vineage Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (4, -11, D:1) a +0 short sword (7, -24, D:1) a +0 club (11, -6, D:1) 22 stones (16, -25, D:1) a staff of conjuration (17, -30, D:1) a +0 dagger (31, -51, D:1) a +0 hunting sling (31, -11, D:1) a +0 spear (35, -46, D:1) 21 arrows (36, -43, D:1) a +0 club a +0 dagger (40, -30, D:1) a +0 short sword 5 stones (40, -17, D:1) a +0 quarterstaff of speed (44, -11, D:1) a +0 hand axe (52, -22, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (6, -22, D:2) 9 stones (9, -32, D:2) 27 arrows (13, -17, D:2) a +2 animal skin a +0 dagger (14, -19, D:2) 5 javelins (14, -16, D:2) a +0 short sword a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger (15, -16, D:2) a +0 club a +0 club a +0 dagger (17, -7, D:2) a +0 short sword (20, -21, D:2) a +0 club (29, -4, D:2) 10 stones (32, -37, D:2) a +0 short sword a +0 club (32, -9, D:2) 25 stones (33, -37, D:2) 4 stones a +0 club (37, -40, D:2) a +0 whip (41, -10, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ykim's Weapon Shop the +6 mace "Sibog" {vorpal, rElec rPois rF- Str+7} (785 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 trident (45 gold) 15 arrows (39 gold) 20 stones (26 gold) 17 stones (22 gold) 16 arrows (41 gold) a +0 rapier (52 gold) a +8 halberd (598 gold) the +6 trident "Plog" {vorpal, *Slow rElec Str+7 Int-2} (703 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 glaive (84 gold) a +3 trident of venom (275 gold) (0, 0, D:3) a +0 scale mail (9, 2, D:3) a +0 club (13, -27, D:3) 2 poisoned darts (17, -31, D:3) a +0 dagger (17, 15, D:3) a +0 dagger 5 stones (20, -13, D:3) the +2 robe "Xotokk" {rElec rN+ Str-5 Dex+6} Str: It affects your strength (-5). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. (20, 6, D:3) a +0 whip (24, -8, D:3) a +0 ring mail a +0 club (24, 22, D:3) 11 sling bullets (30, 19, D:3) a +0 whip (31, -9, D:3) a +0 dagger a +0 short sword a +0 chain mail a +0 short sword a +0 ring mail a +0 flail a +0 mace (36, 12, D:3) a +0 short sword (44, -17, D:3) a +0 club (44, -14, D:3) a +0 scale mail (46, -23, D:3) a +0 mace (46, -13, D:3) a +0 spear Level 4 of the Dungeon (10, -27, D:4) a +0 halberd (18, -38, D:4) a +2 spectral quarterstaff (23, -25, D:4) 5 boomerangs (29, -24, D:4) a +0 mace a +0 ring mail a +0 club a +0 leather armour (29, -23, D:4) a +0 flail a +0 scale mail (30, -23, D:4) a +0 flail (31, -23, D:4) a +0 dagger (34, -5, D:4) a +0 giant club (38, -15, D:4) a +0 pair of gloves (39, -28, D:4) a +0 leather armour (39, -2, D:4) a +0 ring mail (42, -18, D:4) 21 stones (42, -10, D:4) a +0 leather armour (52, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 19, D:5) 25 arrows (8, 11, D:5) 24 arrows (43, 11, D:5) a +0 whip a +0 robe (44, 1, D:5) a +0 spear (45, 0, D:5) a +0 whip a +0 spear (46, 17, D:5) a +0 whip a +0 spear a +0 whip 12 stones (46, 18, D:5) a +0 spear a +0 club Level 6 of the Dungeon (0, 0, D:6) 15 arrows (1, -11, D:6) a +0 long sword (2, -24, D:6) a stone (2, -22, D:6) a large rock (3, -9, D:6) a +0 battleaxe 12 stones (6, -22, D:6) a stone (7, -23, D:6) a stone (7, -5, D:6) a +0 short sword of draining (16, -25, D:6) a +0 giant club (37, -20, D:6) a potion of degeneration (39, -6, D:6) 21 stones (45, 14, D:6) a +0 short sword a +0 shortbow 18 arrows (46, -20, D:6) a +0 morningstar (still there?) a +0 ring mail (still there?) (46, 12, D:6) a +0 dagger a +0 robe (47, 12, D:6) a +0 flail a +0 scale mail a +0 hand axe (48, -20, D:6) a +0 dagger (still there?) a +0 robe (still there?) (51, 15, D:6) a +2 hand axe a +0 robe a +0 robe a +4 dagger of freezing a +0 robe (52, 8, D:6) a +0 ring mail (54, 19, D:6) a +0 falchion a +2 robe of willpower (55, 19, D:6) a +3 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) 