vineage Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, 16, D:1) a +0 leather armour (18, 32, D:1) 13 stones (21, 33, D:1) a +0 dagger (23, 4, D:1) 21 stones (28, 40, D:1) 22 bolts (29, 33, D:1) 12 stones (47, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 28, D:2) a +0 dagger a +0 club (12, 11, D:2) a +0 dagger (12, 27, D:2) a +0 dagger (27, 9, D:2) a +0 long sword 2 stones (30, 36, D:2) a +0 dagger (31, 15, D:2) a +0 club (37, 2, D:2) 24 stones (41, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a book of Necromancy (1, -4, D:3) a +0 short sword (17, -3, D:3) a +0 short sword 4 stones (18, -11, D:3) a +0 whip 2 stones (18, 22, D:3) 14 stones (19, 25, D:3) 25 stones (34, 19, D:3) 24 sling bullets (36, 21, D:3) a +0 trident a +0 leather armour (38, -13, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour (45, 28, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 7 arrows (6, -11, D:4) 7 bolts (12, -37, D:4) 24 sling bullets (13, -19, D:4) a +0 robe a +0 scythe (17, -2, D:4) 25 arrows (29, -16, D:4) a +0 club (29, 5, D:4) 26 arrows (33, -5, D:4) a +0 giant club (37, -39, D:4) a +0 dagger (42, -38, D:4) a +0 dagger (43, -37, D:4) a +0 mace a +0 animal skin a +2 helmet (43, -34, D:4) a +0 dagger a +0 hunting sling 27 stones a +1 dagger of electrocution a +0 dagger (43, -10, D:4) a +0 mace (44, -33, D:4) a +0 dagger (46, -28, D:4) a +0 robe (48, -42, D:4) a +0 quarterstaff (48, -12, D:4) a +0 short sword 14 stones (49, -11, D:4) a +0 club (51, 2, D:4) a +0 robe (56, -32, D:4) a scroll of noise (58, -43, D:4) 26 arrows Level 5 of the Dungeon (0, 0, D:5) 24 arrows (9, 16, D:5) 28 stones (10, 12, D:5) 3 stones (still there?) a +0 whip (still there?) (10, 29, D:5) a +0 dagger (11, 13, D:5) 5 poisoned darts (12, 12, D:5) a +0 robe a +0 dagger (12, 36, D:5) 9 stones (12, 44, D:5) a +0 ring mail (14, 15, D:5) a +0 giant club (14, 45, D:5) a +0 robe (36, 16, D:5) a +0 falchion (44, 20, D:5) a +0 club a +0 dagger (45, 20, D:5) a +0 hand axe a +0 robe a +0 club a +0 leather armour (50, 11, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon [Shop] Kalipno's Antique Weapon Shop a +0 long sword (87 gold) the +1 hand crossbow of Responsibility {freeze, rF++ rN+++ Will- MP+9} (1787 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a +0 shortbow (75 gold) a +5 mace of holy wrath (810 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 glaive (162 gold) (0, 0, D:6) a +0 dagger of pain a +0 robe a +0 dagger a +0 robe (17, -25, D:6) a +0 dagger a +0 robe (21, -25, D:6) a +0 short sword (22, -25, D:6) a +0 vampiric dagger a +0 robe (22, 24, D:6) a +0 ring mail a +0 morningstar (23, 25, D:6) a +0 robe a +0 dagger a +0 flail (33, 26, D:6) the +6 hunting sling of Heusife {vorpal, Str+5} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+5). (38, -2, D:6) a +0 giant club (40, -3, D:6) 17 stones (47, 28, D:6) a +0 whip a +0 flail (52, -7, D:6) a +0 spear (52, -6, D:6) a +0 club (53, -9, D:6) a +1 whip of freezing a +0 mace of holy wrath a +1 buckler a +0 flail of venom a +0 scale mail a +0 spear (54, -8, D:6) a +0 halberd (62, 12, D:6) a +0 club (63, 12, D:6) a +0 flail (63, 13, D:6) a +0 club (64, 12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club 4 poisoned darts (1, 1, D:7) a +2 dagger of venom (3, 3, D:7) a +0 dagger (3, 5, D:7) a +0 dagger (19, 39, D:7) a +0 ring mail (25, -7, D:7) a +0 hand axe a +0 chain mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 dagger (28, 15, D:7) a +0 dagger (29, 29, D:7) 17 arrows (30, 50, D:7) a +0 dagger (35, 3, D:7) a +0 long sword (37, 46, D:7) 15 stones (37, 47, D:7) a +0 mace a +0 leather armour a +0 short sword a +0 hand axe (37, 48, D:7) a +0 dagger (40, 27, D:7) a +0 short sword (42, -6, D:7) a +0 robe (still there?) a +2 dagger of draining (still there?) (42, 27, D:7) a +0 short sword a stone (43, 27, D:7) a +0 dagger a curare-tipped dart (46, 52, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) 20 arrows a +0 shortbow (1, 1, D:8) 4 stones a +0 dagger 8 poisoned