ventricule Level 1 of the Dungeon (6, 25, D:1) a +0 robe (6, 26, D:1) a +0 club (16, -8, D:1) a +0 whip (26, -6, D:1) a +0 mace (33, 6, D:1) a +0 leather armour (37, 30, D:1) a +0 dagger (38, 25, D:1) a cursed +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, -32, D:2) a +0 dagger (4, -32, D:2) a +0 dagger (15, -35, D:2) a +0 club (17, -12, D:2) a +0 club (17, 19, D:2) a +0 scale mail (18, -18, D:2) a +0 ring mail (22, 14, D:2) a scroll of identify (25, -16, D:2) a +0 club (26, 14, D:2) a poisoned dart (30, 14, D:2) a poisoned dart (34, -25, D:2) a +0 hand axe (41, 13, D:2) a +0 whip