vev Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 37, D:1) a +0 spear (7, 41, D:1) a +0 dagger (8, 17, D:1) a +0 robe (17, -6, D:1) 19 bolts (23, 38, D:1) 19 stones (24, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos a +2 cloak of magic resistance (1, 3, D:2) a +0 mace (7, -37, D:2) a +0 leather armour (10, -47, D:2) 10 arrows (16, -42, D:2) a +0 club a +0 hunting sling 6 stones (16, -30, D:2) 5 stones a +0 dagger a +0 club (16, -29, D:2) a +0 club (16, -28, D:2) a +1 falchion of holy wrath a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 dagger a +0 club (18, -41, D:2) a stone (19, -41, D:2) a stone (23, -40, D:2) a stone (23, -30, D:2) a +0 club a +0 club (33, -36, D:2) 2 stones (38, -41, D:2) a stone (39, -24, D:2) a +0 hand axe (40, -43, D:2) a +0 whip 2 stones (42, -6, D:2) a +2 hand axe of venom a +4 scale mail of fire resistance (46, -26, D:2) 21 stones (50, -45, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 17, D:3) a +0 dagger (9, 33, D:3) a +0 whip (12, -7, D:3) a cursed +0 pair of boots (14, 2, D:3) a +0 club (14, 33, D:3) a +0 club (16, -16, D:3) a +0 hand axe a +0 chain mail (16, -13, D:3) a +0 leather armour (17, -16, D:3) a tomahawk (18, -25, D:3) 24 arrows (18, -14, D:3) a +0 scale mail (18, 26, D:3) a +0 dagger a +0 leather armour (19, -14, D:3) a +0 dagger a +0 leather armour (20, -17, D:3) a tomahawk (20, -16, D:3) a tomahawk (21, -23, D:3) a +0 club (21, -15, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -18, D:3) a +0 dagger a +0 robe (23, -17, D:3) a +0 dagger a +0 robe (23, -9, D:3) a +0 hand axe (24, -16, D:3) a +0 club (25, 15, D:3) 10 bolts (27, -7, D:3) a +0 club (35, 0, D:3) 10 poisoned needles (35, 12, D:3) a +0 pair of boots (37, 2, D:3) a stone (40, 7, D:3) a stone (40, 9, D:3) 31 bolts (44, 14, D:3) a +0 whip (54, -7, D:3) 2 stones (58, 9, D:3) 17 stones (66, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, -3, D:4) a +1 flail of protection a +2 ring mail of cold resistance (9, 20, D:4) 18 stones (16, 31, D:4) a +0 leather armour (18, 23, D:4) a +0 dagger a +0 robe (19, 23, D:4) a +0 dagger a +0 robe a +0 flail a +0 scale mail (20, 9, D:4) a +0 robe (20, 23, D:4) a +0 club a +0 ring mail (54, 14, D:4) a +0 whip Level 5 of the Dungeon [Shop] Jerrur's Weapon Boutique a +1 lajatang of electrocution (623 gold) a +3 fustibalus of flaming (616 gold) a +0 great mace (91 gold) the +1 shortbow of Mandamus {freeze, Str+4} (361 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). 15 arrows (42 gold) a cursed -1 hand axe (1 gold) 24 stones (33 gold) 5 large rocks (49 gold) 17 stones (23 gold) a cursed -1 mace (1 gold) a +0 mace (42 gold) (0, 0, D:5) an arrow (12, 5, D:5) a +0 giant club (15, -5, D:5) a +0 dagger (48, -21, D:5) 21 bolts (49, -9, D:5) a +0 leather armour