vible Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -19, D:1) a +0 short sword (6, -34, D:1) an uncursed ring of loudness (6, -11, D:1) 2 stones (7, -31, D:1) a +0 leather armour (9, -26, D:1) a +0 dagger (9, 13, D:1) a +0 club (12, -22, D:1) a +0 short sword (13, -13, D:1) a cursed +0 club (31, 1, D:1) a +0 club (37, -30, D:1) a +0 ring mail (43, -6, D:1) a +0 whip (44, 1, D:1) 7 sling bullets (48, -15, D:1) a book of the Tempests (51, 0, D:1) a +0 spear (53, -23, D:1) 19 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 ring mail (4, 17, D:2) a +0 hand axe a +0 leather armour (19, 1, D:2) 11 gold pieces (24, 13, D:2) 4 stones (26, 11, D:2) 11 stones (28, 12, D:2) a +0 scale mail (31, 14, D:2) 22 stones (33, 13, D:2) a +0 dagger (35, 14, D:2) a +0 dagger (36, 14, D:2) a +0 club a +0 dagger (48, 2, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 20, D:3) a +0 ring mail (4, 18, D:3) 5 javelins (5, 3, D:3) a stone (8, 16, D:3) a +0 club (8, 18, D:3) a +0 flail a +0 flail (11, 18, D:3) a +0 whip (14, 3, D:3) a +0 robe (19, 35, D:3) a +0 dagger (24, 16, D:3) a +0 club (26, 10, D:3) 11 sling bullets (28, -2, D:3) 16 stones (29, -2, D:3) a +0 leather armour (30, 30, D:3) a +1 short sword of electrocution (30, 32, D:3) a +0 club (30, 37, D:3) a +0 giant club (32, 13, D:3) 8 stones (33, 14, D:3) a +0 club (34, 15, D:3) 2 stones a +0 chain mail a +0 club (34, 19, D:3) a +0 club (35, 15, D:3) a stone Level 4 of the Dungeon [Shop] Gawkidec's Weapon Boutique a +2 whip of venom (150 gold) a +0 hand axe (30 gold) a +0 hunting sling (15 gold) 11 arrows (22 gold) a +0 hand axe of flaming (74 gold) a +0 spear (30 gold) a +0 whip (25 gold) (0, 0, D:4) a +0 leather armour (8, 19, D:4) a +0 mace 6 stones a +0 scale mail of fire resistance (9, 17, D:4) a +0 short sword a cursed +0 ring mail (9, 22, D:4) a +0 war axe a +0 ring mail (9, 23, D:4) a +0 war axe (10, 18, D:4) a stone (13, -17, D:4) a +0 dagger (17, 14, D:4) a +0 hand axe (27, 15, D:4) a +0 short sword (28, 14, D:4) a +0 leather armour (28, 15, D:4) a +0 dagger a +0 robe (32, 3, D:4) 25 sling bullets (37, 21, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 mace (38, 0, D:4) a +0 ring mail (41, -1, D:4) 18 stones (42, 5, D:4) a +0 scale mail a +0 whip (53, 19, D:4) 8 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (16, 1, D:5) a +0 ring mail a +0 flail a +0 dagger a +0 robe (16, 2, D:5) a +0 scale mail a +0 flail (21, -3, D:5) a +0 mace (25, 7, D:5) a +0 hand axe (32, 23, D:5) a +0 leather armour a +0 flail (33, 21, D:5) a +0 club (33, 22, D:5) a +0 club a +0 ring mail a +0 mace a +0 flail (36, -7, D:5) a +0 falchion a +0 ring mail a +0 robe a +1 vampiric dagger (39, 38, D:5) a +0 chain mail (41, 36, D:5) 19 stones (48, 9, D:5) a +0 flail (52, 7, D:5) a +0 hunting sling (53, 6, D:5) 17 stones (53, 12, D:5) 22 stones (53, 15, D:5) a +0 war axe a +0 ring mail (54, 9, D:5) a +0 ring mail (56, -6, D:5) a +0 ring mail (57, 1, D:5) 7 stones (57, 15, D:5) a +0 short sword a +0 chain mail Level 6 of the Dungeon (3, 41, D:6) a +0 leather armour (6, 20, D:6) a +0 ring mail (8, 44, D:6) a cursed -3 club (9, 25, D:6) a +0 chain mail (9, 43, D:6) a +0 club (9, 44, D:6) a +2 falchion of holy wrath a +0 leather armour a +0 hand axe (10, 29, D:6) a tomahawk (10, 36, D:6) a +0 club 4 tomahawks a +0 scale mail (10, 43, D:6) a cursed -3 dagger a +0 leather armour (11, 36, D:6) a +0 flail (21, 9, D:6) a +0 falchion a +0 whip (21, 25, D:6) a +0 ring mail (22, 9, D:6) a +0 flail (23, 14, D:6) 17 bolts (30, 14, D:6) a +0 dagger (31, 15, D:6) the +5 quarterstaff "Backscratcher" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (35, 48, D:6) 24 bolts (43, 30, D:6) a +1 rapier of distortion Level 7 of the Dungeon [Shop] Decill's General Store a +0 hunting sling (19 gold) an uncursed ring of fire (325 gold) a book of the Tempests (910 gold) a +0 quarterstaff (52 gold) a bread ration (65 gold) a +0 spear (39 gold) a scroll of amnesia (45 gold) (0, 5, D:7) a +0 whip (2, 12, D:7) a +0 giant club (5, -1, D:7) a +0 giant club (8, 4, D:7) a +2 trident of protection a +0 ring mail a +0 buckler a gnoll corpse (skeletalised by now) (9, 3, D:7) a +0 whip (9, 4, D:7) a cursed +0 buckler a +0 club (11, 3, D:7) a +0 halberd (17, 29, D:7) the +7 hand axe "Rupe" {flame, +Blink Str+4 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-3). It lets you blink. (20, 31, D:7) 19 stones (21, 35, D:7) a cursed +0 robe (35, 7, D:7) a +0 ring mail (36, 4, D:7) a +0 leather armour (36, 5, D:7) a +3 hand axe a +0 leather armour (37, -15, D:7) a +0 rapier (37, 5, D:7) a +0 dagger a +0 flail (37, 8, D:7) 25 sling bullets (39, -14, D:7) a bullfrog corpse (44, -8, D:7) a yak corpse (46, 0, D:7) a +0 dagger (52, -11, D:7) a +0 dagger