vineage Level 1 of the Dungeon (0, 33, D:1) a +0 dagger (2, 7, D:1) a +0 dagger 2 stones (6, 16, D:1) a +0 dagger (12, 2, D:1) a +0 short sword (14, 10, D:1) 9 stones (15, 12, D:1) a +0 mace (17, 3, D:1) a +0 leather armour (17, 24, D:1) a +0 sling (17, 31, D:1) a +0 dagger a +0 dagger (17, 32, D:1) a +0 dagger (18, 8, D:1) a +0 short sword (29, 7, D:1) a +0 club (43, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 24, D:2) a +0 short sword (5, 24, D:2) 2 stones (13, 0, D:2) 6 stones (14, 4, D:2) 9 stones (34, -12, D:2) a +0 dagger (34, 24, D:2) 3 poisoned darts (36, -14, D:2) 5 poisoned darts (37, 2, D:2) the +1 mace "Neerirut" {drain, rN++ Dex-4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. (38, -8, D:2) a +0 dagger (39, 3, D:2) a +0 dagger (40, -8, D:2) a +0 whip a +0 flail (41, -7, D:2) a +0 spear (57, 9, D:2) a +0 scythe a +0 robe (58, 17, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (4, -3, D:3) a +0 buckler (7, 1, D:3) a +0 chain mail (17, 17, D:3) a +0 club a +0 animal skin a +0 helmet (17, 18, D:3) a +0 club (17, 32, D:3) a +0 short sword (18, 16, D:3) a +2 dagger of venom (18, 18, D:3) a +0 club (19, 17, D:3) a +0 dagger (23, 17, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +0 sling (24, 17, D:3) a +0 club a +0 dagger (31, 30, D:3) a +0 ring mail (38, -11, D:3) a +0 scale mail (39, 22, D:3) a +0 club 4 stones (42, -4, D:3) a +0 dagger (42, 16, D:3) the +1 ring mail of Xom's Castigation {-Cast +Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. -Cast: It prevents spellcasting. (59, -3, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Liruil's Armour Shop a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 cloak of willpower (138 gold) a +0 pair of boots (54 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) [Shop] Sounosar's Weapon Boutique the +3 Elemental Staff {rElec rF++ rC++ AC+5} (951 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. a +0 whip (27 gold) a +2 war axe of freezing (201 gold) a +0 trident (38 gold) a +0 rapier (44 gold) 8 stones (8 gold) the +7 long sword of Hetu {vorpal, +Blink Fly rPois} (665 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. Fly: It grants you flight. +Blink: It lets you blink. 5 stones (5 gold) 4 stones (4 gold) (0, 0, D:4) a +0 dagger (4, -24, D:4) 5 stones (7, -26, D:4) 5 poisoned darts (16, -5, D:4) a +0 short sword (21, -21, D:4) a +2 dagger of venom (23, -14, D:4) 3 stones (25, -15, D:4) a +0 leather armour (32, -24, D:4) 5 atropa-tipped darts (33, -18, D:4) 4 stones (40, -20, D:4) a +0 short sword (51, -25, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion 3 boomerangs (2, 20, D:5) a +4 quarterstaff of chaos a +0 cloak (3, 20, D:5) a +3 trident of protection a +0 robe (5, 0, D:5) a +0 flail 4 poisoned darts a +0 giant spiked club (5, 1, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (5, 21, D:5) a +0 hammer (12, -13, D:5) 2 boomerangs (14, -19, D:5) a +0 scale mail (15, -17, D:5) a +1 hand axe of flaming (15, -16, D:5) a +0 dagger (15, -15, D:5) a +0 flail (17, 18, D:5) a +0 vorpal falchion a +1 leather armour of cold resistance (24, -3, D:5) a +0 long sword of draining (25, 1, D:5) a +0 scale mail (27, 10, D:5) a +0 quarterstaff (28, -11, D:5) a +0 whip a +0 ring mail (30, -7, D:5) a +0 shortbow (40, 23, D:5) a +0 robe (47, -26, D:5) a +1 spear of venom (48, -24, D:5) a +0 halberd (49, -24, D:5) the +6 broad axe of the Fifty Spirits {flame, rPois rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (53, -21, D:5) a +0 short sword 6 stones a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs a +0 flail (0, 1, D:6) a +0 short sword a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour 3 silver boomerangs a +0 hand axe (12, -2, D:6) 2 stones (46, -4, D:6) a +0 leather armour (57, 20, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, -1, D:7) a +0 quarterstaff (3, 11, D:7) a +0 mace (4, 22, D:7) a +0 spear (4, 36, D:7) a +0 long sword (11, 25, D:7) a +0 ring mail (12, 27, D:7) a +0 flail (17, 21, D:7) 5 stones (30, -5, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, -1, D:8) a +0 scale mail (8, -17, D:8) 6 boomerangs (10, -20, D:8) a water moccasin corpse (skeletalised by now) (24, -10, D:8) a +0 short sword 12 gold pieces (25, -12, D:8) a +0 short sword 2 poisoned darts a kobold corpse (25, -11, D:8) a +0 dagger a kobold corpse (26, -11, D:8) a +0 whip (28, -13, D:8) a wolf corpse (28, -12, D:8) a +0 war axe a +0 plate armour (29, -13, D:8) a +0 dagger a +0 leather armour (29, -12, D:8) a +0 hand axe a +0 ring mail an orc corpse the Ecumenical Temple