Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 14584467290656207081 1831 viervonkreuz the Magician (level 9, 0/56 HPs) Began as a Djinni Earth Elementalist on Feb 3, 2026. Was an Initiate of Makhleb. Slain by a hornet zombie (10 damage) ... on level 6 of the Dungeon. The game lasted 00:15:03 (5041 turns). viervonkreuz the Magician (DjEE) Turns: 5041, Time: 00:15:04 Health: 0/56 AC: 5 Str: 7 XL: 9 Next: 33% Gold: 303 EV: 12 Int: 21 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . (33%) e - staff of alchemy rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +1 hat rElec + (33%) h - +1 cloak "Qoex Uwe" {rElec rPois} rCorr . (100%) (no gloves) SInv . f - amulet of guardian spirit Will ..... c - ring of magical power Stlth +++ (no ring) HPRegen 0.29/turn %: guardian spirit, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 303 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining Armour a - a +0 robe (worn) b - a +1 hat (worn) h - the +1 cloak "Qoex Uwe" (worn) {rElec rPois} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Magical Staves e - a staff of alchemy (weapon) Jewellery c - a ring of magical power (worn) f - an amulet of guardian spirit (worn) g - an amulet of reflection Wands b - a wand of acid (7) Scrolls t - 2 scrolls of teleportation e - a scroll of poison {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of enchant weapon {unknown} l - 4 scrolls of enchant armour {unknown} m - a scroll of immolation {unknown} c - 3 scrolls of noise {unknown} q - 2 scrolls of revelation {unknown} u - 2 scrolls of blinking {unknown} v - a scroll of torment {unknown} i - 3 scrolls of identify Potions d - a potion of might {unknown} f - 2 potions of moonshine i - 2 potions of invisibility M - 2 potions of mutation k - a potion of resistance {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} p - a potion of haste {unknown} s - a potion of attraction {unknown} t - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 3.1 Dodging + Level 6.0 Stealth + Level 7.5 Spellcasting + Level 7.5 Conjurations + Level 7.5 Hexes + Level 7.5 Summonings + Level 7.5 Necromancy + Level 7.5 Translocations + Level 7.5 Forgecraft + Level 7.5 Fire Magic + Level 7.5 Ice Magic + Level 7.5 Air Magic + Level 7.5 Earth Magic + Level 7.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 78% 2d17 1% 1 b - Passwall Erth 39% N/A 1% 3 c - Stone Arrow Conj/Erth 78% 3d11 1% 3 d - Petrify Alch/Erth 28% N/A 3% 4 e - Brom's Barrelling Bo Conj/Erth 39% 2d7 3% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Mercury Arrow Conj/Alch 100% 2d11 1% 2 h - Call Imp Summ 78% N/A 1% 2 i - Animate Dead Necr 39% N/A 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet zombie (severely damaged, ally target, 86% to hit) The blast of sand hits the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Your rock fish zombie closely misses the hornet zombie. Your rock fish zombie bites the hornet zombie but does no damage. Your cerulean imp hits the shadow imp with a -1 spear. The shadow imp barely misses you. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You are confused. You feel invigorated. Your rock fish zombie is no longer weakened. The hornet zombie closely misses you. Your cerulean imp closely misses the shadow imp. The orc priest begins to cast a cantrip, but forgets the words! The shadow imp misses you. Your rock fish zombie bites the hornet zombie. x2 You hit the shadow imp but do no damage. The shadow imp is severely wounded. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the shadow imp. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The shadow imp closely misses you. Your rock fish zombie closely misses the hornet zombie. Your rock fish zombie bites the hornet zombie! The hornet zombie barely misses you. You feel less invigorated. You feel less confused. Your cerulean imp closely misses the shadow imp. The orc priest calls down the wrath of Beogh upon you. You resist with significant effort. The hornet zombie hits you! You die... #.. ###### ....###..#.### ...#.........## ...>...<...)..## ##. ...............##... ...........)...#...# ........##)......... .....######.....#.. . ..... ####@5.5.# ... #..# #.....oZ)..#..... #.. #...#..Z)Z<....... #. ##..).#...##.. #..........# ....#....#..... ....#...####..# .....#...> .