darts a +0 whip a +0 dagger of speed (2, -26, D:8) a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (2, -25, D:8) a +0 hand axe (2, 1, D:8) 6 poisoned darts a +0 short sword (3, -3, D:8) a +0 giant club a +0 giant club (3, 1, D:8) a stone a +0 whip (4, -25, D:8) a +0 short sword (4, -24, D:8) a +0 dagger a +0 robe (4, -14, D:8) a +0 whip (4, -3, D:8) 6 boomerangs (7, 20, D:8) a +0 short sword (7, 22, D:8) a +0 short sword a +0 dagger a curare-tipped dart (8, 20, D:8) a +0 short sword (8, 21, D:8) a +0 short sword a stone (8, 22, D:8) a +0 short sword (10, -17, D:8) a +0 dagger a +0 dagger 4 stones a +0 club (10, -16, D:8) a +0 club a +0 short sword (10, -15, D:8) a +0 short sword a +0 short sword 5 poisoned darts (24, 16, D:8) a +3 dagger a +0 robe a +0 long sword a +0 robe (24, 17, D:8) a +0 halberd a +0 robe (30, -15, D:8) 13 sling bullets (33, 7, D:8) 17 arrows (36, -16, D:8) 25 stones (38, -10, D:8) a +0 robe a +0 short sword (38, -9, D:8) a +0 robe a +4 hand axe (43, -27, D:8) a +0 leather armour (43, -5, D:8) 3 stones a +0 dagger (43, -4, D:8) 6 atropa-tipped darts (43, -3, D:8) a stone a +0 short sword (44, -3, D:8) a +0 robe a +0 dagger (45, -2, D:8) a stone a +0 short sword a curare-tipped dart a +0 dagger (46, -2, D:8) a +0 whip 5 stones a +0 whip (47, -5, D:8) 14 arrows (48, -6, D:8) 18 stones (51, -27, D:8) a +0 leather armour (52, -2, D:8) 20 stones (52, 0, D:8) a +0 giant club (53, -11, D:8) a +0 robe a +3 war axe of freezing a +0 robe (53, -10, D:8) a +0 robe a +3 scimitar (53, 0, D:8) 16 stones Level 9 of the Dungeon (18, 15, D:9) +0 steam dragon scales (25, 27, D:9) a +0 flail (26, 3, D:9) the +4 trident of Dugamp {freeze, rPois Will- MP+9 Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It decreases your willpower. (26, 35, D:9) a +0 giant spiked club a +0 giant spiked club (28, 17, D:9) a +0 club a +0 club a +0 chain mail a +0 hand axe (29, 17, D:9) a +0 long sword of electrocution a +0 mace (42, 16, D:9) a +0 ring mail (43, 11, D:9) a scroll of identify (57, 8, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Taihod's Antique Armour Shoppe a +0 robe (18 gold) a +0 cloak (117 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) +1 storm dragon scales (2262 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) (0, 0, D:10) a +0 trident (2, -6, D:10) a +0 hand axe a +0 ring mail (2, 8, D:10) a +0 mace (3, -7, D:10) a +0 flail a +0 club a +0 leather armour (3, -2, D:10) a +0 spear (4, -9, D:10) a +0 dagger a +0 leather armour a +1 dagger of speed a +0 ring mail (4, -7, D:10) a +0 whip a +0 leather armour (5, -9, D:10) a +0 flail 3 boomerangs a +4 dagger of draining a potion of degeneration a +0 dagger a +0 short sword a +0 flail a +0 leather armour a +0 dagger (6, -12, D:10) a +0 whip a +0 shortbow 13 arrows (6, -11, D:10) a potion of degeneration (6, -10, D:10) a +0 mace a +1 whip of distortion a +0 scale mail a +0 short sword a +0 hand axe a +0 club a +0 dagger a +0 flail a +0 dagger a +0 flail a +0 club a +0 flail a +2 trident of protection a +0 ring mail a +0 buckler (6, -9, D:10) a +0 whip a +0 leather armour a +0 trident a +0 plate armour a +0 war axe a +0 glaive a +0 chain mail (9, -27, D:10) a +0 dagger a +0 robe (9, -26, D:10) a +0 whip a +0 scale mail (9, -24, D:10) a +0 whip a +0 leather armour (10, -21, D:10) a warg skeleton (13, 8, D:10) a +0 robe (14, 12, D:10) 20 stones (25, 7, D:10) a -1 glaive a +0 animal skin (29, -23, D:10) the +4 quarterstaff of Aloyness {distort, *Rage rF+ Dex+6 SInv} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+6). rF: It protects you from fire. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (32, 0, D:10) a +0 dagger a +0 dagger a +0 short sword a +0 club 10 stones a +0 dagger a +0 robe a +0 whip a +0 dagger 6 poisoned darts a +0 dagger 2 curare-tipped darts a +0 club (33, 0, D:10) a +0 short sword a +0 whip a +0 whip a +0 whip 14 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (11, 4, D:11) a potion of curing (11, 8, D:11) 11 gold pieces