing (39 gold) 2 potions of haste (260 gold) [Shop] Xafiopn's Distillery a potion of mutation (88 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) (0, 0, D:3) a +0 mace (0, 14, D:3) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (0, 24, D:3) a +0 dagger a stone (2, 11, D:3) a +2 dagger of draining (2, 46, D:3) a +0 buckler (10, 0, D:3) a +0 club (22, -4, D:3) a +0 club (38, 21, D:3) 5 atropa-tipped darts (42, 6, D:3) a +0 robe (45, -5, D:3) a +0 club a +2 chain mail of poison resistance (55, 13, D:3) a +0 whip a +0 whip a +0 spear Level 4 of the Dungeon (0, 0, D:4) 2 stones (3, -2, D:4) a +0 short sword (6, -19, D:4) a potion of degeneration (10, -23, D:4) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. (17, -26, D:4) 5 stones (17, 9, D:4) a +0 war axe (19, -10, D:4) 9 stones (24, -9, D:4) a +0 hand axe (30, 7, D:4) a scroll of noise (31, -27, D:4) a +0 long sword (33, 8, D:4) a +0 dagger (36, -6, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (13, -3, D:5) a +0 spear 7 stones a +0 scale mail (13, -2, D:5) a +0 spear (14, -3, D:5) a +0 spear a +0 flail (17, -38, D:5) a ring of fire a +0 scale mail (20, -34, D:5) a +0 short sword (20, -33, D:5) a +0 short sword (28, -14, D:5) a +0 dagger a +0 dagger a +0 club a +0 club a +0 giant club a +2 dagger of holy wrath a +0 dagger a +2 dagger of venom a +0 dagger (28, -13, D:5) 4 large rocks (28, -12, D:5) 2 large rocks (30, -28, D:5) a +0 giant club (38, 4, D:5) a +0 cloak (46, -27, D:5) a +0 giant spiked club (51, -14, D:5) a necrophage corpse (skeletalised by now) (53, -19, D:5) a +0 leather armour (55, -33, D:5) a +0 whip a +0 hand axe an orc corpse (skeletalised by now) (55, -32, D:5) a quokka corpse (skeletalised by now) (55, -31, D:5) a +0 flail (55, -14, D:5) a +0 robe (59, -12, D:5) a +2 battleaxe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (7, -21, D:6) 5 stones (15, -37, D:6) a +0 spear (15, -36, D:6) a +0 whip a gnoll corpse a bullfrog corpse (15, -18, D:6) a necrophage corpse the Ecumenical Temple