vible Level 1 of the Dungeon (0, 0, D:1) 11 bolts (6, -10, D:1) 28 stones (8, -7, D:1) a +0 short sword (8, -3, D:1) 18 sling bullets (9, 2, D:1) 12 stones (18, 14, D:1) 25 stones (42, -6, D:1) a +0 whip (45, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 6, D:2) a +0 club (6, -5, D:2) a +0 leather armour (13, 2, D:2) 12 arrows (13, 12, D:2) 21 bolts (28, 33, D:2) a +0 club (36, -5, D:2) a cursed +0 club (38, 4, D:2) a +0 club (40, 6, D:2) a +0 dagger (47, 13, D:2) a +0 spear (47, 15, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 club (1, 0, D:3) a +0 spear (1, 1, D:3) a +2 spear of venom (3, -8, D:3) a throwing net (4, 1, D:3) a +0 short sword (7, -4, D:3) a +0 leather armour (9, 16, D:3) 16 bolts (13, -16, D:3) a +0 club (15, 11, D:3) 18 arrows (18, -13, D:3) a +0 leather armour (24, -13, D:3) a +0 spear (24, -9, D:3) 21 arrows (27, 11, D:3) a +0 spear (28, 16, D:3) a +0 club (36, -5, D:3) a +0 club (43, -9, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Cir Jir's General Store 21 arrows (54 gold) the +8 hunting sling "Soluleik" {speed, rC+ Int+3} (842 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from cold. a scroll of remove curse (39 gold) 24 sling bullets (156 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a cursed +0 short sword (26 gold) a +0 war axe (45 gold) [Shop] Teomnugu's Armour Emporium a +0 robe (9 gold) a +2 large shield (214 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 large shield of poison resistance (240 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +3 chain mail of cold resistance (344 gold) a +0 pair of gloves (58 gold) the +6 scale mail of Loss {Int+2 SInv} (642 gold) It affects your intelligence (+2). It lets you see invisible. the +2 leather armour "Estosm" {MR+} (319 gold) It affects your resistance to hostile enchantments. [Shop] Liemaast's Distillery a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of resistance (140 gold) 2 potions of flight (84 gold) 2 potions of curing (84 gold) a potion of cure mutation (350 gold) [Shop] Ropsuj's Distillery a potion of heal wounds (50 gold) 2 potions of flight (60 gold) a potion of degeneration (10 gold) a potion of mutation (25 gold) a potion of cure mutation (250 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) (8, -3, D:4) 15 sling bullets (18, -4, D:4) a +0 leather armour (25, -20, D:4) a +0 dagger (25, 2, D:4) 8 javelins (26, -4, D:4) a cursed -2 leather armour a +0 club (33, -16, D:4) a +0 leather armour a +0 hand axe (33, -12, D:4) a +0 robe (35, -21, D:4) a +0 robe a +0 long sword (35, -19, D:4) a +0 scale mail a +0 flail Level 5 of the Dungeon [Shop] Cukony's Book Emporium a book of Cantrips (220 gold) a book of Changes (275 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Power (495 gold) a book of Transfigurations (605 gold) a book of Clouds (495 gold) a book of Debilitation (440 gold) a book of Maledictions (275 gold) (0, 0, D:5) 2 curare-tipped needles (8, 3, D:5) a +0 naga barding (11, 15, D:5) a +0 leather armour a +0 dagger (12, 5, D:5) a +0 leather armour (12, 15, D:5) a +0 flail a +0 dagger a +0 robe (12, 16, D:5) a cursed -3 flail (14, 6, D:5) a cursed +0 scale mail (unseen) (15, 13, D:5) a +0 club a +0 morningstar a +0 hand axe (16, 13, D:5) a +0 dagger (19, 24, D:5) a +0 leather armour (25, -12, D:5) a +0 shield (32, 16, D:5) 27 bolts (38, 20, D:5) a +0 dagger (40, 3, D:5) a cursed -2 rapier (52, 11, D:5) a +0 whip (55, -1, D:5) a +4 quarterstaff of chaos (56, 2, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +1 dire flail of draining a +0 scale mail (1, 36, D:6) 27 bolts (4, 33, D:6) a +0 shortbow 9 arrows (5, 31, D:6) an arrow (5, 46, D:6) a +0 rapier (8, 13, D:6) a +0 war axe (23, 46, D:6) a +2 flail of protection (27, 46, D:6) a +0 flail (28, 31, D:6) 16 poisoned needles (28, 45, D:6) a +0 spear (29, 44, D:6) a +0 whip (32, 31, D:6) a +0 quarterstaff (32, 47, D:6) 7 javelins (33, 1, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 glaive a cursed +0 chain mail (38, 44, D:6) a cursed -3 short sword (39, 37, D:6) a cursed +0 mace (51, 48, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 scale mail (0, 2, D:7) a +0 flail a +0 club a +0 spear (0, 3, D:7) a +0 spear (4, -30, D:7) a +0 whip (4, -29, D:7) a +0 club (4, 12, D:7) 