# . ... # You could see an orc priest, a shadow imp (ally target), a hornet zombie (ally target), a friendly cerulean imp (summoned) and 2 friendly rock fish zombies. Vanquished Creatures Grinder (D:4) A water moccasin (D:5) 2 ice beasts (D:5) A black bear (D:4) 2 ogres A kobold brigand (D:6) 3 weeping skulls (D:5) A scorpion (D:5) 2 rock fish (D:6) 2 wights (D:5) A human zombie (D:5) A hound (D:5) A jelly (D:5) An iguana (D:5) A water moccasin zombie (D:5) 2 clockroaches (D:3) Terence (D:3) A bullfrog zombie (D:5) 2 mummies (D:5) 8 gnolls 8 adders 2 howler monkey zombies (D:5) A white imp (D:5) An ufetubus (D:6) 4 dart slugs 10 orcs 6 ribbon worms 8 endoplasms 7 hobgoblins 2 jackals (D:4) 6 quokkas 15 ball pythons 10 bats 5 frilled lizards 4 goblins 19 kobolds 8 rats 151 creatures vanquished. Vanquished Creatures (collateral kills) An ufetubus (D:6) 1 creature vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | viervonkreuz the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | viervonkreuz set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 305 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 305 | D:1 | Learned a level 1 spell: Summon Small Mammal 969 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1570 | D:3 | Found a glowing drain. 1583 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1583 | D:3 | Learned a level 2 spell: Mercury Arrow 1654 | Sewer | Entered a sewer 2069 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 2199 | D:3 | Encountered Terence 2202 | D:3 | Killed Terence 2336 | D:3 | Found a glowing silver altar of Zin. 2337 | D:3 | Found a stormy altar of Qazlal. 2740 | D:4 | You are sucked into a shaft and drop 1 floor! 2740 | D:5 | Entered Level 5 of the Dungeon 2762 | D:4 | Encountered Grinder 2788 | D:4 | Killed Grinder 2789 | D:4 | Reached skill level 5 in Spellcasting 2789 | D:4 | Reached skill level 5 in Conjurations 2789 | D:4 | Reached skill level 5 in Hexes 2789 | D:4 | Reached skill level 5 in Summonings 2789 | D:4 | Reached skill level 5 in Necromancy 2789 | D:4 | Reached skill level 5 in Translocations 2789 | D:4 | Reached skill level 5 in Forgecraft 2789 | D:4 | Reached skill level 5 in Fire Magic 2789 | D:4 | Reached skill level 5 in Ice Magic 2789 | D:4 | Reached skill level 5 in Air Magic 2789 | D:4 | Reached skill level 5 in Earth Magic 2789 | D:4 | Reached skill level 5 in Alchemy 2789 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 2789 | D:4 | Learned a level 2 spell: Call Imp 2901 | D:4 | Identified the +8 dire flail of Xemmizekh {freeze, rPois | Will+ Dex+3} 3580 | D:4 | Identified the +1 cloak "Qoex Uwe" {rElec rPois} 3604 | D:5 | Reached XP level 8. HP: 41/51 MP: 0/0 3656 | D:5 | Found a bloodstained altar of Trog. 3703 | D:5 | Found a staircase to the Ecumenical Temple. 3703 | D:5 | Found a statue of an orb of winter. 3704 | D:5 | Found a statue of an orb of winter. 3710 | Temple | Entered the Ecumenical Temple 3733 | Temple | Became a worshipper of Makhleb the Destroyer 3851 | D:5 | Found a basalt altar of Yredelemnul. 3893 | D:5 | Reached skill level 5 in Stealth 4471 | D:5 | Reached XP level 9. HP: 53/56 MP: 0/0 4471 | D:5 | Learned a level 4 spell: Animate Dead 5041 | D:6 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, minmay_split_cup_small D:2: layout_loops_ring, minmay_quantized D:3: layout_basic, mainiacjoe_overflow_divided_tiny, gup_sewer_entry_glass, kennysheep_generic_room_3, minmay_misc_feat_encased, grunt_ministairs_7, nicolae_grassy_gnolls, uniq_terence D:4: layout_loops_cross, kennysheep_generic_room_12, uniq_grinder D:5: layout_gridville, mainiacjoe_overflow_concentric_impassable, lemuel_mausoleum_altar_yredelemnul, minmay_temple_entry_arrows, hangedman_glass_teeth D:6: layout_cave_pools, serial_undead, serial_undead_a, serial_undead_e, serial_undead_d Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 7 | 7.5 Conjurations | 4 5 7 | 7.5 Hexes | 4 5 7 | 7.5 Summonings | 4 5 7 | 7.5 Necromancy | 4 5 7 | 7.5 Translocations | 4 5 7 | 7.5 Forgecraft | 4 5 7 | 7.5 Fire Magic | 4 5 7 | 7.5 Ice Magic | 4 5 7 | 7.5 Air Magic | 4 5 7 | 7.5 Earth Magic | 4 5 7 | 7.5 Alchemy | 4 5 7 | 7.5 Stealth | 2 3 4 5 6 | 6.0 Dodging | 3 | 3.1 Fighting | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 5 | 1 || 6 Melee: Staff | | 5 | 1 || 6 Cast: Sandblast | 43 | 66 | 29 || 138 Mercury Arrow | | 32 | 41 || 73 Brom's Barrelling | | 2 | 6 || 8 Stone Arrow | | | 39 || 39 Animate Dead | | | 2 || 2 Call Imp | | | 1 || 1 Drink: Ambrosia | | | 1 || 1 Read: Identify | | 4 | || 4 Teleportation | | 2 | || 2 Armour: Robe | 3 | 22 | 26 || 51 Dodge: Dodged | 13 | 29 | 43 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5113 | 4926 | 187 | 400 | 3602 | 8 | 639.1 | Dungeon | 4739 | 4595 | 144 | 330 | 3435 | 6 | 789.8 | Temple | 46 | 3 | 43 | 0 | 0 | 1 | 46.0 | Sewer | 327 | 327 | 0 | 70 | 167 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1374 daAuts D:3: 941 daAuts D:4: 931 daAuts D:1: 799 daAuts D:2: 641 daAuts Sewer: 327 daAuts D:6: 52 daAuts Temple: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 37885 | 15 | 19 | 0 | 0 | 0 | 5 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 13 || 13 Kill Undead | 0 | 0 | 9 || 9 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 21 || 21 Kill Undead | 0 | 0 | 12 || 12 Kill Demon | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++-------