22 sling bullets (0, 5, D:7) a +0 long sword (4, 3, D:7) a +0 club (5, 15, D:7) a +2 flail a +2 chain mail (12, 25, D:7) 10 arrows (18, 15, D:7) 5 poisoned darts (20, 5, D:7) a +0 mace a +0 robe (21, 2, D:7) 22 arrows (22, 0, D:7) 24 arrows (28, 14, D:7) 16 stones (28, 27, D:7) a +0 scale mail (32, 6, D:7) a +2 halberd of flaming a +0 robe (33, 5, D:7) a +2 scimitar a +0 robe (33, 6, D:7) a +2 halberd a +0 robe (33, 14, D:7) a +0 hand axe (43, -4, D:7) a +0 whip a +0 chain mail (44, -2, D:7) a +0 shortbow 30 arrows a +0 robe a +0 dagger (45, 11, D:7) a scroll of noise (49, 33, D:7) a +0 mace (50, 30, D:7) a wand of flame (24) a wand of paralysis (6) a wand of polymorph (19) a wand of iceblast (8) a +3 quarterstaff of chaos (51, 0, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 5, D:8) a +0 whip a +0 club a +0 leather armour a +0 flail (1, 4, D:8) a +0 flail a +0 club (3, -15, D:8) a +0 dagger a +0 whip a curare-tipped dart a +3 dagger a +0 hand crossbow 25 bolts a +0 short sword a stone (3, -14, D:8) a +0 dagger of electrocution (13, -1, D:8) a +0 ring mail (15, -12, D:8) 19 arrows (16, -4, D:8) 25 sling bullets (22, 12, D:8) +0 steam dragon scales (32, 7, D:8) a +0 plate armour (33, -18, D:8) a +0 short sword 3 poisoned darts (33, -17, D:8) a +0 short sword (34, -19, D:8) a +0 whip 5 stones (35, -19, D:8) a +0 hand axe a +0 club (35, -18, D:8) a +0 club 24 stones (37, -21, D:8) a +0 short sword (37, 17, D:8) a +0 leather armour (38, -19, D:8) a +0 war axe a +0 leather armour (39, 19, D:8) a +0 battleaxe a +0 robe (40, 26, D:8) a +0 shortbow 5 arrows (41, 20, D:8) a +0 flail a +0 robe (42, 21, D:8) a +4 dagger a +0 robe (53, -27, D:8) an amulet of the acrobat (53, 9, D:8) a +0 chain mail (54, -17, D:8) 22 stones Level 9 of the Dungeon (0, 6, D:9) 15 gold pieces (3, 20, D:9) a +0 club (3, 21, D:9) a +0 club a +0 leather armour (4, 20, D:9) a +0 dagger a +0 leather armour a +0 dagger of speed a +0 robe (5, 6, D:9) a +0 longbow (5, 19, D:9) a +0 trident a +0 ring mail (7, 24, D:9) 12 stones (8, 30, D:9) a +0 whip of pain a +1 buckler a +1 flail (9, 28, D:9) the -5 buckler of the Crown {Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). (9, 29, D:9) a +0 whip a +0 short sword a +0 ring mail a +0 club a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 mace a boomerang of dispersal a +0 leather armour (11, 3, D:9) 25 stones (12, 7, D:9) a +0 club a +0 hand crossbow 22 bolts (13, 7, D:9) a +0 short sword a +0 halberd 3 boomerangs a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 short sword 2 poisoned darts a +0 dagger a +0 robe a +0 dagger (14, 7, D:9) a +0 club (20, 10, D:9) 2 poisoned darts (34, 19, D:9) a +0 mace (34, 28, D:9) a +0 giant spiked club a +0 giant spiked club (35, -1, D:9) a +0 club a +0 club a +2 spectral giant club a +0 robe a +6 spear of venom a +0 ring mail a +0 kite shield (35, 0, D:9) a +0 club (35, 16, D:9) a +0 ring mail (36, -2, D:9) a +0 halberd (37, 13, D:9) a +0 dagger a +0 robe (38, -8, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 6, D:10) a +0 trident (22, 43, D:10) a +0 trident of venom (31, 21, D:10) a +0 dagger 4 poisoned darts (32, 21, D:10) a +0 dagger a +0 robe (40, 28, D:10) 23 arrows (40, 44, D:10) +0 swamp dragon scales (42, 32, D:10) a condenser vane (43, 21, D:10) a +0 whip a stone (43, 22, D:10) a +0 short sword 4 stones (43, 24, D:10) 5 poisoned darts a +0 short sword (46, 15, D:10) 23 stones (46, 33, D:10) a +0 quarterstaff (49, -2, D:10) the +1 trident "Xucsouss" {vorpal, Fly Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). Fly: It grants you flight. (49, 16, D:10) a +0 war axe (61, -4, D:10) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (6, 11, Lair:1) a +0 club (23, -11, Lair:1) 13 bolts (26, 8, Lair:1) a +0 chain mail (29, -3, Lair:1) 19 bolts (34, -9, Lair:1) a +0 bardiche (40, 14, Lair:1) 19 stones (51, 14, Lair:1) a scroll of torment (53, 21, Lair:1) a box of beasts (54, -5, Lair:1) 26 bolts Level 2 of the Lair of Beasts (6, 15, Lair:2) 28 stones (8, -19, Lair:2) a +0 hunting sling (12, 14, Lair:2) a +0 cloak (18, -23, Lair:2) a +0 spear (49, 2, Lair:2) a +0 trident (50, -9, Lair:2) 6 javelins Level 3 of the Lair of Beasts (2, -8, Lair:3) a +4 battleaxe 6 javelins a +0 chain mail (3, -8, Lair:3) a +2 great mace of protection (6, 2, Lair:3) a +0 spear (17, 6, Lair:3) a +0 falchion (21, -34, Lair:3) 16 stones (27, -32, Lair:3) 15 stones (29, -1, Lair:3) a +0 leather armour (36, -24, Lair:3) 10 stones (41, -34, Lair:3) 18 stones (41, -16, Lair:3) a +0 plate armour a +0 helmet (42, -15, Lair:3) a +0 robe a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 poisoned darts (14, -2, Lair:4) a +0 cloak (19, -1, Lair:4) a +0 chain mail (23, 19, Lair:4) 22 stones (23, 20, Lair:4) a scroll of vulnerability (30, -1, Lair:4) 16 stones (36, -2, Lair:4) 2 poisoned darts (44, -9, Lair:4) 14 sling bullets (60, 19, Lair:4) a condenser vane (61, -1, Lair:4) the +6 rapier of Spores {vamp, rPois} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. Level 5 of the Lair of Beasts (4, 11, Lair:5) a +0 war axe (8, 6, Lair:5) a +1 longbow of flaming 16 arrows a +0 barding (14, -15, Lair:5) a +0 hand axe (15, -33, Lair:5) a +0 leather armour (27, -3, Lair:5) a +2 pair of boots of rampaging (31, -1, Lair:5) 16 arrows (53, -14, Lair:5) a +1 vorpal falchion (55, -14, Lair:5) a +0 plate armour (55, -10, Lair:5) a +0 hand axe (57, -16, Lair:5) a +0 cloak (57, -14, Lair:5) a scroll of torment (57, -10, Lair:5) a +0 ring mail (57, -9, Lair:5) a +0 short sword (58, -11, Lair:5) 24 bolts (59, 7, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (1, -11, Lair:6) a +2 whip of electrocution (3, -19, Lair:6) a +0 hunting sling (5, 8, Lair:6) a +0 mace (5, 9, Lair:6) a +0 plate armour (7, 8, Lair:6) a +0 cloak (7, 9, Lair:6) the +4 scale mail "Dughiek" {Rampage Drain Will+} Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (15, -12, Lair:6) a +0 ring mail (18, -31, Lair:6) a +0 flail (18, 11, Lair:6) 4 silver javelins (19, 13, Lair:6) a +3 chain mail of poison resistance (20, 5, Lair:6) a tin of tremorstones (2/2) (22, -2, Lair:6) a +0 robe (30, -25, Lair:6) a +0 dagger a +0 robe (41, 25, Lair:6) 3 potions of degeneration (43, 8, Lair:6) a +1 cloak a +0 pair of gloves Level 1 of the Swamp (1, -21, Swamp:1) a +1 falchion of holy wrath (2, -22, Swamp:1) a +0 quarterstaff a +0 robe (3, -18, Swamp:1) 15 sling bullets (16, -21, Swamp:1) a +0 spear 17 stones (16, -18, Swamp:1) a +0 hand axe (17, -19, Swamp:1) a +0 spear (17, -7, Swamp:1) a +2 robe of willpower (18, -20, Swamp:1) a +0 spear (21, -26, Swamp:1) a +0 quarterstaff (23, -27, Swamp:1) 16 stones (23, -1, Swamp:1) a +0 robe (28, -7, Swamp:1) 11 stones (32, -23, Swamp:1) a +0 flail of protection (34, -15, Swamp:1) an amulet of the acrobat (37, -19, Swamp:1) a +0 quarterstaff a +0 robe (40, -15, Swamp:1) 24 stones Level 2 of the Swamp (0, 0, Swamp:2) 18 bolts (3, 2, Swamp:2) the +7 quarterstaff "Vuogolum" {speed, Contam Fly rN+ Will+} Attacks with this weapon are significantly faster. rN: It protects you from negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (6, 0, Swamp:2) an amulet of guardian spirit (10, -27, Swamp:2) a +0 robe (11, -28, Swamp:2) a bunyip corpse (14, -28, Swamp:2) a swamp worm corpse (18, -19, Swamp:2) a wand of flame (18) (still there?) a +0 robe (still there?) a fenstrider witch corpse (still there?) (19, -20, Swamp:2) a +0 spear a vampire mosquito corpse