9 arrows (4, 14, D:7) a +0 shortbow 11 arrows (7, -40, D:7) a book of Necromancy (13, 5, D:7) an arrow (13, 6, D:7) 2 arrows (13, 9, D:7) an arrow (13, 10, D:7) a +0 shortbow 18 arrows (38, 2, D:7) a book of Flames (39, -38, D:7) a +0 club (39, -35, D:7) 10 poisoned needles a +0 blowgun {@w1} (39, -34, D:7) a +0 short sword (39, -33, D:7) a poisoned needle (41, -38, D:7) a +0 short sword (44, -38, D:7) a +0 leather armour a +0 rapier (45, -38, D:7) a +0 dagger (46, -38, D:7) a +0 robe a +0 dagger (47, -25, D:7) a +0 short sword (57, -42, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (7, 35, D:8) a +0 leather armour (22, 16, D:8) an arrow (23, 11, D:8) 20 arrows a +0 shortbow (23, 14, D:8) an arrow (23, 37, D:8) an arrow (26, 26, D:8) 2 tomahawks (26, 36, D:8) an arrow (30, 33, D:8) 14 arrows a +0 shortbow (31, 20, D:8) a +0 long sword (37, 32, D:8) a +0 ring mail (39, 23, D:8) a +0 leather armour (42, 26, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 vampiric dagger (1, 1, D:9) a +0 hand axe (4, 19, D:9) a +0 dagger a +0 robe (12, -3, D:9) a +0 flail a +0 leather armour (14, -4, D:9) a cursed -3 club (14, 26, D:9) 23 bolts (15, -4, D:9) a +0 club (15, -3, D:9) a +0 mace a +0 plate armour a +0 flail a cursed +0 ring mail (16, -26, D:9) a +0 club (19, -17, D:9) a +0 short sword (19, -15, D:9) a +0 club a +0 chain mail (21, -16, D:9) a +0 dagger a +0 leather armour a +0 short sword a cursed -2 flail (31, -5, D:9) a +1 dagger of venom (35, 7, D:9) a disc of storms (57, 1, D:9) a book of Changes a book of Battle (58, 3, D:9) 17 poisoned needles (65, -16, D:9) the +1 leather armour of the Hidden Vale {Str+4} It affects your strength (+4). Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, -22, D:10) 11 bolts (2, 6, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (11, -18, D:10) a +0 chain mail (12, -19, D:10) a +0 giant club (13, 23, D:10) 26 bolts (15, -23, D:10) 32 arrows (27, -8, D:10) a +0 robe a +2 dagger of distortion (28, -8, D:10) a +0 morningstar (28, -7, D:10) a +0 giant club (29, -7, D:10) a +0 chain mail (42, -3, D:10) a +0 giant spiked club (52, -19, D:10) a +0 club a +0 scale mail (52, -18, D:10) a +0 club a +0 mace a +0 war axe (52, -15, D:10) a +0 whip (53, -19, D:10) a +0 dire flail a +0 plate armour (56, 13, D:10) a +0 war axe Level 1 of the Lair of Beasts (7, 15, Lair:1) 8 arrows (8, -8, Lair:1) a +0 club (9, 10, Lair:1) a +0 ring mail (10, 13, Lair:1) 9 sling bullets (15, 7, Lair:1) a +0 ring mail of positive energy (28, -8, Lair:1) 21 sling bullets (28, 41, Lair:1) 24 sling bullets (43, 7, Lair:1) the +1 robe "Qiohuuk" {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. (47, 22, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (3, -30, Lair:3) a +0 hand axe (3, -28, Lair:3) a +0 flail a +0 leather armour (5, -3, Lair:3) a +0 robe (21, 0, Lair:3) an uncursed staff of death (34, -44, Lair:3) a +1 spear of venom (38, 4, Lair:3) a +0 robe (41, -51, Lair:3) a +0 shortbow (48, 1, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (6, -25, Lair:4) 5 large rocks (12, -14, Lair:4) a +0 scale mail (16, -17, Lair:4) a +0 ring mail (21, -4, Lair:4) an uncursed ring of loudness (38, 1, Lair:4) a +0 dire flail (38, 4, Lair:4) an uncursed amulet of magic regeneration (38, 5, Lair:4) a wand of random effects (24/48) (39, 3, Lair:4) 13 gold pieces (39, 4, Lair:4) a crystal ball of energy (39, 5, Lair:4) a +5 ring of dexterity (39, 6, Lair:4) 23 gold pieces (40, 3, Lair:4) 16 gold pieces (40, 4, Lair:4) Sif Muna's Tome of the Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Controlled Blink Translocation 8 (40, 5, Lair:4) a book of Spatial Translocations (40, 6, Lair:4) 16 gold pieces (41, 4, Lair:4) a +0 leather armour of magic resistance (41, 5, Lair:4) a scroll of identify (59, -19, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of torment (2, -1, Lair:5) a +0 war axe the cursed +2 falchion of the Coin {chaos, *Rage +Fly rF+ Dex+8} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+8). It protects you from fire. It lets you fly. It may make you go berserk in combat. It has a curse placed upon it. a +3 glaive of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) 6 gold pieces (6, 13, Lair:6) 25 gold pieces (7, 5, Lair:6) a scroll of enchant armour