vineage Level 1 of the Dungeon (20, -28, D:1) 24 sling bullets (27, -3, D:1) 15 bolts (30, -54, D:1) a +0 club (31, -26, D:1) a stone (32, -6, D:1) a +0 club (33, -26, D:1) a stone (34, -26, D:1) a stone (34, -14, D:1) 5 poisoned needles (34, -7, D:1) a +0 dagger (35, -26, D:1) a stone (58, -23, D:1) 13 poisoned needles (59, -22, D:1) a +0 ring mail (63, -27, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -6, D:2) a +0 club (11, -35, D:2) a +0 mace (14, -22, D:2) a +0 spear (30, -21, D:2) a +0 club (35, 17, D:2) 19 sling bullets (48, 2, D:2) a +0 dagger (62, -22, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 18 poisoned needles (1, -2, D:3) 12 poisoned needles (4, 10, D:3) a +0 long sword (7, -2, D:3) a +0 spear (7, 16, D:3) a poisoned needle (10, 16, D:3) a +0 blowgun 7 poisoned needles (18, 0, D:3) 23 arrows (18, 21, D:3) a +0 hunting sling (21, 24, D:3) a +0 mace (25, 0, D:3) a +0 flail 2 poisoned tomahawks (26, 0, D:3) a +0 mace (26, 1, D:3) a +0 dagger a +0 robe (26, 2, D:3) a +0 dagger (27, 21, D:3) a +0 leather armour (29, 28, D:3) a +0 hunting sling (30, 41, D:3) 20 stones (39, 3, D:3) 16 stones (44, 3, D:3) 30 arrows Level 4 of the Dungeon (0, 0, D:4) 24 bolts (11, -28, D:4) a +0 robe (11, -8, D:4) 11 bolts (11, 3, D:4) 11 arrows (24, -39, D:4) a potion of degeneration (24, -27, D:4) a +0 giant spiked club (25, -14, D:4) a +0 robe (34, -14, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (0, 8, D:5) a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 9, D:5) a +0 chain mail a +0 dagger a +0 leather armour (12, -2, D:5) a +0 dire flail a +1 robe of fire resistance (21, 17, D:5) 17 arrows (33, -11, D:5) a +0 leather armour (40, -15, D:5) a +0 ring mail (41, -10, D:5) a +0 chain mail a potion of degeneration (43, -5, D:5) a +0 leather armour of fire resistance (48, -5, D:5) 16 poisoned needles Level 6 of the Dungeon [Shop] Xyal's General Store 20 sling bullets (120 gold) a meat ration (60 gold) a meat ration (60 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) 20 stones (24 gold) a bread ration (60 gold) 24 sling bullets (144 gold) a crystal ball of energy (240 gold) 9 stones (10 gold) a scroll of enchant weapon (90 gold) (0, 0, D:6) 14 stones (1, 43, D:6) 13 bolts (3, 13, D:6) a +0 flail (13, 11, D:6) a +0 robe a +0 dagger a +0 robe (14, 10, D:6) a +0 animal skin a +0 hand axe the +1 scale mail of the Sixty-Six Ghosts {Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. (14, 27, D:6) a +0 mace (15, 29, D:6) a +4 quarterstaff of chaos (15, 31, D:6) a +0 mace (16, 28, D:6) a +0 mace of protection (16, 29, D:6) a +0 mace (16, 35, D:6) a +0 mace (17, 34, D:6) a +0 mace (17, 36, D:6) a +0 mace (20, 8, D:6) a +0 dagger a +0 robe (21, 8, D:6) a +0 club (22, 9, D:6) a +0 battleaxe a +0 chain mail (22, 10, D:6) a +0 ring mail a +0 club a +0 ring mail (25, 11, D:6) a +0 flail a +0 leather armour (26, 11, D:6) a +0 dagger a +0 trident (26, 12, D:6) a +0 mace a +0 leather armour (27, 49, D:6) 8 arrows (27, 53, D:6) a cursed -3 blowgun (32, 39, D:6) a +0 whip a +0 leather armour (35, 23, D:6) 14 arrows (37, 2, D:6) a +0 flail (38, 2, D:6) a +0 ring mail a cursed -3 mace (39, 2, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (2, 15, D:7) a +0 ring mail (2, 21, D:7) a +0 plate armour (8, 1, D:7) a cursed -1 leather armour (10, -19, D:7) a +0 robe (14, -12, D:7) a +0 short sword a +0 scale mail (14, -11, D:7) a +1 dagger of speed a +0 robe (26, 10, D:7) a +0 short sword a +0 whip (27, 10, D:7) a +0 leather armour (31, 0, D:7) a +3 great sword a +0 robe (33, -4, D:7) 19 stones (37, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, -2, D:8) a potion of lignification (5, -45, D:8) a +0 club a +0 dagger a +0 robe (6, -38, D:8) a +0 whip a +0 leather armour (6, -16, D:8) a +0 leather armour (7, -36, D:8) a +0 flail (9, -36, D:8) a +0 blowgun (10, -37, D:8) 24 bolts (11, -42, D:8) a +0 war axe (13, -36, D:8) 25 arrows (18, -11, D:8) a +0 giant club a cursed -2 giant spiked club (18, -9, D:8) a +0 dagger a +0 robe (23, -20, D:8) a +0 dagger (24, -17, D:8) a +0 short sword a +0 leather armour (24, -16, D:8) the +2 rapier of the Viper {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (26, -37, D:8) a +0 whip (26, -36, D:8) a cursed -2 short sword a +0 club (26, -35, D:8) a +0 dagger (27, -2, D:8) a +0 hand axe a cursed +0 animal skin (31, -32, D:8) a +0 club (32, -24, D:8) a +0 mace a +0 plate armour (32, -23, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (8, -8, D:9) a +0 short sword 2 stones a +0 club a +0 blowgun 14 