vev Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -15, D:1) a +0 dagger (3, -16, D:1) a cursed +0 club (11, -17, D:1) a stone (12, -18, D:1) a stone (12, -17, D:1) a stone (16, -17, D:1) a stone (18, -17, D:1) a +0 club (23, -9, D:1) 18 poisoned needles (31, -12, D:1) a cursed -1 ring mail (38, 8, D:1) 25 stones (44, 29, D:1) a +0 club (46, 7, D:1) 20 stones (47, 11, D:1) a stone (48, 8, D:1) a cursed -1 short sword Level 2 of the Dungeon (0, 0, D:2) 19 poisoned needles (6, -2, D:2) a +0 hunting sling (9, 18, D:2) a +0 club (10, 14, D:2) a stone (10, 15, D:2) a stone (10, 16, D:2) a stone (11, 13, D:2) a stone (26, 2, D:2) 15 bolts (41, -2, D:2) a +0 flail (42, -2, D:2) a +0 club (42, 18, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +2 whip "Lifebane" {flame, +Inv rN+} (2970 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. the ring of Veodoro {+Fly rF+ MR+ Str+3} (4740 gold) [ring of protection from magic] It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. the +10 spear of Bankruptcy {venom, rPois rC+ Str+3} (7810 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from poison. the cursed +1 robe of Sun Duaz {*Corrode rElec rPois Str+3} (2160 gold) It affects your strength (+3). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. (15, 40, D:3) 11 poisoned needles (22, 16, D:3) a +0 robe (26, 5, D:3) 23 arrows (26, 7, D:3) a +0 whip (26, 24, D:3) a +0 spear (28, 8, D:3) a +0 dagger (34, 42, D:3) a +0 club (39, 43, D:3) 23 stones (43, -4, D:3) a +0 spear (45, -6, D:3) a +0 halberd (45, -5, D:3) a +0 flail (46, -7, D:3) a +0 halberd (48, 41, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 3, D:4) 21 bolts (42, -17, D:4) a +0 whip