vev Level 1 of the Dungeon (0, 0, D:1) 21 bolts (8, 26, D:1) 14 sling bullets (13, 1, D:1) a +0 club (14, -13, D:1) a potion of agility (14, -10, D:1) a +0 dagger (14, -9, D:1) a +0 long sword (15, -10, D:1) 29 stones (15, 23, D:1) 23 arrows (16, -10, D:1) 11 gold pieces (21, 1, D:1) 31 bolts (24, 11, D:1) 13 bolts (25, -8, D:1) a +0 club (28, -2, D:1) 17 arrows (32, -12, D:1) a +0 dagger (32, 0, D:1) a +0 short sword (35, 19, D:1) 19 poisoned needles (36, 12, D:1) a +1 centaur barding (38, -10, D:1) a +0 ring mail a +0 club (40, 2, D:1) a +0 club (41, -1, D:1) a +0 whip (42, 23, D:1) a +0 club (44, 7, D:1) a +0 dagger Level 2 of the Dungeon (3, -3, D:2) a cursed +0 club a cursed -3 halberd (5, -43, D:2) a +0 short sword (5, -5, D:2) a +0 spear (11, -47, D:2) a +0 club (14, -1, D:2) 15 poisoned needles (22, -23, D:2) a +0 club (22, -11, D:2) a +0 club (22, -5, D:2) a +0 whip (34, -40, D:2) a +0 dagger (34, -39, D:2) a +0 short sword (36, -38, D:2) a +0 club (39, -48, D:2) a +0 club (51, -52, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 19 bolts (1, -19, D:3) a +0 mace (3, -15, D:3) a curare-tipped needle (5, -20, D:3) a +0 blowgun (unseen) (6, -24, D:3) a curare-tipped needle (9, -3, D:3) a +0 club (16, -19, D:3) 12 gold pieces (17, 2, D:3) a -3 dagger (27, -15, D:3) a +0 spear (29, -12, D:3) a +0 club (33, 0, D:3) a cursed +0 ring mail (40, -12, D:3) 2 exploding tomahawks (40, -5, D:3) a +0 dagger (48, -24, D:3) a +0 dagger (49, -23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -1, D:4) 23 sling bullets (6, 17, D:4) a +0 buckler (8, 11, D:4) the +4 ring mail of Mouqar {rC- Str+3 Int+7 Dex+4} It affects your strength (+3). It affects your intelligence (+7). It affects your dexterity (+4). It makes you vulnerable to cold. (23, -6, D:4) 20 stones (32, 2, D:4) a +0 flail (34, 2, D:4) a +0 trident a +0 ring mail (38, -2, D:4) a +0 mace a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 dagger a +0 robe (39, -2, D:4) 13 bolts (39, -1, D:4) a +0 hand axe (39, 11, D:4) 17 arrows (41, -1, D:4) a +0 leather armour a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (4, -13, D:5) a +0 club (5, -19, D:5) a cursed -3 dagger a cursed -1 short sword a +0 whip a +0 whip a +0 dagger a +1 flail of crushing (5, -18, D:5) a +0 halberd a +0 whip (5, -14, D:5) a +0 club (6, -14, D:5) a +0 club (6, -13, D:5) a +0 club (6, 15, D:5) a +0 arbalest (6, 20, D:5) 15 poisoned needles (9, -21, D:5) 19 arrows (9, -17, D:5) a +0 club (10, -20, D:5) a +0 ring mail (21, -19, D:5) a +0 club (21, -18, D:5) a +0 club a +0 scale mail (25, -13, D:5) a +0 club (27, -21, D:5) a +0 club (28, -20, D:5) a +0 club (29, -20, D:5) a +0 club (29, 20, D:5) a +0 leather armour (34, -16, D:5) a +0 club (37, -17, D:5) a +0 club (38, -18, D:5) a +0 chain mail (39, -18, D:5) a +0 club (39, -17, D:5) a +0 club (40, -20, D:5) 15 sling bullets (41, -20, D:5) a cursed -1 club (41, -13, D:5) a +0 club (42, -21, D:5) a +0 club (53, -17, D:5) a +0 falchion (62, -21, D:5) a +0 club (62, -20, D:5) a cursed -3 club (62, -16, D:5) a cursed -3 club a +0 club (62, -15, D:5) a +0 club a +0 club (63, -22, D:5) a +0 club (63, -20, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 animal skin (8, 7, D:6) a +0 robe (12, 10, D:6) a +0 animal skin (17, 10, D:6) 20 sling bullets (20, 10, D:6) a +0 trident (21, 9, D:6) a +0 robe (22, 8, D:6) a +0 war axe a +0 leather armour (24, 1, D:6) a cursed +2 battleaxe a +0 robe (27, -13, D:6) a +0 ring mail a cursed +0 mace (27, -12, D:6) a +0 robe a +0 dagger (30, -12, D:6) a +0 robe a +0 dagger (30, 2, D:6) a cursed +0 great sword a +0 robe (31, 4, D:6) a +2 short sword of freezing a +0 robe (33, -3, D:6) a +5 spear a +0 robe (36, 3, D:6) a +0 flail (37, 4, D:6) a +1 long sword a +0 robe (43, 8, D:6) a +0 mace a +0 chain mail (43, 9, D:6) a +0 short sword a +0 ring mail (49, 1, D:6) a +0 leather armour (50, -9, D:6) a +0 scale mail (51, 3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Selam's Antique Weapon Shoppe the +9 falchion "Opliukin" {freeze, -Tele rPois rN+ Dex+9} (2056 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. a +0 rapier (104 gold) a +0 scimitar (104 gold) a +0 hand crossbow (91 gold) a +0 great sword (169 gold) a +0 morningstar (104 gold) (0, 0, D:7) a +0 giant club (3, 11, D:7) a wand of disintegration (2/24) (6, 30, D:7) 16 bolts (8, -12, D:7) a +0 quarterstaff (10, -8, D:7) 15 poisoned needles (13, -2, D:7) a +0 leather armour (13, 21, D:7) a +0 dagger a +0 robe (24, -8, D:7) a +0 hand axe (24, -7, D:7) a +0 mace (29, -5, D:7) a +0 flail (30, -3, D:7) a +0 scale mail a +1 hand axe of electrocution (43, 8, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (45, 11, D:7) 2 sling bullets (45, 12, D:7) a sling bullet a +0 scimitar a +0 robe (45, 13, D:7) a +1 long sword of freezing a +0 robe (45, 14, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon [Shop] Rycoq's Antique Weapon Emporium a +0 club (36 gold) the +4 Vampire's Tooth {vamp} (2160 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 flail (126 gold) a +0 war axe (126 gold) a +0 rapier (144 gold) a +0 shortbow (108 gold) a +0 great mace (234 gold) a +2 falchion of holy wrath (626 gold) a +0 hand crossbow (126 gold) a cursed -1 quarterstaff (3 gold) a +2 demon whip of venom (1080 gold) (0, 0, D:8) a +0 morningstar a +0 chain mail (2, 0, D:8) a +0 trident a cursed +0 leather armour (16, -15, D:8) a +0 robe (16, 0, D:8) 11 poisoned needles (19, -17, D:8) a +0 ring mail (32, -29, D:8) 17 sling bullets (32, -28, D:8) a +0 dagger a +0 robe (34, -27, D:8) a cursed -2 dagger a +0 robe (35, -27, D:8) a +0 dagger of venom a +0 robe (35, -26, D:8) a +0 flail (36, -29, D:8) a +0 dagger a +0 cloak a wand of lightning (8/15) (36, 10, D:8) a +0 giant club a +0 giant spiked club (40, -28, D:8) a +0 leather armour (52, 0, D:8) a +0 shortbow 19 arrows (55, 0, D:8) a +0 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 flail (56, 1, D:8) a +0 mace (59, -8, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (4, 2, D:9) 10 poisoned needles (5, 0, D:9) 18 stones (10, 39, D:9) a +0 mace (14, 34, D:9) a cursed -1 shortbow 25 arrows (16, 4, D:9) a +0 troll leather armour (17, 24, D:9) 12 gold pieces (17, 27, D:9) a +0 helmet (17, 42, D:9) 9 gold pieces (25, 14, D:9) a scroll of enchant weapon (29, 5, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 whip (unseen) (2, -6, D:10) a +0 dagger a +0 robe (2, -4, D:10) a +3 hand axe a +0 robe a +0 hand axe (3, -13, D:10) a cursed +0 ring mail (3, -6, D:10) a +0 war axe a +0 rapier a cursed +0 leather armour (6, -5, D:10) a +0 dagger (unseen) (10, 3, D:10) a +0 giant spiked club a +0 giant club (18, 4, D:10) 15 stones (33, 9, D:10) a +0 mace (38, -16, D:10) a +0 ring mail (40, -5, D:10) a +0 short sword a +0 chain mail a +0 vampiric hand axe a +0 leather armour a +0 trident a +0 plate armour (40, -4, D:10) a +0 hand axe (41, -4, D:10) a cursed +0 leather armour (47, -13, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a bat corpse (5, -4, Abyss:1) a +1 long sword of protection