poisoned needles (8, -7, D:9) a +0 short sword (9, -6, D:9) a poisoned needle (10, -8, D:9) a +0 dagger a stone (10, -7, D:9) a +0 dagger a +0 blowgun 5 poisoned needles (13, 0, D:9) a +0 short sword (13, 1, D:9) a +0 short sword 2 stones (14, 0, D:9) a stone (14, 2, D:9) a +0 short sword (15, 1, D:9) a +0 short sword (15, 2, D:9) a stone (18, 8, D:9) a +0 hand axe a +0 leather armour (19, 7, D:9) a +0 giant spiked club a cursed -1 giant club (20, 16, D:9) a +0 quarterstaff (26, -18, D:9) the cursed +3 dagger "Xeaxzutu" {drain, rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (26, -13, D:9) 14 sling bullets (28, -25, D:9) 20 sling bullets (28, -22, D:9) an uncursed staff of earth (29, -9, D:9) an arrow (29, 19, D:9) a +2 helmet (31, -15, D:9) an arrow a +0 dagger a +0 robe (31, -14, D:9) a +0 longbow 16 arrows (31, -13, D:9) an arrow (32, -15, D:9) a +0 falchion (36, 16, D:9) a +0 helmet (49, -4, D:9) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (5, 17, Lair:1) a +0 robe (17, 9, Lair:1) 4 poisoned needles (29, 19, Lair:1) the +2 great sword "Goblinslayer" {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (30, 23, Lair:1) a +0 club (35, -3, Lair:1) 26 stones (42, 30, Lair:1) a +0 scimitar (52, 16, Lair:1) 21 stones (55, 4, Lair:1) 26 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 poisoned needles (2, 5, Lair:2) a potion of degeneration (4, -17, Lair:2) a scroll of immolation (5, -23, Lair:2) a +0 leather armour (11, -36, Lair:2) a +0 hunting sling (13, 5, Lair:2) 23 bolts (13, 7, Lair:2) a cursed +0 club (17, -33, Lair:2) 8 stones (17, -20, Lair:2) a +0 falchion (17, -8, Lair:2) a +5 great mace of protection (21, -8, Lair:2) 20 arrows a +0 shortbow (26, 5, Lair:2) a +0 chain mail (27, 5, Lair:2) the +7 dagger of Uhikhyocza {protect, +Blink} It protects the one who uses it against injury (+AC on strike). It lets you blink. (34, -28, Lair:2) a +0 leather armour (38, -20, Lair:2) 27 arrows (42, -39, Lair:2) 11 bolts (43, -42, Lair:2) a +0 dagger a +0 robe a +0 buckler (43, -40, Lair:2) a potion of degeneration (46, -34, Lair:2) a +0 hunting sling (47, -46, Lair:2) a +3 shortbow (49, -11, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 31 stones (1, 3, Lair:3) a +0 leather armour (8, 7, Lair:3) a +0 falchion of electrocution (10, 5, Lair:3) 26 stones (15, 27, Lair:3) a +0 whip (18, 54, Lair:3) a +3 halberd of venom (27, 28, Lair:3) a scroll of noise (50, 15, Lair:3) a +0 trident a +0 robe (51, 5, Lair:3) 2 scrolls of immolation (53, 0, Lair:3) a +0 cloak the +1 leather armour of Ahebuib {rElec MR+ rCorr SInv} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It protects you from acid and corrosion. a +0 shield a +0 scale mail (53, 50, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (17, -37, Lair:4) 16 stones (23, -28, Lair:4) 17 sling bullets (28, -7, Lair:4) a +0 ring mail (33, -15, Lair:4) 18 bolts (46, -32, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (13, 25, Lair:5) a +0 long sword (24, -16, Lair:5) a +0 ring mail (27, -31, Lair:5) 25 gold pieces (27, -30, Lair:5) 15 gold pieces (28, -31, Lair:5) the ring of the Establishment {Fire *Corrode MP+9 Str+7 Dex+4} [ring of fire] It enhances your fire magic. It affects your strength (+7). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It may corrode you when you take damage. (28, -30, Lair:5) 27 stones (28, -29, Lair:5) an uncursed staff of conjuration (29, -32, Lair:5) 18 gold pieces (29, -31, Lair:5) 21 gold pieces (29, -29, Lair:5) a +4 hand axe of freezing (30, -30, Lair:5) 20 gold pieces (31, -30, Lair:5) 17 gold pieces (31, -29, Lair:5) 13 gold pieces (31, 17, Lair:5) a scroll of immolation (39, 19, Lair:5) a +0 dagger (43, 6, Lair:5) a cursed staff of earth (47, -15, Lair:5) a potion of flight (47, 2, Lair:5) 26 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (3, 18, Lair:6) a scroll of noise (8, 37, Lair:6) a +0 long sword of slicing (18, 30, Lair:6) a phantom mirror (27, -11, Lair:6) a +0 pair of boots (32, 10, Lair:6) a +0 halberd (33, 33, Lair:6) 16 sling bullets (35, 10, Lair:6) a +0 flail (41, 31, Lair:6) a scroll of random uselessness a scroll of torment (41, 32, Lair:6) a +1 flail of protection a +0 flail (45, 10, Lair:6) 21 bolts (46, -9, Lair:6) a +0 dagger a +0 robe (46, -8, Lair:6) an uncursed ring of magical power an uncursed ring of stealth (47, -10, Lair:6) a +0 trident (47, 8, Lair:6) a +0 chain mail (52, 35, Lair:6) 10 stones (55, -1, Lair:6) a +0 scale mail (58, -10, Lair:6) a +0 club Level 1 of the Shoals (0, 0, Shoals:1) a harpy corpse